forked from bartvdbraak/blender
Merged 38568-38822
This commit is contained in:
commit
5b6da0c1d1
@ -155,6 +155,7 @@ option(WITH_IMAGE_DDS "Enable DDS Image Support" ON)
|
||||
option(WITH_IMAGE_CINEON "Enable CINEON and DPX Image Support" ON)
|
||||
option(WITH_IMAGE_HDR "Enable HDR Image Support" ON)
|
||||
option(WITH_IMAGE_REDCODE "Enable RedCode Image Support" OFF)
|
||||
option(WITH_IMAGE_FRAMESERVER "Enable image FrameServer Support for rendering" ON)
|
||||
|
||||
# Audio/Video format support
|
||||
option(WITH_CODEC_FFMPEG "Enable FFMPeg Support (http://ffmpeg.org)" OFF)
|
||||
|
@ -42,9 +42,9 @@ def replace_line(f, i, text, keep_indent=True):
|
||||
|
||||
l = data[i]
|
||||
ws = l[:len(l) - len(l.lstrip())]
|
||||
|
||||
|
||||
data[i] = "%s%s\n" % (ws, text)
|
||||
|
||||
|
||||
file_handle = open(f, 'w')
|
||||
file_handle.writelines(data)
|
||||
file_handle.close()
|
||||
@ -182,13 +182,13 @@ def cmake_get_src(f):
|
||||
|
||||
if new_path_rel != l:
|
||||
print("overly relative path:\n %s:%d\n %s\n %s" % (f, i, l, new_path_rel))
|
||||
|
||||
|
||||
## Save time. just replace the line
|
||||
# replace_line(f, i - 1, new_path_rel)
|
||||
|
||||
|
||||
else:
|
||||
raise Exception("non existant include %s:%d -> %s" % (f, i, new_file))
|
||||
|
||||
|
||||
# print(new_file)
|
||||
|
||||
global_h.update(set(sources_h))
|
||||
@ -206,7 +206,7 @@ def cmake_get_src(f):
|
||||
if ff not in sources_c:
|
||||
print(" missing: " + ff)
|
||||
'''
|
||||
|
||||
|
||||
# reset
|
||||
sources_h[:] = []
|
||||
sources_c[:] = []
|
||||
|
@ -30,7 +30,18 @@ Example linux usage
|
||||
Windows not supported so far
|
||||
"""
|
||||
|
||||
from project_info import *
|
||||
from project_info import (SIMPLE_PROJECTFILE,
|
||||
SOURCE_DIR,
|
||||
CMAKE_DIR,
|
||||
PROJECT_DIR,
|
||||
source_list,
|
||||
is_project_file,
|
||||
is_c_header,
|
||||
is_py,
|
||||
cmake_advanced_info,
|
||||
cmake_compiler_defines,
|
||||
)
|
||||
|
||||
|
||||
import os
|
||||
from os.path import join, dirname, normpath, relpath, exists
|
||||
|
@ -31,7 +31,17 @@ example linux usage
|
||||
python .~/blenderSVN/blender/build_files/cmake/cmake_qtcreator_project.py ~/blenderSVN/cmake
|
||||
"""
|
||||
|
||||
from project_info import *
|
||||
from project_info import (SIMPLE_PROJECTFILE,
|
||||
SOURCE_DIR,
|
||||
CMAKE_DIR,
|
||||
PROJECT_DIR,
|
||||
source_list,
|
||||
is_project_file,
|
||||
is_c_header,
|
||||
is_py,
|
||||
cmake_advanced_info,
|
||||
cmake_compiler_defines,
|
||||
)
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
@ -8,11 +8,11 @@ from bge import constraints
|
||||
|
||||
# get object list
|
||||
objects = logic.getCurrentScene().objects
|
||||
|
||||
|
||||
# get object named Object1 and Object 2
|
||||
object_1 = objects["Object1"]
|
||||
object_2 = objects["Object2"]
|
||||
|
||||
|
||||
# want to use Edge constraint type
|
||||
constraint_type = 2
|
||||
|
||||
@ -31,7 +31,7 @@ edge_angle_y = 1.0
|
||||
edge_angle_z = 0.0
|
||||
|
||||
# create an edge constraint
|
||||
constraints.createConstraint( physics_id_1, physics_id_2,
|
||||
constraint_type,
|
||||
edge_position_x, edge_position_y, edge_position_z,
|
||||
edge_angle_x, edge_angle_y, edge_angle_z )
|
||||
constraints.createConstraint(physics_id_1, physics_id_2,
|
||||
constraint_type,
|
||||
edge_position_x, edge_position_y, edge_position_z,
|
||||
edge_angle_x, edge_angle_y, edge_angle_z)
|
||||
|
@ -6,29 +6,31 @@ createTexture() and removeTexture() are to be called from a module Python
|
||||
Controller.
|
||||
"""
|
||||
from bge import logic
|
||||
from bge import texture
|
||||
from bge import texture
|
||||
|
||||
|
||||
def createTexture(cont):
|
||||
"""Create a new Dynamic Texture"""
|
||||
object = cont.owner
|
||||
|
||||
|
||||
# get the reference pointer (ID) of the internal texture
|
||||
ID = texture.materialID(obj, 'IMoriginal.png')
|
||||
|
||||
# create a texture object
|
||||
|
||||
# create a texture object
|
||||
object_texture = texture.Texture(object, ID)
|
||||
|
||||
|
||||
# create a new source with an external image
|
||||
url = logic.expandPath("//newtexture.jpg")
|
||||
new_source = texture.ImageFFmpeg(url)
|
||||
|
||||
|
||||
# the texture has to be stored in a permanent Python object
|
||||
logic.texture = object_texture
|
||||
|
||||
|
||||
# update/replace the texture
|
||||
logic.texture.source = new_source
|
||||
logic.texture.refresh(False)
|
||||
|
||||
|
||||
def removeTexture(cont):
|
||||
"""Delete the Dynamic Texture, reversing back the final to its original state."""
|
||||
try:
|
||||
|
@ -9,14 +9,14 @@ from bge import logic
|
||||
|
||||
cont = logic.getCurrentController()
|
||||
obj = cont.owner
|
||||
|
||||
# the creation of the texture must be done once: save the
|
||||
|
||||
# the creation of the texture must be done once: save the
|
||||
# texture object in an attribute of bge.logic module makes it persistent
|
||||
if not hasattr(logic, 'video'):
|
||||
|
||||
|
||||
# identify a static texture by name
|
||||
matID = texture.materialID(obj, 'IMvideo.png')
|
||||
|
||||
|
||||
# create a dynamic texture that will replace the static texture
|
||||
logic.video = texture.Texture(obj, matID)
|
||||
|
||||
@ -24,7 +24,7 @@ if not hasattr(logic, 'video'):
|
||||
movie = logic.expandPath('//trailer_400p.ogg')
|
||||
logic.video.source = texture.VideoFFmpeg(movie)
|
||||
logic.video.source.scale = True
|
||||
|
||||
|
||||
# quick off the movie, but it wont play in the background
|
||||
logic.video.source.play()
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
"""
|
||||
Hello World Text Example
|
||||
++++++++++++++++++++++++
|
||||
|
||||
Blender Game Engine example of using the blf module. For this module to work we
|
||||
need to use the OpenGL wrapper :class:`~bgl` as well.
