forked from bartvdbraak/blender
build blenderplayer without opennl and decimation
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fd1adb58eb
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4d92526401
@ -5,4 +5,4 @@ sources = env.Glob('intern/*.cpp')
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incs = '. ../moto/include ../container ../memutil'
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env.BlenderLib ('bf_decimation', sources, Split(incs) , [], libtype=['core','common','player'], priority = [10, 20, 25] )
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env.BlenderLib ('bf_decimation', sources, Split(incs) , [], libtype=['core','common'], priority = [10, 20] )
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@ -6,7 +6,7 @@ sources = env.Glob('intern/*.c') + env.Glob('superlu/*.c')
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incs = 'extern superlu'
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if (env['OURPLATFORM'] == 'win32-mingw'):
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env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype=['core','intern','player'], priority=[1,80,22] )
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env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype=['core','intern'], priority=[1,80] )
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else:
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env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype=['core','player'], priority=[55,22] )
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env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype=['core'], priority=[55] )
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@ -242,6 +242,12 @@ void bglEnd(void) {}
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/* booleanops.c */
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struct DerivedMesh *NewBooleanDerivedMesh(struct Object *ob, struct Object *ob_select, int int_op_type) { return 0; }
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/* LOD_decimation.cpp */
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int LOD_LoadMesh(struct LOD_Decimation_Info* info) { return 0;};
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int LOD_PreprocessMesh(struct LOD_Decimation_Info* info) {return 0;};
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int LOD_CollapseEdge(struct LOD_Decimation_Info* info) {return 0;};
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int LOD_FreeDecimationData(struct LOD_Decimation_Info* info) {return 0;};
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// bobj read/write debug messages
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void elbeemDebugOut(char *msg) {}
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void fluidsimSettingsFree(struct FluidsimSettings* sb) {}
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