Editmode mesh: after an unhide ("reveal") the countall() needed to be
called. This caused for example extrude not to work when all was hidden.
This commit is contained in:
Ton Roosendaal 2006-01-03 20:26:24 +00:00
parent 750b9df26a
commit 5414bca7f7

@ -1472,7 +1472,8 @@ void reveal_mesh(void)
EM_fgon_flags(); // redo flags and indices for fgons
EM_selectmode_flush();
countall();
allqueue(REDRAWVIEW3D, 0);
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
BIF_undo_push("Reveal");