|
||||
"""
|
||||
@ -11,31 +12,33 @@ from bge import logic
|
||||
import bgl
|
||||
import blf
|
||||
|
||||
|
||||
def init():
|
||||
"""init function - runs once"""
|
||||
# create a new font object, use external ttf file
|
||||
font_path = logic.expandPath('//Zeyada.ttf')
|
||||
# store the font indice - to use later
|
||||
# store the font indice - to use later
|
||||
logic.font_id = blf.load(font_path)
|
||||
|
||||
# set the font drawing routine to run every frame
|
||||
# set the font drawing routine to run every frame
|
||||
scene = logic.getCurrentScene()
|
||||
scene.post_draw=[write]
|
||||
scene.post_draw = [write]
|
||||
|
||||
|
||||
def write():
|
||||
"""write on screen"""
|
||||
width = render.getWindowWidth()
|
||||
height = render.getWindowHeight()
|
||||
|
||||
|
||||
# OpenGL setup
|
||||
bgl.glMatrixMode(bgl.GL_PROJECTION)
|
||||
bgl.glLoadIdentity()
|
||||
bgl.gluOrtho2D(0, width, 0, height)
|
||||
bgl.glMatrixMode(bgl.GL_MODELVIEW)
|
||||
bgl.glLoadIdentity()
|
||||
|
||||
|
||||
# BLF drawing routine
|
||||
font_id = logic.font_id
|
||||
blf.position(font_id, (width*0.2), (height*0.3), 0)
|
||||
blf.position(font_id, (width * 0.2), (height * 0.3), 0)
|
||||
blf.size(font_id, 50, 72)
|
||||
blf.draw(font_id, "Hello World")
|
||||
|
@ -1,15 +1,15 @@
|
||||
import mathutils
|
||||
|
||||
# zero length vector
|
||||
vec = mathutils.Vector((0, 0, 1))
|
||||
vec = mathutils.Vector((0.0, 0.0, 1.0))
|
||||
|
||||
# unit length vector
|
||||
vec_a = vec.copy().normalize()
|
||||
|
||||
vec_b = mathutils.Vector((0, 1, 2))
|
||||
vec_b = mathutils.Vector((0.0, 1.0, 2.0))
|
||||
|
||||
vec2d = mathutils.Vector((1, 2))
|
||||
vec3d = mathutils.Vector((1, 0, 0))
|
||||
vec2d = mathutils.Vector((1.0, 2.0))
|
||||
vec3d = mathutils.Vector((1.0, 0.0, 0.0))
|
||||
vec4d = vec_a.to_4d()
|
||||
|
||||
# other mathutuls types
|
||||
@ -34,9 +34,9 @@ vec_a + vec_b
|
||||
vec_a - vec_b
|
||||
vec_a * vec_b
|
||||
vec_a * 10.0
|
||||
vec_a * matrix
|
||||
matrix * vec_a
|
||||
quat * vec_a
|
||||
vec_a * vec_b
|
||||
vec_a * quat
|
||||
-vec_a
|
||||
|
||||
|
||||
@ -44,6 +44,7 @@ vec_a * quat
|
||||
x = vec_a[0]
|
||||
len(vec)
|
||||
vec_a[:] = vec_b
|
||||
vec_a[:] = 1.0, 2.0, 3.0
|
||||
vec2d[:] = vec3d[:2]
|
||||
|
||||
|
||||
|
@ -38,8 +38,11 @@ cp $SPHINXBASE/sphinx-out/contents.html $SPHINXBASE/sphinx-out/index.html
|
||||
ssh $SSH_USER@emo.blender.org 'rm -rf '$SSH_UPLOAD_FULL'/*'
|
||||
rsync --progress -avze "ssh -p 22" $SPHINXBASE/sphinx-out/* $SSH_HOST:$SSH_UPLOAD_FULL/
|
||||
|
||||
# symlink the dir to a static URL
|
||||
ssh $SSH_USER@emo.blender.org 'rm '$SSH_UPLOAD'/250PythonDoc && ln -s '$SSH_UPLOAD_FULL' '$SSH_UPLOAD'/250PythonDoc'
|
||||
## symlink the dir to a static URL
|
||||
#ssh $SSH_USER@emo.blender.org 'rm '$SSH_UPLOAD'/250PythonDoc && ln -s '$SSH_UPLOAD_FULL' '$SSH_UPLOAD'/250PythonDoc'
|
||||
|
||||
# better redirect
|
||||
ssh $SSH_USER@emo.blender.org 'echo "<html><head><title>Redirecting...</title><meta http-equiv=\"REFRESH\" content=\"0;url=../blender_python_api_'$BLENDER_VERSION'/\"></head><body>Redirecting...</body></html>" > '$SSH_UPLOAD'/250PythonDoc/index.html'
|
||||
|
||||
# pdf
|
||||
sphinx-build -b latex $SPHINXBASE/sphinx-in $SPHINXBASE/sphinx-out
|
||||
|
@ -105,12 +105,15 @@ void* AUD_openalRunThread(void* device)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void AUD_OpenALDevice::start()
|
||||
void AUD_OpenALDevice::start(bool join)
|
||||
{
|
||||
lock();
|
||||
|
||||
if(!m_playing)
|
||||
{
|
||||
if(join)
|
||||
pthread_join(m_thread, NULL);
|
||||
|
||||
pthread_attr_t attr;
|
||||
pthread_attr_init(&attr);
|
||||
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
|
||||
@ -271,8 +274,8 @@ void AUD_OpenALDevice::updateStreams()
|
||||
// stop thread
|
||||
if(m_playingSounds->empty() || (cerr != ALC_NO_ERROR))
|
||||
{
|
||||
unlock();
|
||||
m_playing = false;
|
||||
unlock();
|
||||
pthread_exit(NULL);
|
||||
}
|
||||
|
||||
@ -366,6 +369,8 @@ AUD_OpenALDevice::AUD_OpenALDevice(AUD_DeviceSpecs specs, int buffersize)
|
||||
pthread_mutex_init(&m_mutex, &attr);
|
||||
|
||||
pthread_mutexattr_destroy(&attr);
|
||||
|
||||
start(false);
|
||||
}
|
||||
|
||||
AUD_OpenALDevice::~AUD_OpenALDevice()
|
||||
@ -414,13 +419,8 @@ AUD_OpenALDevice::~AUD_OpenALDevice()
|
||||
alcProcessContext(m_context);
|
||||
|
||||
// wait for the thread to stop
|
||||
if(m_playing)
|
||||
{
|
||||
unlock();
|
||||
pthread_join(m_thread, NULL);
|
||||
}
|
||||
else
|
||||
unlock();
|
||||
unlock();
|
||||
pthread_join(m_thread, NULL);
|
||||
|
||||
delete m_playingSounds;
|
||||
delete m_pausedSounds;
|
||||
|
@ -106,7 +106,7 @@ private:
|
||||
/**
|
||||
* Starts the streaming thread.
|
||||
*/
|
||||
void start();
|
||||
void start(bool join = true);
|
||||
|
||||
/**
|
||||
* Checks if a handle is valid.
|
||||
|
@ -33,6 +33,7 @@ import bpy as _bpy
|
||||
|
||||
error_duplicates = False
|
||||
|
||||
|
||||
def paths():
|
||||
# RELEASE SCRIPTS: official scripts distributed in Blender releases
|
||||
paths = _bpy.utils.script_paths("addons")
|
||||
|
@ -43,6 +43,7 @@ from . import utils, path, ops
|
||||
# fake operator module
|
||||
ops = ops.ops_fake_module
|
||||
|
||||
|
||||
def _main():
|
||||
import sys as _sys
|
||||
|
||||
|
@ -239,4 +239,4 @@ def basename(path):
|
||||
|
||||
Use for Windows compatibility.
|
||||
"""
|
||||
return _os.path.basename(path[2:] if path.startswith("//") else path)
|
||||
return _os.path.basename(path[2:] if path[:2] in {"//", b"//"} else path)
|
||||
|
@ -159,14 +159,19 @@ def axis_conversion(from_forward='Y', from_up='Z', to_forward='Y', to_up='Z'):
|
||||
raise Exception("invalid axis arguments passed, "
|
||||
"can't use up/forward on the same axis.")
|
||||
|
||||
value = reduce(int.__or__, (_axis_convert_num[a] << (i * 3) for i, a in enumerate((from_forward, from_up, to_forward, to_up))))
|
||||
value = reduce(int.__or__, (_axis_convert_num[a] << (i * 3)
|
||||
for i, a in enumerate((from_forward,
|
||||
from_up,
|
||||
to_forward,
|
||||
to_up,
|
||||
))))
|
||||
|
||||
for i, axis_lut in enumerate(_axis_convert_lut):
|
||||
if value in axis_lut:
|
||||
return Matrix(_axis_convert_matrix[i])
|
||||
assert(0)
|
||||
|
||||
|
||||
|
||||
def axis_conversion_ensure(operator, forward_attr, up_attr):
|
||||
"""
|
||||
Function to ensure an operator has valid axis conversion settings, intended
|
||||
@ -174,9 +179,9 @@ def axis_conversion_ensure(operator, forward_attr, up_attr):
|
||||
|
||||
:arg operator: the operator to access axis attributes from.
|
||||
:type operator: :class:`Operator`
|
||||
:arg forward_attr:
|
||||
:arg forward_attr: attribute storing the forward axis
|
||||
:type forward_attr: string
|
||||
:arg up_attr: the directory the *filepath* will be referenced from (normally the export path).
|
||||
:arg up_attr: attribute storing the up axis
|
||||
:type up_attr: string
|
||||
:return: True if the value was modified.
|
||||
:rtype: boolean
|
||||
@ -184,9 +189,9 @@ def axis_conversion_ensure(operator, forward_attr, up_attr):
|
||||
def validate(axis_forward, axis_up):
|
||||
if axis_forward[-1] == axis_up[-1]:
|
||||
axis_up = axis_up[0:-1] + 'XYZ'[('XYZ'.index(axis_up[-1]) + 1) % 3]
|
||||
|
||||
|
||||
return axis_forward, axis_up
|
||||
|
||||
|
||||
change = False
|
||||
|
||||
axis = getattr(operator, forward_attr), getattr(operator, up_attr)
|
||||
@ -203,7 +208,7 @@ def axis_conversion_ensure(operator, forward_attr, up_attr):
|
||||
|
||||
# return a tuple (free, object list), free is True if memory should be freed later with free_derived_objects()
|
||||
def create_derived_objects(scene, ob):
|
||||
if ob.parent and ob.parent.dupli_type != 'NONE':
|
||||
if ob.parent and ob.parent.dupli_type in {'VERTS', 'FACES'}:
|
||||
return False, None
|
||||
|
||||
if ob.dupli_type != 'NONE':
|
||||
|
@ -170,8 +170,8 @@ def edge_loops_from_faces(mesh, faces=None, seams=()):
|
||||
# from knowing the last 2, look for th next.
|
||||
ed_adj = edges[context_loop[-1]]
|
||||
if len(ed_adj) != 2:
|
||||
|
||||
if other_dir and flipped == False: # the original edge had 2 other edges
|
||||
# the original edge had 2 other edges
|
||||
if other_dir and flipped == False:
|
||||
flipped = True # only flip the list once
|
||||
context_loop.reverse()
|
||||
ed_adj[:] = []
|
||||
@ -259,13 +259,15 @@ def edge_loops_from_edges(mesh, edges=None):
|
||||
|
||||
def ngon_tesselate(from_data, indices, fix_loops=True):
|
||||
'''
|
||||
Takes a polyline of indices (fgon)
|
||||
and returns a list of face indicie lists.
