forked from bartvdbraak/blender
BGE Dome: BlenderPlayer Console arguments: warpdata working now (only with absolute path)
I forgot to say in the last commit that those arguments are only for the BlenderPlayer. we can now set external warpdata files. 2Do: (1) convert relative to absolute paths for warpdata files (2) investigate weird bug on lack of light in blenderplayer with warpmesh ... [old 2Do] (3) documentation (4) preserve scene settings (at least scene->gm.dome) even if you load a new file inside the game (e.g. Yo Frankie loading new levels)
This commit is contained in:
parent
f696d57af7
commit
4d3accd0cb
@ -65,6 +65,7 @@ extern "C"
|
|||||||
#include "BLO_readfile.h"
|
#include "BLO_readfile.h"
|
||||||
#include "BLO_readblenfile.h"
|
#include "BLO_readblenfile.h"
|
||||||
#include "IMB_imbuf.h"
|
#include "IMB_imbuf.h"
|
||||||
|
#include "BKE_text.h"
|
||||||
|
|
||||||
int GHOST_HACK_getFirstFile(char buf[]);
|
int GHOST_HACK_getFirstFile(char buf[]);
|
||||||
|
|
||||||
@ -197,9 +198,9 @@ void usage(const char* program)
|
|||||||
printf(" depending on the type of stereo you want\n\n");
|
printf(" depending on the type of stereo you want\n\n");
|
||||||
printf(" -D: start player in dome mode\n");
|
printf(" -D: start player in dome mode\n");
|
||||||
printf(" --Optional parameters--\n");
|
printf(" --Optional parameters--\n");
|
||||||
printf(" angle = field of view in degrees\n");
|
printf(" angle = field of view in degrees\n");
|
||||||
printf(" tilt = tilt angle in degrees\n");
|
printf(" tilt = tilt angle in degrees\n");
|
||||||
printf(" warpdata = a file to use for warping the image\n");
|
printf(" warpdata = a file to use for warping the image (absolute path)\n");
|
||||||
printf(" mode: fisheye (Fisheye)\n");
|
printf(" mode: fisheye (Fisheye)\n");
|
||||||
printf(" truncatedfront (Front-Truncated)\n");
|
printf(" truncatedfront (Front-Truncated)\n");
|
||||||
printf(" truncatedrear (Rear-Truncated)\n");
|
printf(" truncatedrear (Rear-Truncated)\n");
|
||||||
@ -326,6 +327,7 @@ int main(int argc, char** argv)
|
|||||||
int domeTilt = -200;
|
int domeTilt = -200;
|
||||||
int domeMode = 0;
|
int domeMode = 0;
|
||||||
char* domeWarp = NULL;
|
char* domeWarp = NULL;
|
||||||
|
Text *domeText = NULL;
|
||||||
int windowLeft = 100;
|
int windowLeft = 100;
|
||||||
int windowTop = 100;
|
int windowTop = 100;
|
||||||
int windowWidth = 640;
|
int windowWidth = 640;
|
||||||
@ -615,7 +617,7 @@ int main(int argc, char** argv)
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
printf("Unkown argument: %s\n", argv[i++]);
|
printf("Unknown argument: %s\n", argv[i++]);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -786,8 +788,12 @@ int main(int argc, char** argv)
|
|||||||
scene->gm.dome.mode = domeMode;
|
scene->gm.dome.mode = domeMode;
|
||||||
if (domeWarp)
|
if (domeWarp)
|
||||||
{
|
{
|
||||||
printf("using external file as dome warping. Not implemented yet");
|
//XXX to do: convert relative to absolute path
|
||||||
//scene->gm.dome.warptext
|
domeText= add_text(domeWarp, "");
|
||||||
|
if(!domeText)
|
||||||
|
printf("error: invalid warpdata text file - %s\n", domeWarp);
|
||||||
|
else
|
||||||
|
scene->gm.dome.warptext = domeText;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user