forked from bartvdbraak/blender
mesh_wire.py
* Support for fgons (dont make wire on fgon edges) * added new wire type (extra sharp) * also fixed editnmesh problem * mistake in previous commit log (mesh_solidifym meant mesh_wire)
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ec52983146
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55d0bf6b33
@ -97,7 +97,7 @@ def copy_facedata_multilayer(me, from_faces, to_faces):
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Ang= Mathutils.AngleBetweenVecs
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SMALL_NUM=0.00001
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def solidify(me, PREF_THICK, PREF_SKIN_SIDES=True, PREF_REM_ORIG=False):
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def solidify(me, PREF_THICK, PREF_SKIN_SIDES=True, PREF_REM_ORIG=False, PREF_COLLAPSE_SIDES=False):
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# Main code function
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me_faces = me.faces
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@ -178,7 +178,7 @@ def solidify(me, PREF_THICK, PREF_SKIN_SIDES=True, PREF_REM_ORIG=False):
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"""
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copy_facedata_multilayer(me, faces_sel, [me_faces[len_faces + i] for i in xrange(len(faces_sel))])
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if PREF_SKIN_SIDES:
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if PREF_SKIN_SIDES or PREF_COLLAPSE_SIDES:
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skin_side_faces= []
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skin_side_faces_orig= []
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# Get edges of faces that only have 1 user - so we can make walls
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@ -200,77 +200,97 @@ def solidify(me, PREF_THICK, PREF_SKIN_SIDES=True, PREF_REM_ORIG=False):
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edges[edgekey] = f, f_v, i, ROT_QUAD_INDEX[i+1]
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del ROT_QUAD_INDEX, ROT_TRI_INDEX
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# So we can remove doubles with edges only.
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if PREF_COLLAPSE_SIDES:
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me.sel = False
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# Edges are done. extrude the single user edges.
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for edge_face_data in edges.itervalues():
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if edge_face_data: # != None
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f, f_v, i1, i2 = edge_face_data
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v1i,v2i= f_v[i1].index, f_v[i2].index
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# Now make a new Face
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# skin_side_faces.append( (v1i, v2i, vert_mapping[v2i], vert_mapping[v1i]) )
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skin_side_faces.append( (v2i, v1i, vert_mapping[v1i], vert_mapping[v2i]) )
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skin_side_faces_orig.append((f, len(me_faces) + len(skin_side_faces_orig), i1, i2))
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if PREF_COLLAPSE_SIDES:
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# Collapse
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cv1 = me.verts[v1i]
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cv2 = me.verts[vert_mapping[v1i]]
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cv3 = me.verts[v2i]
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cv4 = me.verts[vert_mapping[v2i]]
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cv1.co = cv2.co = (cv1.co+cv2.co)/2
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cv3.co = cv4.co = (cv3.co+cv4.co)/2
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cv1.sel=cv2.sel=cv3.sel=cv4.sel=True
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else:
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# Now make a new Face
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# skin_side_faces.append( (v1i, v2i, vert_mapping[v2i], vert_mapping[v1i]) )
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skin_side_faces.append( (v2i, v1i, vert_mapping[v1i], vert_mapping[v2i]) )
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skin_side_faces_orig.append((f, len(me_faces) + len(skin_side_faces_orig), i1, i2))
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me_faces.extend(skin_side_faces)
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# Now assign properties.
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"""
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# Before MultiUVs
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for i, origfData in enumerate(skin_side_faces_orig):
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orig_f, new_f_idx, i1, i2 = origfData
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new_f= me_faces[new_f_idx]
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if PREF_COLLAPSE_SIDES:
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me.remDoubles(0.0001)
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else:
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me_faces.extend(skin_side_faces)
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# Now assign properties.
