forked from bartvdbraak/blender
Bugfix: when compositor reads incomplete renders, when using the new
render option "save result to disk" and ESC from rendering, it crashed... Note; reading partially saved exr files still crash... but that's an issue within the openexr lib. I've mailed the openexr dev list for assistance how to properly close a partial saved tile-file.
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@ -927,7 +927,7 @@ static void node_composit_exec_rresult(void *data, bNode *node, bNodeStack **in,
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SceneRenderLayer *srl= BLI_findlink(&sce->r.layers, node->custom1);
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if(srl) {
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RenderLayer *rl= RE_GetRenderLayer(rr, srl->name);
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if(rl) {
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if(rl && rl->rectf) {
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CompBuf *stackbuf;
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/* we put render rect on stack, cbuf knows rect is from other ibuf when freed! */
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