|
||||
Designed to be used for importers that need indices for an fgon to create from existing verts.
|
||||
Takes a polyline of indices (fgon) and returns a list of face
|
||||
indicie lists. Designed to be used for importers that need indices for an
|
||||
fgon to create from existing verts.
|
||||
|
||||
from_data: either a mesh, or a list/tuple of vectors.
|
||||
indices: a list of indices to use this list is the ordered closed polyline to fill, and can be a subset of the data given.
|
||||
fix_loops: If this is enabled polylines that use loops to make multiple polylines are delt with correctly.
|
||||
indices: a list of indices to use this list is the ordered closed polyline
|
||||
to fill, and can be a subset of the data given.
|
||||
fix_loops: If this is enabled polylines that use loops to make multiple
|
||||
polylines are delt with correctly.
|
||||
'''
|
||||
|
||||
from mathutils.geometry import tesselate_polygon
|
||||
@ -276,7 +278,8 @@ def ngon_tesselate(from_data, indices, fix_loops=True):
|
||||
return []
|
||||
|
||||
def mlen(co):
|
||||
return abs(co[0]) + abs(co[1]) + abs(co[2]) # manhatten length of a vector, faster then length
|
||||
# manhatten length of a vector, faster then length
|
||||
return abs(co[0]) + abs(co[1]) + abs(co[2])
|
||||
|
||||
def vert_treplet(v, i):
|
||||
return v, vector_to_tuple(v, 6), i, mlen(v)
|
||||
@ -296,7 +299,8 @@ def ngon_tesselate(from_data, indices, fix_loops=True):
|
||||
else:
|
||||
verts = [from_data.vertices[i].co for ii, i in enumerate(indices)]
|
||||
|
||||
for i in range(len(verts) - 1, 0, -1): # same as reversed(xrange(1, len(verts))):
|
||||
# same as reversed(range(1, len(verts))):
|
||||
for i in range(len(verts) - 1, 0, -1):
|
||||
if verts[i][1] == verts[i - 1][0]:
|
||||
verts.pop(i - 1)
|
||||
|
||||
@ -304,14 +308,16 @@ def ngon_tesselate(from_data, indices, fix_loops=True):
|
||||
|
||||
else:
|
||||
'''
|
||||
Seperate this loop into multiple loops be finding edges that are used twice
|
||||
This is used by lightwave LWO files a lot
|
||||
Seperate this loop into multiple loops be finding edges that are
|
||||
used twice. This is used by lightwave LWO files a lot
|
||||
'''
|
||||
|
||||
if type(from_data) in (tuple, list):
|
||||
verts = [vert_treplet(Vector(from_data[i]), ii) for ii, i in enumerate(indices)]
|
||||
verts = [vert_treplet(Vector(from_data[i]), ii)
|
||||
for ii, i in enumerate(indices)]
|
||||
else:
|
||||
verts = [vert_treplet(from_data.vertices[i].co, ii) for ii, i in enumerate(indices)]
|
||||
verts = [vert_treplet(from_data.vertices[i].co, ii)
|
||||
for ii, i in enumerate(indices)]
|
||||
|
||||
edges = [(i, i - 1) for i in range(len(verts))]
|
||||
if edges:
|
||||
|
@ -50,11 +50,11 @@ def region_2d_to_vector_3d(region, rv3d, coord):
|
||||
-0.5
|
||||
))
|
||||
|
||||
w = (out[0] * persinv[0][3]) + \
|
||||
(out[1] * persinv[1][3]) + \
|
||||
(out[2] * persinv[2][3]) + persinv[3][3]
|
||||
w = ((out[0] * persinv[0][3]) +
|
||||
(out[1] * persinv[1][3]) +
|
||||
(out[2] * persinv[2][3]) + persinv[3][3])
|
||||
|
||||
return ((out * persinv) / w) - rv3d.view_matrix.inverted()[3].xyz
|
||||
return ((persinv * out) / w) - rv3d.view_matrix.inverted()[3].xyz
|
||||
else:
|
||||
return rv3d.view_matrix.inverted()[2].xyz.normalized()
|
||||
|
||||
@ -116,7 +116,7 @@ def location_3d_to_region_2d(region, rv3d, coord):
|
||||
"""
|
||||
from mathutils import Vector
|
||||
|
||||
prj = Vector((coord[0], coord[1], coord[2], 1.0)) * rv3d.perspective_matrix
|
||||
prj = rv3d.perspective_matrix * Vector((coord[0], coord[1], coord[2], 1.0))
|
||||
if prj.w > 0.0:
|
||||
width_half = region.width / 2.0
|
||||
height_half = region.height / 2.0
|
||||
|
@ -144,21 +144,21 @@ class _GenericBone:
|
||||
""" Vector pointing down the x-axis of the bone.
|
||||
"""
|
||||
from mathutils import Vector
|
||||
return Vector((1.0, 0.0, 0.0)) * self.matrix.to_3x3()
|
||||
return self.matrix.to_3x3() * Vector((1.0, 0.0, 0.0))
|
||||
|
||||
@property
|
||||
def y_axis(self):
|
||||
""" Vector pointing down the x-axis of the bone.
|
||||
"""
|
||||
from mathutils import Vector
|
||||
return Vector((0.0, 1.0, 0.0)) * self.matrix.to_3x3()
|
||||
return self.matrix.to_3x3() * Vector((0.0, 1.0, 0.0))
|
||||
|
||||
@property
|
||||
def z_axis(self):
|
||||
""" Vector pointing down the x-axis of the bone.
|
||||
"""
|
||||
from mathutils import Vector
|
||||
return Vector((0.0, 0.0, 1.0)) * self.matrix.to_3x3()
|
||||
return self.matrix.to_3x3() * Vector((0.0, 0.0, 1.0))
|
||||
|
||||
@property
|
||||
def basename(self):
|
||||
@ -294,9 +294,9 @@ class EditBone(StructRNA, _GenericBone, metaclass=StructMetaPropGroup):
|
||||
:type roll: bool
|
||||
"""
|
||||
from mathutils import Vector
|
||||
z_vec = Vector((0.0, 0.0, 1.0)) * self.matrix.to_3x3()
|
||||
self.tail = self.tail * matrix
|
||||
self.head = self.head * matrix
|
||||
z_vec = self.matrix.to_3x3() * Vector((0.0, 0.0, 1.0))
|
||||
self.tail = matrix * self.tail
|
||||
self.head = matrix * self.head
|
||||
|
||||
if scale:
|
||||
scalar = matrix.median_scale
|
||||
@ -304,7 +304,7 @@ class EditBone(StructRNA, _GenericBone, metaclass=StructMetaPropGroup):
|
||||
self.tail_radius *= scalar
|
||||
|
||||
if roll:
|
||||
self.align_roll(z_vec * matrix)
|
||||
self.align_roll(matrix * z_vec)
|
||||
|
||||
|
||||
def ord_ind(i1, i2):
|
||||
|
@ -16,7 +16,7 @@
|
||||
#
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# <pep8 compliant>
|
||||
# <pep8-80 compliant>
|
||||
import bpy
|
||||
import mathutils
|
||||
|
||||
@ -40,8 +40,10 @@ def add_torus(major_rad, minor_rad, major_seg, minor_seg):
|
||||
for minor_index in range(minor_seg):
|
||||
angle = 2 * pi * minor_index / minor_seg
|
||||
|
||||
vec = Vector((major_rad + (cos(angle) * minor_rad), 0.0,
|
||||
(sin(angle) * minor_rad))) * quat
|
||||
vec = quat * Vector((major_rad + (cos(angle) * minor_rad),
|
||||
0.0,
|
||||
(sin(angle) * minor_rad),
|
||||
))
|
||||
|
||||
verts.extend(vec[:])
|
||||
|
||||
@ -72,7 +74,11 @@ def add_torus(major_rad, minor_rad, major_seg, minor_seg):
|
||||
|
||||
return verts, faces
|
||||
|
||||
from bpy.props import FloatProperty, IntProperty, BoolProperty, FloatVectorProperty
|
||||
from bpy.props import (FloatProperty,
|
||||
IntProperty,
|
||||
BoolProperty,
|
||||
FloatVectorProperty,
|
||||
)
|
||||
|
||||
|
||||
class AddTorus(bpy.types.Operator):
|
||||
@ -82,7 +88,8 @@ class AddTorus(bpy.types.Operator):
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
major_radius = FloatProperty(name="Major Radius",
|
||||