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"""
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# Before MultiUVs
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for i, origfData in enumerate(skin_side_faces_orig):
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orig_f, new_f_idx, i1, i2 = origfData
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new_f= me_faces[new_f_idx]
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new_f.mat= orig_f.mat
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new_f.smooth= orig_f.smooth
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if has_uv:
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new_f.mode= orig_f.mode
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new_f.flag= orig_f.flag
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if orig_f.image:
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new_f.image= orig_f.image
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uv1= orig_f.uv[i1]
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uv2= orig_f.uv[i2]
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new_f.uv= (uv1, uv2, uv2, uv1)
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if has_vcol:
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col1= orig_f.col[i1]
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col2= orig_f.col[i2]
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new_f.col= (col1, col2, col2, col1)
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"""
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new_f.mat= orig_f.mat
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new_f.smooth= orig_f.smooth
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if has_uv:
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new_f.mode= orig_f.mode
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new_f.flag= orig_f.flag
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if orig_f.image:
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for i, origfData in enumerate(skin_side_faces_orig):
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orig_f, new_f_idx, i2, i1 = origfData
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new_f= me_faces[new_f_idx]
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new_f.mat= orig_f.mat
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new_f.smooth= orig_f.smooth
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for uvlayer in me.getUVLayerNames():
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me.activeUVLayer = uvlayer
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for i, origfData in enumerate(skin_side_faces_orig):
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orig_f, new_f_idx, i2, i1 = origfData
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new_f= me_faces[new_f_idx]
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new_f.mode= orig_f.mode
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new_f.flag= orig_f.flag
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new_f.image= orig_f.image
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uv1= orig_f.uv[i1]
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uv2= orig_f.uv[i2]
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new_f.uv= (uv1, uv2, uv2, uv1)
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uv1= orig_f.uv[i1]
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uv2= orig_f.uv[i2]
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new_f.uv= (uv1, uv2, uv2, uv1)
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if has_vcol:
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col1= orig_f.col[i1]
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col2= orig_f.col[i2]
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new_f.col= (col1, col2, col2, col1)
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"""
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for collayer in me.getColorLayerNames():
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me.activeColorLayer = collayer
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for i, origfData in enumerate(skin_side_faces_orig):
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orig_f, new_f_idx, i2, i1 = origfData
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new_f= me_faces[new_f_idx]
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col1= orig_f.col[i1]
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col2= orig_f.col[i2]
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new_f.col= (col1, col2, col2, col1)
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for i, origfData in enumerate(skin_side_faces_orig):
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orig_f, new_f_idx, i2, i1 = origfData
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new_f= me_faces[new_f_idx]
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new_f.mat= orig_f.mat
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new_f.smooth= orig_f.smooth
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for uvlayer in me.getUVLayerNames():
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me.activeUVLayer = uvlayer
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for i, origfData in enumerate(skin_side_faces_orig):
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orig_f, new_f_idx, i2, i1 = origfData
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new_f= me_faces[new_f_idx]
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new_f.mode= orig_f.mode
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new_f.flag= orig_f.flag
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new_f.image= orig_f.image
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uv1= orig_f.uv[i1]
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uv2= orig_f.uv[i2]
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new_f.uv= (uv1, uv2, uv2, uv1)
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for collayer in me.getColorLayerNames():
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me.activeColorLayer = collayer
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for i, origfData in enumerate(skin_side_faces_orig):
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orig_f, new_f_idx, i2, i1 = origfData
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new_f= me_faces[new_f_idx]
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col1= orig_f.col[i1]
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col2= orig_f.col[i2]
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new_f.col= (col1, col2, col2, col1)
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if PREF_REM_ORIG:
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me_faces.delete(0, faces_sel)
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@ -294,11 +314,13 @@ def main():
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# Create the variables.
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PREF_THICK = Draw.Create(-0.1)
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PREF_SKIN_SIDES= Draw.Create(1)
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PREF_COLLAPSE_SIDES= Draw.Create(0)
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PREF_REM_ORIG= Draw.Create(0)
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pup_block = [\
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('Thick:', PREF_THICK, -10, 10, 'Skin thickness in mesh space.'),\
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('Skin Sides', PREF_SKIN_SIDES, 'Skin between the original and new faces.'),\
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('Collapse Sides', PREF_COLLAPSE_SIDES, 'Skin between the original and new faces.'),\
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('Remove Original', PREF_REM_ORIG, 'Remove the selected faces after skinning.'),\
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]
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@ -311,7 +333,7 @@ def main():
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Window.WaitCursor(1)
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me = ob.getData(mesh=1)
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solidify(me, PREF_THICK.val, PREF_SKIN_SIDES.val, PREF_REM_ORIG.val)
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solidify(me, PREF_THICK.val, PREF_SKIN_SIDES.val, PREF_REM_ORIG.val, PREF_COLLAPSE_SIDES.val)
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Window.WaitCursor(0)
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@ -47,7 +47,10 @@ import BPyMessages
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import bpy
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def solid_wire(ob_orig, me_orig, sce, PREF_THICKNESS, PREF_SOLID, PREF_DOUBLE_STRIPS):
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def solid_wire(ob_orig, me_orig, sce, PREF_THICKNESS, PREF_SOLID, PREF_SHARP, PREF_XSHARP):
