Fix #28035: point density texture doesn't bake.

This commit is contained in:
Brecht Van Lommel 2011-07-25 16:37:10 +00:00
parent aec8d72ca7
commit 5b3906728f

@ -5778,6 +5778,14 @@ void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay,
if(re->r.mode & R_RAYTRACE)
makeraytree(re);
/* point density texture */
if(!re->test_break(re->tbh))
make_pointdensities(re);
/* voxel data texture */
if(!re->test_break(re->tbh))
make_voxeldata(re);
/* occlusion */
if((re->wrld.mode & (WO_AMB_OCC|WO_ENV_LIGHT|WO_INDIRECT_LIGHT)) && !re->test_break(re->tbh))
if(re->wrld.ao_gather_method == WO_AOGATHER_APPROX)