description="Radius from the origin to the center of the cross sections",
|
||||
description=("Radius from the origin to the "
|
||||
"center of the cross sections"),
|
||||
default=1.0, min=0.01, max=100.0)
|
||||
minor_radius = FloatProperty(name="Minor Radius",
|
||||
description="Radius of the torus' cross section",
|
||||
|
@ -16,7 +16,7 @@
|
||||
#
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# <pep8 compliant>
|
||||
# <pep8-80 compliant>
|
||||
|
||||
import bpy
|
||||
from bpy.props import StringProperty
|
||||
@ -28,7 +28,11 @@ class EditExternally(bpy.types.Operator):
|
||||
bl_label = "Image Edit Externally"
|
||||
bl_options = {'REGISTER'}
|
||||
|
||||
filepath = StringProperty(name="File Path", description="Path to an image file", maxlen=1024, default="")
|
||||
filepath = StringProperty(
|
||||
name="File Path",
|
||||
description="Path to an image file",
|
||||
maxlen=1024,
|
||||
)
|
||||
|
||||
def _editor_guess(self, context):
|
||||
import sys
|
||||
@ -57,10 +61,13 @@ class EditExternally(bpy.types.Operator):
|
||||
def execute(self, context):
|
||||
import os
|
||||
import subprocess
|
||||
filepath = bpy.path.abspath(self.filepath)
|
||||
filepath = os.path.normpath(bpy.path.abspath(self.filepath))
|
||||
|
||||
if not os.path.exists(filepath):
|
||||
self.report({'ERROR'}, "Image path %r not found, image may be packed or unsaved." % filepath)
|
||||
self.report({'ERROR'},
|
||||
"Image path %r not found, image may be packed or "
|
||||
"unsaved." % filepath)
|
||||
|
||||
return {'CANCELLED'}
|
||||
|
||||
cmd = self._editor_guess(context) + [filepath]
|
||||
@ -70,7 +77,10 @@ class EditExternally(bpy.types.Operator):
|
||||
except:
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
self.report({'ERROR'}, "Image editor not found, please specify in User Preferences > File")
|
||||
self.report({'ERROR'},
|
||||
"Image editor not found, "
|
||||
"please specify in User Preferences > File")
|
||||
|
||||
return {'CANCELLED'}
|
||||
|
||||
return {'FINISHED'}
|
||||
@ -104,7 +114,9 @@ class SaveDirty(bpy.types.Operator):
|
||||
if "\\" not in filepath and "/" not in filepath:
|
||||
self.report({'WARNING'}, "Invalid path: " + filepath)
|
||||
elif filepath in unique_paths:
|
||||
self.report({'WARNING'}, "Path used by more then one image: " + filepath)
|
||||
self.report({'WARNING'},
|
||||
"Path used by more then one image: %r" %
|
||||
filepath)
|
||||
else:
|
||||
unique_paths.add(filepath)
|
||||
image.save()
|
||||
@ -142,14 +154,14 @@ class ProjectEdit(bpy.types.Operator):
|
||||
|
||||
filepath = os.path.basename(bpy.data.filepath)
|
||||
filepath = os.path.splitext(filepath)[0]
|
||||
# filepath = bpy.path.clean_name(filepath) # fixes <memory> rubbish, needs checking
|
||||
# fixes <memory> rubbish, needs checking
|
||||
# filepath = bpy.path.clean_name(filepath)
|
||||
|
||||
if filepath.startswith(".") or filepath == "":
|
||||
# TODO, have a way to check if the file is saved, assume startup.blend
|
||||
if bpy.data.is_saved:
|
||||
filepath = "//" + filepath
|
||||
else:
|
||||
tmpdir = context.user_preferences.filepaths.temporary_directory
|
||||
filepath = os.path.join(tmpdir, "project_edit")
|
||||
else:
|
||||
filepath = "//" + filepath
|
||||
|
||||
obj = context.object
|
||||
|
||||
|
@ -16,7 +16,7 @@
|
||||
#
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# <pep8 compliant>
|
||||
# <pep8-80 compliant>
|
||||
|
||||
import bpy
|
||||
|
||||
@ -111,7 +111,8 @@ class MeshMirrorUV(bpy.types.Operator):
|
||||
|
||||
#for i, v in enumerate(mesh.vertices):
|
||||
vmap = {}
|
||||
for mirror_a, mirror_b in (mirror_gt, mirror_lt), (mirror_lt, mirror_gt):
|
||||
for mirror_a, mirror_b in ((mirror_gt, mirror_lt),
|
||||
(mirror_lt, mirror_gt)):
|
||||
for co, i in mirror_a.items():
|
||||
nco = (-co[0], co[1], co[2])
|
||||
j = mirror_b.get(nco)
|
||||
@ -120,7 +121,8 @@ class MeshMirrorUV(bpy.types.Operator):
|
||||
|
||||
active_uv_layer = mesh.uv_textures.active.data
|
||||
fuvs = [(uv.uv1, uv.uv2, uv.uv3, uv.uv4) for uv in active_uv_layer]
|
||||
fuvs_cpy = [(uv[0].copy(), uv[1].copy(), uv[2].copy(), uv[3].copy()) for uv in fuvs]
|
||||
fuvs_cpy = [(uv[0].copy(), uv[1].copy(), uv[2].copy(), uv[3].copy())
|
||||
for uv in fuvs]
|
||||
|
||||
# as a list
|
||||
faces = mesh.faces[:]
|
||||
|
@ -16,7 +16,7 @@
|
||||
#
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# <pep8 compliant>
|
||||
# <pep8-80 compliant>
|
||||
|
||||
import bpy
|
||||
from bpy.props import StringProperty, BoolProperty, EnumProperty, IntProperty
|
||||
@ -28,9 +28,22 @@ class SelectPattern(bpy.types.Operator):
|
||||
bl_label = "Select Pattern"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
pattern = StringProperty(name="Pattern", description="Name filter using '*' and '?' wildcard chars", maxlen=32, default="*")
|
||||
case_sensitive = BoolProperty(name="Case Sensitive", description="Do a case sensitive compare", default=False)
|
||||
extend = BoolProperty(name="Extend", description="Extend the existing selection", default=True)
|
||||
pattern = StringProperty(
|
||||
name="Pattern",
|
||||
description="Name filter using '*' and '?' wildcard chars",
|
||||
maxlen=32,
|
||||
default="*",
|
||||
)
|
||||
case_sensitive = BoolProperty(
|
||||
name="Case Sensitive",
|
||||
description="Do a case sensitive compare",
|
||||
default=False,
|
||||
)
|
||||
extend = BoolProperty(
|
||||
name="Extend",
|
||||
description="Extend the existing selection",
|
||||
default=True,
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
@ -39,22 +52,37 @@ class SelectPattern(bpy.types.Operator):
|
||||
if self.case_sensitive:
|
||||
pattern_match = fnmatch.fnmatchcase
|
||||
else:
|
||||
pattern_match = lambda a, b: fnmatch.fnmatchcase(a.upper(), b.upper())
|
||||
|
||||
pattern_match = (lambda a, b:
|
||||
fnmatch.fnmatchcase(a.upper(), b.upper()))
|
||||
is_ebone = False
|
||||
obj = context.object
|
||||
if obj and obj.mode == 'POSE':
|
||||
items = obj.data.bones
|
||||
if not self.extend:
|
||||
bpy.ops.pose.select_all(action='DESELECT')
|
||||
elif obj and obj.type == 'ARMATURE' and obj.mode == 'EDIT':
|
||||
items = obj.data.edit_bones
|
||||
if not self.extend:
|
||||
bpy.ops.armature.select_all(action='DESELECT')
|
||||
is_ebone = True
|
||||
else:
|
||||
items = context.visible_objects
|
||||
if not self.extend:
|
||||
bpy.ops.object.select_all(action='DESELECT')
|
||||
|
||||
# Can be pose bones or objects
|
||||
for item in items:
|
||||
if pattern_match(item.name, self.pattern):
|
||||
item.select = True
|
||||
elif not self.extend:
|
||||
item.select = False
|
||||
|
||||
# hrmf, perhaps there should be a utility function for this.
|
||||
if is_ebone:
|
||||
item.select_head = True
|
||||
item.select_tail = True
|
||||
if item.use_connect:
|
||||
item_parent = item.parent
|
||||
if item_parent is not None:
|
||||
item_parent.select_tail = True
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
@ -93,19 +121,25 @@ class SelectCamera(bpy.types.Operator):
|
||||
|
||||
|
||||
class SelectHierarchy(bpy.types.Operator):
|
||||
'''Select object relative to the active objects position in the hierarchy'''
|
||||
'''Select object relative to the active objects position''' \
|
||||
'''in the hierarchy'''
|
||||
bl_idname = "object.select_hierarchy"
|
||||
bl_label = "Select Hierarchy"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
direction = EnumProperty(items=(
|
||||
('PARENT', "Parent", ""),
|
||||
('CHILD', "Child", "")),
|
||||
name="Direction",
|
||||
description="Direction to select in the hierarchy",
|
||||
default='PARENT')
|
||||
direction = EnumProperty(
|
||||
items=(('PARENT', "Parent", ""),
|
||||
('CHILD', "Child", ""),
|
||||
),
|
||||
name="Direction",
|
||||
description="Direction to select in the hierarchy",
|
||||
default='PARENT')
|
||||
|
||||
extend = BoolProperty(name="Extend", description="Extend the existing selection", default=False)
|
||||
extend = BoolProperty(
|
||||
name="Extend",
|
||||
description="Extend the existing selection",
|
||||
default=False,
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
@ -163,7 +197,12 @@ class SubdivisionSet(bpy.types.Operator):
|
||||
level = IntProperty(name="Level",
|
||||
default=1, min=-100, max=100, soft_min=-6, soft_max=6)
|
||||
|
||||
relative = BoolProperty(name="Relative", description="Apply the subsurf level as an offset relative to the current level", default=False)
|
||||
relative = BoolProperty(
|
||||
name="Relative",
|
||||
description=("Apply the subsurf level as an offset "
|
||||
"relative to the current level"),
|
||||
default=False,
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
@ -215,7 +254,8 @@ class SubdivisionSet(bpy.types.Operator):
|
||||
mod = obj.modifiers.new("Subsurf", 'SUBSURF')
|
||||
mod.levels = level
|
||||
except:
|
||||
self.report({'WARNING'}, "Modifiers cannot be added to object: " + obj.name)
|
||||
self.report({'WARNING'},
|
||||
"Modifiers cannot be added to object: " + obj.name)
|
||||
|
||||
for obj in context.selected_editable_objects:
|
||||
set_object_subd(obj)
|
||||
@ -224,23 +264,37 @@ class SubdivisionSet(bpy.types.Operator):
|
||||
|
||||
|
||||
class ShapeTransfer(bpy.types.Operator):
|
||||
'''Copy another selected objects active shape to this one by applying the relative offsets'''
|
||||
'''Copy another selected objects active shape to this one by ''' \
|
||||
'''applying the relative offsets'''
|
||||
|
||||
bl_idname = "object.shape_key_transfer"
|
||||
bl_label = "Transfer Shape Key"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
mode = EnumProperty(items=(
|
||||
('OFFSET', "Offset", "Apply the relative positional offset"),
|
||||
('RELATIVE_FACE', "Relative Face", "Calculate the geometricly relative position (using faces)."),
|
||||
('RELATIVE_EDGE', "Relative Edge", "Calculate the geometricly relative position (using edges).")),
|
||||
name="Transformation Mode",
|
||||
description="Method to apply relative shape positions to the new shape",
|
||||
default='OFFSET')
|
||||
|
||||
use_clamp = BoolProperty(name="Clamp Offset",
|
||||
description="Clamp the transformation to the distance each vertex moves in the original shape.",
|
||||
default=False)
|
||||
mode = EnumProperty(
|
||||
items=(('OFFSET',
|
||||
"Offset",
|
||||
"Apply the relative positional offset",
|
||||
),
|
||||
('RELATIVE_FACE',
|
||||
"Relative Face",
|
||||
"Calculate relative position (using faces).",
|
||||
),
|
||||
('RELATIVE_EDGE',
|
||||
"Relative Edge",
|
||||
"Calculate relative position (using edges).",
|
||||
),
|
||||
),
|
||||
name="Transformation Mode",
|
||||
description="Relative shape positions to the new shape method",
|
||||
default='OFFSET',
|
||||
)
|
||||
use_clamp = BoolProperty(
|
||||
name="Clamp Offset",
|
||||
description=("Clamp the transformation to the distance each "
|
||||
"vertex moves in the original shape."),
|
||||
default=False,
|
||||
)
|
||||
|
||||
def _main(self, ob_act, objects, mode='OFFSET', use_clamp=False):
|
||||
|
||||
@ -272,13 +326,16 @@ class ShapeTransfer(bpy.types.Operator):
|
||||
orig_shape_coords = me_cos(ob_act.active_shape_key.data)
|
||||
|
||||
orig_normals = me_nos(me.vertices)
|
||||
# orig_coords = me_cos(me.vertices) # the actual mverts location isnt as relyable as the base shape :S
|
||||
# the actual mverts location isnt as relyable as the base shape :S
|
||||
# orig_coords = me_cos(me.vertices)
|
||||
orig_coords = me_cos(me.shape_keys.key_blocks[0].data)
|
||||
|
||||
for ob_other in objects:
|
||||
me_other = ob_other.data
|
||||
if len(me_other.vertices) != len(me.vertices):
|
||||
self.report({'WARNING'}, "Skipping '%s', vertex count differs" % ob_other.name)
|
||||
self.report({'WARNING'},
|
||||
("Skipping '%s', "
|
||||
"vertex count differs") % ob_other.name)
|
||||
continue
|
||||
|
||||
target_normals = me_nos(me_other.vertices)
|
||||
@ -290,53 +347,90 @@ class ShapeTransfer(bpy.types.Operator):
|
||||
ob_add_shape(ob_other, orig_key_name)
|
||||
|
||||
# editing the final coords, only list that stores wrapped coords
|
||||
target_shape_coords = [v.co for v in ob_other.active_shape_key.data]
|
||||
target_shape_coords = [v.co for v in
|
||||
ob_other.active_shape_key.data]
|
||||
|
||||
median_coords = [[] for i in range(len(me.vertices))]
|
||||
|
||||
# Method 1, edge
|
||||
if mode == 'OFFSET':
|
||||
for i, vert_cos in enumerate(median_coords):
|
||||
vert_cos.append(target_coords[i] + (orig_shape_coords[i] - orig_coords[i]))
|
||||
vert_cos.append(target_coords[i] +
|
||||
(orig_shape_coords[i] - orig_coords[i]))
|
||||
|
||||
elif mode == 'RELATIVE_FACE':
|
||||
for face in me.faces:
|
||||
i1, i2, i3, i4 = face.vertices_raw
|
||||
if i4 != 0:
|
||||
pt = barycentric_transform(orig_shape_coords[i1],
|
||||
orig_coords[i4], orig_coords[i1], orig_coords[i2],
|
||||
target_coords[i4], target_coords[i1], target_coords[i2])
|
||||
orig_coords[i4],
|
||||
orig_coords[i1],
|
||||
orig_coords[i2],
|
||||
target_coords[i4],
|
||||
target_coords[i1],
|
||||
target_coords[i2],
|
||||
)
|
||||
median_coords[i1].append(pt)
|
||||
|
||||
pt = barycentric_transform(orig_shape_coords[i2],
|
||||
orig_coords[i1], orig_coords[i2], orig_coords[i3],
|
||||
target_coords[i1], target_coords[i2], target_coords[i3])
|
||||
orig_coords[i1],
|
||||
orig_coords[i2],
|
||||
orig_coords[i3],
|
||||
target_coords[i1],
|
||||
target_coords[i2],
|
||||
target_coords[i3],
|
||||
)
|
||||
median_coords[i2].append(pt)
|
||||
|
||||
pt = barycentric_transform(orig_shape_coords[i3],
|
||||
orig_coords[i2], orig_coords[i3], orig_coords[i4],
|
||||
target_coords[i2], target_coords[i3], target_coords[i4])
|
||||
orig_coords[i2],
|
||||
orig_coords[i3],
|
||||
orig_coords[i4],
|
||||
target_coords[i2],
|
||||
target_coords[i3],
|
||||
target_coords[i4],
|
||||
)
|
||||
median_coords[i3].append(pt)
|
||||
|
||||
pt = barycentric_transform(orig_shape_coords[i4],
|
||||
orig_coords[i3], orig_coords[i4], orig_coords[i1],
|
||||
target_coords[i3], target_coords[i4], target_coords[i1])
|
||||
orig_coords[i3],
|
||||
orig_coords[i4],
|
||||
orig_coords[i1],
|
||||
target_coords[i3],
|
||||
target_coords[i4],
|
||||
target_coords[i1],
|
||||
)
|
||||
median_coords[i4].append(pt)
|
||||
|
||||
else:
|
||||
pt = barycentric_transform(orig_shape_coords[i1],
|
||||
orig_coords[i3], orig_coords[i1], orig_coords[i2],
|
||||
target_coords[i3], target_coords[i1], target_coords[i2])
|
||||
orig_coords[i3],
|
||||
orig_coords[i1],
|
||||
orig_coords[i2],
|
||||
target_coords[i3],
|
||||
target_coords[i1],
|
||||
target_coords[i2],
|
||||
)
|
||||
median_coords[i1].append(pt)
|
||||
|
||||
pt = barycentric_transform(orig_shape_coords[i2],
|
||||
orig_coords[i1], orig_coords[i2], orig_coords[i3],
|
||||
target_coords[i1], target_coords[i2], target_coords[i3])
|
||||
orig_coords[i1],
|
||||
orig_coords[i2],
|
||||
orig_coords[i3],
|
||||
target_coords[i1],
|
||||
target_coords[i2],
|
||||
target_coords[i3],
|
||||
)
|
||||
median_coords[i2].append(pt)
|
||||
|
||||
pt = barycentric_transform(orig_shape_coords[i3],
|
||||
orig_coords[i2], orig_coords[i3], orig_coords[i1],
|
||||
target_coords[i2], target_coords[i3], target_coords[i1])
|
||||
orig_coords[i2],
|
||||
orig_coords[i3],
|
||||
orig_coords[i1],
|
||||
target_coords[i2],
|
||||
target_coords[i3],
|
||||
target_coords[i1],
|
||||
)
|
||||
median_coords[i3].append(pt)
|
||||
|
||||
elif mode == 'RELATIVE_EDGE':
|
||||
@ -374,7 +468,8 @@ class ShapeTransfer(bpy.types.Operator):
|
||||
if use_clamp:
|
||||
# clamp to the same movement as the original
|
||||
# breaks copy between different scaled meshes.
|
||||
len_from = (orig_shape_coords[i] - orig_coords[i]).length
|
||||
len_from = (orig_shape_coords[i] -
|
||||
orig_coords[i]).length
|
||||
ofs = co - target_coords[i]
|
||||
ofs.length = len_from
|
||||
co = target_coords[i] + ofs
|
||||
@ -395,7 +490,10 @@ class ShapeTransfer(bpy.types.Operator):
|
||||
|
||||
if 1: # swap from/to, means we cant copy to many at once.