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if not PREF_SHARP and PREF_XSHARP:
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PREF_XSHARP = False
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# This function runs out of editmode with a mesh
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# error cases are alredy checked for
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@ -62,7 +65,13 @@ def solid_wire(ob_orig, me_orig, sce, PREF_THICKNESS, PREF_SOLID, PREF_DOUBLE_ST
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ob.sel = True
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sce.objects.active = ob
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# Modify the object
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# Modify the object, should be a set
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FGON= Mesh.EdgeFlags.FGON
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edges_fgon = dict([(ed.key,None) for ed in me.edges if ed.flag & FGON])
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# edges_fgon.fromkeys([ed.key for ed in me.edges if ed.flag & FGON])
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del FGON
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# each face needs its own verts
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@ -72,7 +81,7 @@ def solid_wire(ob_orig, me_orig, sce, PREF_THICKNESS, PREF_SOLID, PREF_DOUBLE_ST
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if len(f) == 3:
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new_vert_count -= 1
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if PREF_DOUBLE_STRIPS == 0:
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if PREF_SHARP == 0:
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new_faces_edge= {}
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def add_edge(i1,i2, ni1, ni2):
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@ -135,10 +144,20 @@ def solid_wire(ob_orig, me_orig, sce, PREF_THICKNESS, PREF_SOLID, PREF_DOUBLE_ST
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]
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if PREF_DOUBLE_STRIPS == 1:
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new_faces.extend(faces)
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if PREF_SHARP == 1:
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if not edges_fgon:
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new_faces.extend(faces)
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else:
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for nf in faces:
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i1,i2 = nf[0], nf[1]
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if i1>i2: i1,i2 = i2,i1
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if edges_fgon and (i1,i2) not in edges_fgon:
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new_faces.append(nf)
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elif PREF_DOUBLE_STRIPS == 0:
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elif PREF_SHARP == 0:
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for nf in faces:
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add_edge(*nf)
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@ -146,7 +165,7 @@ def solid_wire(ob_orig, me_orig, sce, PREF_THICKNESS, PREF_SOLID, PREF_DOUBLE_ST
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me.verts.extend(new_verts)
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if PREF_DOUBLE_STRIPS == 0:
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if PREF_SHARP == 0:
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def add_tri_flipped(i1,i2,i3):
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if AngleBetweenVecs(me.verts[i1].no, TriangleNormal(me.verts[i1].co, me.verts[i2].co, me.verts[i3].co)) < 90:
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return i3,i2,i1
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@ -162,7 +181,8 @@ def solid_wire(ob_orig, me_orig, sce, PREF_THICKNESS, PREF_SOLID, PREF_DOUBLE_ST
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if len(nf) == 2:
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# Add the main face
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new_faces.append((nf[0][0], nf[0][1], nf[1][0], nf[1][1]))
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if edges_fgon and (i1,i2) not in edges_fgon:
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new_faces.append((nf[0][0], nf[0][1], nf[1][0], nf[1][1]))
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if nf[0][2]: key1 = nf[0][1],nf[0][0]
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@ -174,7 +194,6 @@ def solid_wire(ob_orig, me_orig, sce, PREF_THICKNESS, PREF_SOLID, PREF_DOUBLE_ST
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###new_faces.append((i2, key1[0], key2[0])) # NO FLIPPING, WORKS THOUGH
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###new_faces.append((i1, key1[1], key2[1]))
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new_faces.append(add_tri_flipped(i2, key1[0], key2[0]))
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new_faces.append(add_tri_flipped(i1, key1[1], key2[1]))
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@ -207,7 +226,7 @@ def solid_wire(ob_orig, me_orig, sce, PREF_THICKNESS, PREF_SOLID, PREF_DOUBLE_ST
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# External function, solidify
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me.sel = True
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if PREF_SOLID:
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mesh_solidify.solidify(me, -inset_half*2)
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mesh_solidify.solidify(me, -inset_half*2, True, False, PREF_XSHARP)
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def main():
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@ -226,12 +245,14 @@ def main():
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# Create the variables.
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PREF_THICK = Blender.Draw.Create(0.005)
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PREF_SOLID = Blender.Draw.Create(1)
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PREF_DOUBLE_STRIPS = Blender.Draw.Create(1)
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PREF_SHARP = Blender.Draw.Create(1)
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PREF_XSHARP = Blender.Draw.Create(0)
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pup_block = [\
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('Thick:', PREF_THICK, 0.0001, 2.0, 'Skin thickness in mesh space.'),\
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('Solid Wire', PREF_SOLID, 'If Disabled, will use 6 sided wire segments'),\
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('Double Strips', PREF_DOUBLE_STRIPS, 'Use 2 strips for each wire segment before making solid'),\
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('Sharp Wire', PREF_SHARP, 'Use the original mesh topology for more accurate sharp wire.'),\
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('Extra Sharp', PREF_XSHARP, 'Use less geometry to create a sharper looking wire'),\
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]
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if not Blender.Draw.PupBlock('Solid Wireframe', pup_block):
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@ -241,13 +262,14 @@ def main():
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# editmode if its enabled, we cant make
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# changes to the mesh data while in editmode.
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is_editmode = Window.EditMode()
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Window.EditMode(0)
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Window.WaitCursor(1)
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me = ob_act.getData(mesh=1) # old NMesh api is default
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t = sys.time()
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# Run the mesh editing function
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solid_wire(ob_act, me, sce, PREF_THICK.val, PREF_SOLID.val, PREF_DOUBLE_STRIPS.val)
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solid_wire(ob_act, me, sce, PREF_THICK.val, PREF_SOLID.val, PREF_SHARP.val, PREF_XSHARP.val)
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# Timing the script is a good way to be aware on any speed hits when scripting
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print 'Solid Wireframe finished in %.2f seconds' % (sys.time()-t)
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Block a user