Removed Freestyle-specific code from DerivedMesh.c.

The removed code was necessary due to a logical bug in the use of CD_ORIGINDEX
layer entries.  Previously the index values were used to refer to the edges/polys
of the derived mesh, assuming that the derived mesh edges/polys consisted of those
from the original mesh plus newly added edges/polys.  This assumption was not
correct, although it worked well for several modifiers such as Mirror and Solidify.
Now the index values are specifically used to reference the edge/polys of the
original mesh.
This commit is contained in:
Tamito Kajiyama 2013-04-06 06:09:08 +00:00
parent b4bd232da0
commit 4ff8041e0e
2 changed files with 5 additions and 35 deletions

@ -1841,36 +1841,6 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
}
}
#ifdef WITH_FREESTYLE
/* This Freestyle-specific code still needs to get the Subdivision Surface modifier working */
if (CustomData_has_layer(&me->edata, CD_FREESTYLE_EDGE)) {
FreestyleEdge *fed = DM_get_edge_data_layer(finaldm, CD_FREESTYLE_EDGE);
if (fed) {
FreestyleEdge *source = CustomData_get_layer(&me->edata, CD_FREESTYLE_EDGE);
int a;
for (a = 0; a < me->totedge; a++) {
fed[a].flag = source[a].flag;
}
for (; a < finaldm->numEdgeData; a++) {
fed[a].flag = 0;
}
}
}
if (CustomData_has_layer(&me->pdata, CD_FREESTYLE_FACE)) {
FreestyleFace *ffa = DM_get_poly_data_layer(finaldm, CD_FREESTYLE_FACE);
if (ffa) {
FreestyleFace *source = CustomData_get_layer(&me->pdata, CD_FREESTYLE_FACE);
int a;
for (a = 0; a < me->totpoly; a++) {
ffa[a].flag = source[a].flag;
}
for (; a < finaldm->numPolyData; a++) {
ffa[a].flag = 0;
}
}
}
#endif
#ifdef WITH_GAMEENGINE
/* NavMesh - this is a hack but saves having a NavMesh modifier */
if ((ob->gameflag & OB_NAVMESH) && (finaldm->type == DM_TYPE_CDDM)) {

@ -2696,7 +2696,7 @@ static void init_render_dm(DerivedMesh *dm, Render *re, ObjectRen *obr,
#ifdef WITH_FREESTYLE
index_mf_to_mpoly= dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
index_mp_to_orig= dm->getPolyDataArray(dm, CD_ORIGINDEX);
ffa= dm->getPolyDataArray(dm, CD_FREESTYLE_FACE);
ffa= CustomData_get_layer(&((Mesh *)ob->data)->pdata, CD_FREESTYLE_FACE);
#endif
for (a=0; a<end; a++, mface++) {
@ -3243,7 +3243,7 @@ static void add_volume(Render *re, ObjectRen *obr, Material *ma)
}
#ifdef WITH_FREESTYLE
static EdgeHash *make_freestyle_edge_mark_hash(DerivedMesh *dm)
static EdgeHash *make_freestyle_edge_mark_hash(Mesh *me, DerivedMesh *dm)
{
EdgeHash *edge_hash= BLI_edgehash_new();
FreestyleEdge *fed;
@ -3254,7 +3254,7 @@ static EdgeHash *make_freestyle_edge_mark_hash(DerivedMesh *dm)
medge = dm->getEdgeArray(dm);
totedge = dm->getNumEdges(dm);
index = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
fed = dm->getEdgeDataArray(dm, CD_FREESTYLE_EDGE);
fed = CustomData_get_layer(&me->edata, CD_FREESTYLE_EDGE);
if (fed) {
if (!index) {
for (a = 0; a < totedge; a++) {
@ -3436,7 +3436,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
EdgeHash *edge_hash;
/* create a hash table of Freestyle edge marks */
edge_hash = make_freestyle_edge_mark_hash(dm);
edge_hash = make_freestyle_edge_mark_hash(me, dm);
#endif
/* store customdata names, because DerivedMesh is freed */
@ -3478,7 +3478,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
#ifdef WITH_FREESTYLE
index_mf_to_mpoly= dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
index_mp_to_orig= dm->getPolyDataArray(dm, CD_ORIGINDEX);
ffa= dm->getPolyDataArray(dm, CD_FREESTYLE_FACE);
ffa= CustomData_get_layer(&((Mesh *)ob->data)->pdata, CD_FREESTYLE_FACE);
#endif
for (a=0; a<end; a++, mface++) {