|
||||
if len(objects) != 1:
|
||||
self.report({'ERROR'}, "Expected one other selected mesh object to copy from")
|
||||
self.report({'ERROR'},
|
||||
("Expected one other selected "
|
||||
"mesh object to copy from"))
|
||||
|
||||
return {'CANCELLED'}
|
||||
ob_act, objects = objects[0], [ob_act]
|
||||
|
||||
@ -429,11 +527,14 @@ class JoinUVs(bpy.types.Operator):
|
||||
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
|
||||
|
||||
if not mesh.uv_textures:
|
||||
self.report({'WARNING'}, "Object: %s, Mesh: '%s' has no UVs\n" % (obj.name, mesh.name))
|
||||
self.report({'WARNING'},
|
||||
"Object: %s, Mesh: '%s' has no UVs"
|
||||
% (obj.name, mesh.name))
|
||||
else:
|
||||
len_faces = len(mesh.faces)
|
||||
|
||||
uv_array = array.array('f', [0.0] * 8) * len_faces # seems to be the fastest way to create an array
|
||||
# seems to be the fastest way to create an array
|
||||
uv_array = array.array('f', [0.0] * 8) * len_faces
|
||||
mesh.uv_textures.active.data.foreach_get("uv_raw", uv_array)
|
||||
|
||||
objects = context.selected_editable_objects[:]
|
||||
@ -450,11 +551,18 @@ class JoinUVs(bpy.types.Operator):
|
||||
mesh_other.tag = True
|
||||
|
||||
if len(mesh_other.faces) != len_faces:
|
||||
self.report({'WARNING'}, "Object: %s, Mesh: '%s' has %d faces, expected %d\n" % (obj_other.name, mesh_other.name, len(mesh_other.faces), len_faces))
|
||||
self.report({'WARNING'}, "Object: %s, Mesh: "
|
||||
"'%s' has %d faces, expected %d\n"
|
||||
% (obj_other.name,
|
||||
mesh_other.name,
|
||||
len(mesh_other.faces),
|
||||
len_faces),
|
||||
)
|
||||
else:
|
||||
uv_other = mesh_other.uv_textures.active
|
||||
if not uv_other:
|
||||
uv_other = mesh_other.uv_textures.new() # should return the texture it adds
|
||||
# should return the texture it adds
|
||||
uv_other = mesh_other.uv_textures.new()
|
||||
|
||||
# finally do the copy
|
||||
uv_other.data.foreach_set("uv_raw", uv_array)
|
||||
@ -482,14 +590,18 @@ class MakeDupliFace(bpy.types.Operator):
|
||||
|
||||
SCALE_FAC = 0.01
|
||||
offset = 0.5 * SCALE_FAC
|
||||
base_tri = Vector((-offset, -offset, 0.0)), Vector((offset, -offset, 0.0)), Vector((offset, offset, 0.0)), Vector((-offset, offset, 0.0))
|
||||
base_tri = (Vector((-offset, -offset, 0.0)),
|
||||
Vector((+offset, -offset, 0.0)),
|
||||
Vector((+offset, +offset, 0.0)),
|
||||
Vector((-offset, +offset, 0.0)),
|
||||
)
|
||||
|
||||
def matrix_to_quat(matrix):
|
||||
# scale = matrix.median_scale
|
||||
trans = matrix.to_translation()
|
||||
rot = matrix.to_3x3() # also contains scale
|
||||
|
||||
return [(b * rot) + trans for b in base_tri]
|
||||
return [(rot * b) + trans for b in base_tri]
|
||||
scene = bpy.context.scene
|
||||
linked = {}
|
||||
for obj in bpy.context.selected_objects:
|
||||
@ -498,7 +610,10 @@ class MakeDupliFace(bpy.types.Operator):
|
||||
linked.setdefault(data, []).append(obj)
|
||||
|
||||
for data, objects in linked.items():
|
||||
face_verts = [axis for obj in objects for v in matrix_to_quat(obj.matrix_world) for axis in v]
|
||||
face_verts = [axis for obj in objects
|
||||
for v in matrix_to_quat(obj.matrix_world)
|
||||
for axis in v]
|
||||
|
||||
faces = list(range(len(face_verts) // 3))
|
||||
|
||||
mesh = bpy.data.meshes.new(data.name + "_dupli")
|
||||
@ -535,7 +650,8 @@ class MakeDupliFace(bpy.types.Operator):
|
||||
|
||||
|
||||
class IsolateTypeRender(bpy.types.Operator):
|
||||
'''Hide unselected render objects of same type as active by setting the hide render flag'''
|
||||
'''Hide unselected render objects of same type as active ''' \
|
||||
'''by setting the hide render flag'''
|
||||
bl_idname = "object.isolate_type_render"
|
||||
bl_label = "Restrict Render Unselected"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
@ -16,102 +16,109 @@
|
||||
#
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# <pep8 compliant>
|
||||
# <pep8-80 compliant>
|
||||
|
||||
import bpy
|
||||
from mathutils import Vector
|
||||
|
||||
|
||||
def GlobalBB_LQ(bb_world):
|
||||
|
||||
|
||||
# Initialize the variables with the 8th vertex
|
||||
left, right, front, back, down, up =\
|
||||
bb_world[7][0],\
|
||||
bb_world[7][0],\
|
||||
bb_world[7][1],\
|
||||
bb_world[7][1],\
|
||||
bb_world[7][2],\
|
||||
bb_world[7][2]
|
||||
|
||||
left, right, front, back, down, up = (bb_world[7][0],
|
||||
bb_world[7][0],
|
||||
bb_world[7][1],
|
||||
bb_world[7][1],
|
||||
bb_world[7][2],
|
||||
bb_world[7][2],
|
||||
)
|
||||
|
||||
# Test against the other 7 verts
|
||||
for i in range (7):
|
||||
|
||||
for i in range(7):
|
||||
|
||||
# X Range
|
||||
val = bb_world[i][0]
|
||||
if val < left:
|
||||
left = val
|
||||
|
||||
|
||||
if val > right:
|
||||
right = val
|
||||
|
||||
|
||||
# Y Range
|
||||
val = bb_world[i][1]
|
||||
if val < front:
|
||||
front = val
|
||||
|
||||
|
||||
if val > back:
|
||||
back = val
|
||||
|
||||
|
||||
# Z Range
|
||||
val = bb_world[i][2]
|
||||
if val < down:
|
||||
down = val
|
||||
|
||||
|
||||
if val > up:
|
||||
up = val
|
||||
|
||||
|
||||
return (Vector((left, front, up)), Vector((right, back, down)))
|
||||
|
||||
|
||||
def GlobalBB_HQ(obj):
|
||||
|
||||
|
||||
matrix_world = obj.matrix_world.copy()
|
||||
|
||||
|
||||
# Initialize the variables with the last vertex
|
||||
|
||||
|
||||
verts = obj.data.vertices
|
||||
|
||||
val = verts[-1].co * matrix_world
|
||||
|
||||
left, right, front, back, down, up =\
|
||||
val[0],\
|
||||
val[0],\
|
||||
val[1],\
|
||||
val[1],\
|
||||
val[2],\
|
||||
val[2]
|
||||
|
||||
|
||||
val = matrix_world * verts[-1].co
|
||||
|
||||
left, right, front, back, down, up = (val[0],
|
||||
val[0],
|
||||
val[1],
|
||||
val[1],
|
||||
val[2],
|
||||
val[2],
|
||||
)
|
||||
|
||||
# Test against all other verts
|
||||
for i in range (len(verts)-1):
|
||||
|
||||
vco = verts[i].co * matrix_world
|
||||
|
||||
for i in range(len(verts) - 1):
|
||||
|
||||
vco = matrix_world * verts[i].co
|
||||
|
||||
# X Range
|
||||
val = vco[0]
|
||||
if val < left:
|
||||
left = val
|
||||
|
||||
|
||||
if val > right:
|
||||
right = val
|
||||
|
||||
|
||||
# Y Range
|
||||
val = vco[1]
|
||||
if val < front:
|
||||
front = val
|
||||
|
||||
|
||||
if val > back:
|
||||
back = val
|
||||
|
||||
|
||||
# Z Range
|
||||
val = vco[2]
|
||||
if val < down:
|
||||
down = val
|
||||
|
||||
|
||||
if val > up:
|
||||
up = val
|
||||
|
||||
return (Vector((left, front, up)), Vector((right, back, down)))
|
||||
|
||||
return Vector((left, front, up)), Vector((right, back, down))
|
||||
|
||||
|
||||
def align_objects(align_x, align_y, align_z, align_mode, relative_to, bb_quality):
|
||||
def align_objects(align_x,
|
||||
align_y,
|
||||
align_z,
|
||||
align_mode,
|
||||
relative_to,
|
||||
bb_quality):
|
||||
|
||||
cursor = bpy.context.scene.cursor_location
|
||||
|
||||
