forked from bartvdbraak/blender
EEVEE-Next: UI: Move fast GI to the bottom of raytracing panel
This avoid to mistakely think that the denoising is applied to the Fast GI. Fast GI has its own internal denoising.
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@ -1358,8 +1358,8 @@ classes = (
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RENDER_PT_eevee_next_raytracing_presets,
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RENDER_PT_eevee_next_raytracing,
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RENDER_PT_eevee_next_screen_trace,
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RENDER_PT_eevee_next_gi_approximation,
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RENDER_PT_eevee_next_denoise,
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RENDER_PT_eevee_next_gi_approximation,
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RENDER_PT_eevee_motion_blur,
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RENDER_PT_eevee_volumetric,
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RENDER_PT_eevee_volumetric_lighting,
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