replace strcat with BLI_strcpy_rlen in draw_selected_name(), view3d function.

also fix for incorrect flag checking for shape key pin.
This commit is contained in:
Campbell Barton 2013-06-16 09:14:24 +00:00
parent c9341334b1
commit 4e23e9cab1
2 changed files with 34 additions and 30 deletions

@ -874,29 +874,35 @@ static void draw_viewport_name(ARegion *ar, View3D *v3d, rcti *rect)
* framenum, object name, bone name (if available), marker name (if available)
*/
#define BREAD_CRUMB_SEPARATOR " : "
#define SHAPE_KEY_PINNED " (Pinned)"
static void draw_selected_name(Scene *scene, Object *ob, rcti *rect)
{
char info[256], *markern;
const int cfra = CFRA;
const char *msg_pin = " (Pinned)";
const char *msg_sep = " : ";
char info[300];
char *markern;
char *s = info;
short offset = 1.5f * UI_UNIT_X + rect->xmin;
s += sprintf(s, "(%d)", cfra);
/*
* breadcrumbs can contain 3 object names (MAX_NAME)
* and 2 BREAD_CRUMB_SEPARATORs (6)
* and a SHAPE_KEY_PINNED marker and a trailing '\0' (9+1)
* info can contain:
* - a frame (7 + 2)
* - 3 object names (MAX_NAME)
* - 2 BREAD_CRUMB_SEPARATORs (6)
* - a SHAPE_KEY_PINNED marker and a trailing '\0' (9+1) - translated, so give some room!
* - a marker name (MAX_NAME + 3)
*/
char bread_crumbs[3 * MAX_NAME + 6 + 10];
bread_crumbs[0] = '\0';
/* get name of marker on current frame (if available) */
markern = BKE_scene_find_marker_name(scene, CFRA);
markern = BKE_scene_find_marker_name(scene, cfra);
/* check if there is an object */
if (ob) {
strcat(bread_crumbs, " ");
strcat(bread_crumbs, ob->id.name + 2);
*s++ = ' ';
s += BLI_strcpy_rlen(s, ob->id.name + 2);
/* name(s) to display depends on type of object */
if (ob->type == OB_ARMATURE) {
@ -904,18 +910,17 @@ static void draw_selected_name(Scene *scene, Object *ob, rcti *rect)
/* show name of active bone too (if possible) */
if (arm->edbo) {
if (arm->act_edbone) {
strcat(bread_crumbs, BREAD_CRUMB_SEPARATOR);
strcat(bread_crumbs, ((EditBone *)arm->act_edbone)->name);
s += BLI_strcpy_rlen(s, msg_sep);
s += BLI_strcpy_rlen(s, arm->act_edbone->name);
}
}
else if (ob->mode & OB_MODE_POSE) {
if (arm->act_bone) {
if (arm->act_bone->layer & arm->layer) {
strcat(bread_crumbs, BREAD_CRUMB_SEPARATOR);
strcat(bread_crumbs, arm->act_bone->name);
s += BLI_strcpy_rlen(s, msg_sep);
s += BLI_strcpy_rlen(s, arm->act_bone->name);
}
}
}
@ -932,8 +937,8 @@ static void draw_selected_name(Scene *scene, Object *ob, rcti *rect)
bArmature *arm = armobj->data;
if (arm->act_bone) {
if (arm->act_bone->layer & arm->layer) {
strcat(bread_crumbs, BREAD_CRUMB_SEPARATOR);
strcat(bread_crumbs, arm->act_bone->name);
s += BLI_strcpy_rlen(s, msg_sep);
s += BLI_strcpy_rlen(s, arm->act_bone->name);
}
}
}
@ -943,17 +948,17 @@ static void draw_selected_name(Scene *scene, Object *ob, rcti *rect)
if (key) {
kb = BLI_findlink(&key->block, ob->shapenr - 1);
if (kb) {
strcat(bread_crumbs, BREAD_CRUMB_SEPARATOR);
strcat(bread_crumbs, kb->name);
if (ob->shapeflag == OB_SHAPE_LOCK) {
strcat(bread_crumbs, IFACE_(SHAPE_KEY_PINNED));
s += BLI_strcpy_rlen(s, msg_sep);
s += BLI_strcpy_rlen(s, kb->name);
if (ob->shapeflag & OB_SHAPE_LOCK) {
s += BLI_strcpy_rlen(s, IFACE_(msg_pin));
}
}
}
}
/* color depends on whether there is a keyframe */
if (id_frame_has_keyframe((ID *)ob, /* BKE_scene_frame_get(scene) */ (float)(CFRA), ANIMFILTER_KEYS_LOCAL))
if (id_frame_has_keyframe((ID *)ob, /* BKE_scene_frame_get(scene) */ (float)cfra, ANIMFILTER_KEYS_LOCAL))
UI_ThemeColor(TH_VERTEX_SELECT);
else
UI_ThemeColor(TH_TEXT_HI);
@ -964,10 +969,9 @@ static void draw_selected_name(Scene *scene, Object *ob, rcti *rect)
UI_ThemeColor(TH_TEXT_HI);
}
if (markern)
BLI_snprintf(info, sizeof(info), "(%d)%s <%s>", CFRA, bread_crumbs, markern);
else
BLI_snprintf(info, sizeof(info), "(%d)%s", CFRA, bread_crumbs);
if (markern) {
s += sprintf(s, " <%s>", markern);
}
if (U.uiflag & USER_SHOW_ROTVIEWICON)
offset = U.widget_unit + (U.rvisize * 2) + rect->xmin;

@ -89,7 +89,7 @@ typedef struct bArmature {
* - active should be ignored when not visible (hidden layer) */
Bone *act_bone; /* active bone (when not in editmode) */
void *act_edbone; /* active editbone (in editmode) */
struct EditBone *act_edbone; /* active editbone (in editmode) */
void *sketch; /* sketch struct for etch-a-ton */