@ -123,20 +130,20 @@ def align_objects(align_x, align_y, align_z, align_mode, relative_to, bb_quality
|
||||
objs = []
|
||||
|
||||
for obj in bpy.context.selected_objects:
|
||||
matrix_world = obj.matrix_world
|
||||
bb_world = [Vector(v[:]) * matrix_world for v in obj.bound_box]
|
||||
matrix_world = obj.matrix_world.copy()
|
||||
bb_world = [matrix_world * Vector(v[:]) for v in obj.bound_box]
|
||||
objs.append((obj, bb_world))
|
||||
|
||||
if not objs:
|
||||
return False
|
||||
|
||||
for obj, bb_world in objs:
|
||||
|
||||
|
||||
if bb_quality:
|
||||
GBB = GlobalBB_HQ(obj)
|
||||
else:
|
||||
GBB = GlobalBB_LQ(bb_world)
|
||||
|
||||
|
||||
Left_Front_Up = GBB[0]
|
||||
Right_Back_Down = GBB[1]
|
||||
|
||||
@ -193,13 +200,14 @@ def align_objects(align_x, align_y, align_z, align_mode, relative_to, bb_quality
|
||||
# Main Loop
|
||||
|
||||
for obj, bb_world in objs:
|
||||
bb_world = [Vector(v[:]) * obj.matrix_world for v in obj.bound_box]
|
||||
|
||||
matrix_world = obj.matrix_world.copy()
|
||||
bb_world = [matrix_world * Vector(v[:]) for v in obj.bound_box]
|
||||
|
||||
if bb_quality:
|
||||
GBB = GlobalBB_HQ(obj)
|
||||
else:
|
||||
GBB = GlobalBB_LQ(bb_world)
|
||||
|
||||
|
||||
Left_Front_Up = GBB[0]
|
||||
Right_Back_Down = GBB[1]
|
||||
|
||||
@ -339,8 +347,10 @@ class AlignObjects(bpy.types.Operator):
|
||||
|
||||
bb_quality = BoolProperty(
|
||||
name="High Quality",
|
||||
description="Enables high quality calculation of the bounding box for perfect results on complex shape meshes with rotation/scale (Slow)",
|
||||
default=False)
|
||||
description=("Enables high quality calculation of the "
|
||||
"bounding box for perfect results on complex "
|
||||
"shape meshes with rotation/scale (Slow)"),
|
||||
default=True)
|
||||
|
||||
align_mode = EnumProperty(items=(
|
||||
('OPT_1', "Negative Sides", ""),
|
||||
@ -374,10 +384,15 @@ class AlignObjects(bpy.types.Operator):
|
||||
|
||||
def execute(self, context):
|
||||
align_axis = self.align_axis
|
||||
ret = align_objects('X' in align_axis, 'Y' in align_axis, 'Z' in align_axis, self.align_mode, self.relative_to, self.bb_quality)
|
||||
ret = align_objects('X' in align_axis,
|
||||
'Y' in align_axis,
|
||||
'Z' in align_axis,
|
||||
self.align_mode,
|
||||
self.relative_to,
|
||||
self.bb_quality)
|
||||
|
||||
if not ret:
|
||||
self.report({'WARNING'}, "No objects with bound-box selected")
|
||||
return {'CANCELLED'}
|
||||
else:
|
||||
return {'FINISHED'}
|
||||
return {'FINISHED'}
|
||||
|
@ -16,11 +16,16 @@
|
||||
#
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# <pep8 compliant>
|
||||
# <pep8-80 compliant>
|
||||
|
||||
from mathutils import Vector
|
||||
import bpy
|
||||
from bpy.props import BoolProperty, EnumProperty, IntProperty, FloatProperty, FloatVectorProperty
|
||||
from bpy.props import (BoolProperty,
|
||||
EnumProperty,
|
||||
IntProperty,
|
||||
FloatProperty,
|
||||
FloatVectorProperty,
|
||||
)
|
||||
|
||||
|
||||
def object_ensure_material(obj, mat_name):
|
||||
@ -61,7 +66,8 @@ class QuickFur(bpy.types.Operator):
|
||||
|
||||
def execute(self, context):
|
||||
fake_context = bpy.context.copy()
|
||||
mesh_objects = [obj for obj in context.selected_objects if obj.type == 'MESH']
|
||||
mesh_objects = [obj for obj in context.selected_objects
|
||||
if obj.type == 'MESH']
|
||||
|
||||
if not mesh_objects:
|
||||
self.report({'ERROR'}, "Select at least one mesh object.")
|
||||
@ -92,7 +98,8 @@ class QuickFur(bpy.types.Operator):
|
||||
psys.settings.child_type = 'INTERPOLATED'
|
||||
|
||||
obj.data.materials.append(mat)
|
||||
obj.particle_systems[-1].settings.material = len(obj.data.materials)
|
||||
obj.particle_systems[-1].settings.material = \
|
||||
len(obj.data.materials)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
@ -149,7 +156,10 @@ class QuickExplode(bpy.types.Operator):
|
||||
|
||||
for obj in mesh_objects:
|
||||
if obj.particle_systems:
|
||||
self.report({'ERROR'}, "Object %r already has a particle system" % obj.name)
|
||||
self.report({'ERROR'},
|
||||
"Object %r already has a "
|
||||
"particle system" % obj.name)
|
||||
|
||||
return {'CANCELLED'}
|
||||
|
||||
if self.fade:
|
||||
@ -184,9 +194,7 @@ class QuickExplode(bpy.types.Operator):
|
||||
|
||||
if self.fade:
|
||||
explode.show_dead = False
|
||||
bpy.ops.mesh.uv_texture_add(fake_context)
|
||||
uv = obj.data.uv_textures[-1]
|
||||
uv.name = "Explode fade"
|
||||
uv = obj.data.uv_textures.new("Explode fade")
|
||||
explode.particle_uv = uv.name
|
||||
|
||||
mat = object_ensure_material(obj, "Explode Fade")
|
||||
@ -247,7 +255,7 @@ class QuickExplode(bpy.types.Operator):
|
||||
|
||||
def obj_bb_minmax(obj, min_co, max_co):
|
||||
for i in range(0, 8):
|
||||
bb_vec = Vector(obj.bound_box[i]) * obj.matrix_world
|
||||
bb_vec = obj.matrix_world * Vector(obj.bound_box[i])
|
||||
|
||||
min_co[0] = min(bb_vec[0], min_co[0])
|
||||
min_co[1] = min(bb_vec[1], min_co[1])
|
||||
@ -262,21 +270,26 @@ class QuickSmoke(bpy.types.Operator):
|
||||
bl_label = "Quick Smoke"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
style = EnumProperty(items=(
|
||||
('STREAM', "Stream", ""),
|
||||
('PUFF', "Puff", ""),
|
||||
('FIRE', "Fire", "")),
|
||||
name="Smoke Style",
|
||||
description="",
|
||||
default='STREAM')
|
||||
style = EnumProperty(
|
||||
items=(('STREAM', "Stream", ""),
|
||||
('PUFF', "Puff", ""),
|
||||
('FIRE', "Fire", ""),
|
||||
),
|
||||
name="Smoke Style",
|
||||
description="",
|
||||
default='STREAM',
|
||||
)
|
||||
|
||||
show_flows = BoolProperty(name="Render Smoke Objects",
|
||||
description="Keep the smoke objects visible during rendering.",
|
||||
default=False)
|
||||
show_flows = BoolProperty(
|
||||
name="Render Smoke Objects",
|
||||
description="Keep the smoke objects visible during rendering.",
|
||||
default=False,
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
fake_context = bpy.context.copy()
|
||||
mesh_objects = [obj for obj in context.selected_objects if obj.type == 'MESH']
|
||||
mesh_objects = [obj for obj in context.selected_objects
|
||||
if obj.type == 'MESH']
|
||||
min_co = Vector((100000.0, 100000.0, 100000.0))
|
||||
max_co = -min_co
|
||||
|
||||
@ -336,21 +349,25 @@ class QuickSmoke(bpy.types.Operator):
|
||||
mat.volume.density = 0
|
||||
mat.volume.density_scale = 5
|
||||
|
||||
mat.texture_slots.add()
|
||||
mat.texture_slots[0].texture = bpy.data.textures.new("Smoke Density", 'VOXEL_DATA')
|
||||
mat.texture_slots[0].texture.voxel_data.domain_object = obj
|
||||
mat.texture_slots[0].use_map_color_emission = False
|
||||
mat.texture_slots[0].use_map_density = True
|
||||
tex = bpy.data.textures.new("Smoke Density", 'VOXEL_DATA')
|
||||
tex.voxel_data.domain_object = obj
|
||||
|
||||
tex_slot = mat.texture_slots.add()
|
||||
tex_slot.texture = tex
|
||||
tex_slot.use_map_color_emission = False
|
||||
tex_slot.use_map_density = True
