forked from bartvdbraak/blender
Fix T66165: RGB Curve node generates too bright color
The issue was that the end point would be extrapolated and it would lead to very high values if the curve had a near inf slope. Now we use the actual end point value and only extrapolate values that are outside of the start and endpoint range. Differential Revision: https://developer.blender.org/D5151
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@ -769,8 +769,17 @@ static void curvemap_make_table(CurveMap *cuma, const rctf *clipr)
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point += 2;
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}
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/* Check if we are on or outside the start or end point. */
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if (point == firstpoint || (point == lastpoint && cur_x >= point[0])) {
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cmp[a].y = curvemap_calc_extend(cuma, cur_x, firstpoint, lastpoint);
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if (compare_ff(cur_x, point[0], 1e-6f)) {
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/* When on the point exactly, use the value directly to avoid precision
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* issues with extrapolation of extreme slopes. */
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cmp[a].y = point[1];
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}
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else {
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/* Extrapolate values that lie outside the start and end point. */
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cmp[a].y = curvemap_calc_extend(cuma, cur_x, firstpoint, lastpoint);
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}
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}
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else {
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float fac1 = point[0] - point[-2];
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