forked from bartvdbraak/blender
Fix compiling with GE
Enabled Freestyle instead of GE :| Sry
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@ -1303,7 +1303,7 @@ void RAS_OpenGLRasterizer::applyTransform(double* oglmatrix,int objectdrawmode )
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up[0], up[1], up[2], 0,
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0, 0, 0, 1};
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glTranslate3dv(objpos);
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glTranslatef(objpos[0],objpos[1],objpos[2]);
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glMultMatrixd(maat);
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}
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