|
||||
|
||||
# for fire add a second texture for emission and emission color
|
||||
if self.style == 'FIRE':
|
||||
mat.volume.emission = 5
|
||||
mat.texture_slots.add()
|
||||
mat.texture_slots[1].texture = bpy.data.textures.new("Smoke Heat", 'VOXEL_DATA')
|
||||
mat.texture_slots[1].texture.voxel_data.domain_object = obj
|
||||
mat.texture_slots[1].texture.use_color_ramp = True
|
||||
tex = bpy.data.textures.new("Smoke Heat", 'VOXEL_DATA')
|
||||
tex.voxel_data.domain_object = obj
|
||||
tex.use_color_ramp = True
|
||||
|
||||
ramp = mat.texture_slots[1].texture.color_ramp
|
||||
tex_slot = mat.texture_slots.add()
|
||||
tex_slot.texture = tex
|
||||
|
||||
ramp = tex.color_ramp
|
||||
|
||||
elem = ramp.elements.new(0.333)
|
||||
elem.color[0] = elem.color[3] = 1
|
||||
@ -371,28 +388,38 @@ class QuickFluid(bpy.types.Operator):
|
||||
bl_label = "Quick Fluid"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
style = EnumProperty(items=(
|
||||
('INFLOW', "Inflow", ""),
|
||||
('BASIC', "Basic", "")),
|
||||
style = EnumProperty(
|
||||
items=(('INFLOW', "Inflow", ""),
|
||||
('BASIC', "Basic", ""),
|
||||
),
|
||||
name="Fluid Style",
|
||||
description="",
|
||||
default='BASIC')
|
||||
|
||||
initial_velocity = FloatVectorProperty(name="Initial Velocity",
|
||||
description="Initial velocity of the fluid",
|
||||
default=(0.0, 0.0, 0.0), min=-100.0, max=100.0, subtype='VELOCITY')
|
||||
|
||||
show_flows = BoolProperty(name="Render Fluid Objects",
|
||||
description="Keep the fluid objects visible during rendering.",
|
||||
default=False)
|
||||
|
||||
start_baking = BoolProperty(name="Start Fluid Bake",
|
||||
description="Start baking the fluid immediately after creating the domain object.",
|
||||
default=False)
|
||||
default='BASIC',
|
||||
)
|
||||
initial_velocity = FloatVectorProperty(
|
||||
name="Initial Velocity",
|
||||
description="Initial velocity of the fluid",
|
||||
default=(0.0, 0.0, 0.0),
|
||||
min=-100.0,
|
||||
max=100.0,
|
||||
subtype='VELOCITY',
|
||||
)
|
||||
show_flows = BoolProperty(
|
||||
name="Render Fluid Objects",
|
||||
description="Keep the fluid objects visible during rendering.",
|
||||
default=False,
|
||||
)
|
||||
start_baking = BoolProperty(
|
||||
name="Start Fluid Bake",
|
||||
description=("Start baking the fluid immediately "
|
||||
"after creating the domain object"),
|
||||
default=False,
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
fake_context = bpy.context.copy()
|
||||
mesh_objects = [obj for obj in context.selected_objects if (obj.type == 'MESH' and not 0 in obj.dimensions)]
|
||||
mesh_objects = [obj for obj in context.selected_objects
|
||||
if (obj.type == 'MESH' and not 0.0 in obj.dimensions)]
|
||||
min_co = Vector((100000, 100000, 100000))
|
||||
max_co = Vector((-100000, -100000, -100000))
|
||||
|
||||
@ -405,7 +432,8 @@ class QuickFluid(bpy.types.Operator):
|
||||
# make each selected object a fluid
|
||||
bpy.ops.object.modifier_add(fake_context, type='FLUID_SIMULATION')
|
||||
|
||||
# fluid has to be before constructive modifiers, so it might not be the last modifier
|
||||
# fluid has to be before constructive modifiers,
|
||||
# so it might not be the last modifier
|
||||
for mod in obj.modifiers:
|
||||
if mod.type == 'FLUID_SIMULATION':
|
||||
break
|
||||
@ -429,10 +457,14 @@ class QuickFluid(bpy.types.Operator):
|
||||
obj = context.active_object
|
||||
obj.name = "Fluid Domain"
|
||||
|
||||
# give the fluid some room below the flows and scale with initial velocity
|
||||
# give the fluid some room below the flows
|
||||
# and scale with initial velocity
|
||||
v = 0.5 * self.initial_velocity
|
||||
obj.location = 0.5 * (max_co + min_co) + Vector((0.0, 0.0, -1.0)) + v
|
||||
obj.scale = 0.5 * (max_co - min_co) + Vector((1.0, 1.0, 2.0)) + Vector((abs(v[0]), abs(v[1]), abs(v[2])))
|
||||
obj.scale = (0.5 * (max_co - min_co) +
|
||||
Vector((1.0, 1.0, 2.0)) +
|
||||
Vector((abs(v[0]), abs(v[1]), abs(v[2])))
|
||||
)
|
||||
|
||||
# setup smoke domain
|
||||
bpy.ops.object.modifier_add(type='FLUID_SIMULATION')
|
||||
|
@ -16,7 +16,7 @@
|
||||
#
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# <pep8 compliant>
|
||||
# <pep8-80 compliant>
|
||||
|
||||
import bpy
|
||||
|
||||
@ -93,40 +93,69 @@ class RandomizeLocRotSize(bpy.types.Operator):
|
||||
bl_label = "Randomize Transform"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
random_seed = IntProperty(name="Random Seed",
|
||||
description="Seed value for the random generator",
|
||||
default=0, min=0, max=1000)
|
||||
|
||||
use_delta = BoolProperty(name="Transform Delta",
|
||||
description="Randomize delta transform values instead of regular transform", default=False)
|
||||
|
||||
use_loc = BoolProperty(name="Randomize Location",
|
||||
description="Randomize the location values", default=True)
|
||||
|
||||
loc = FloatVectorProperty(name="Location",
|
||||
description="Maximun distance the objects can spread over each axis",
|
||||
default=(0.0, 0.0, 0.0), min=-100.0, max=100.0, subtype='TRANSLATION')
|
||||
|
||||
use_rot = BoolProperty(name="Randomize Rotation",
|
||||
description="Randomize the rotation values", default=True)
|
||||
|
||||
rot = FloatVectorProperty(name="Rotation",
|
||||
description="Maximun rotation over each axis",
|
||||
default=(0.0, 0.0, 0.0), min=-180.0, max=180.0, subtype='TRANSLATION')
|
||||
|
||||
use_scale = BoolProperty(name="Randomize Scale",
|
||||
description="Randomize the scale values", default=True)
|
||||
|
||||
scale_even = BoolProperty(name="Scale Even",
|
||||
description="Use the same scale value for all axis", default=False)
|
||||
random_seed = IntProperty(
|
||||
name="Random Seed",
|
||||
description="Seed value for the random generator",
|
||||
min=0,
|
||||
max=1000,
|
||||
default=0,
|
||||
)
|
||||
use_delta = BoolProperty(
|
||||
name="Transform Delta",
|
||||
description=("Randomize delta transform values "
|
||||
"instead of regular transform"),
|
||||
default=False,
|
||||
)
|
||||
use_loc = BoolProperty(
|
||||
name="Randomize Location",
|
||||
description="Randomize the location values",
|
||||
default=True,
|
||||
)
|
||||
loc = FloatVectorProperty(
|
||||
name="Location",
|
||||
description=("Maximun distance the objects "
|
||||
"can spread over each axis"),
|
||||
min=-100.0,
|
||||
max=100.0,
|
||||
default=(0.0, 0.0, 0.0),
|
||||
subtype='TRANSLATION',
|
||||
)
|
||||
use_rot = BoolProperty(
|
||||
name="Randomize Rotation",
|
||||
description="Randomize the rotation values",
|
||||
default=True,
|
||||
)
|
||||
rot = FloatVectorProperty(
|
||||
name="Rotation",
|
||||
description="Maximun rotation over each axis",
|
||||
min=-180.0,
|
||||
max=180.0,
|
||||
default=(0.0, 0.0, 0.0),
|
||||
subtype='TRANSLATION',
|
||||
)
|
||||
use_scale = BoolProperty(
|
||||
name="Randomize Scale",
|
||||
description="Randomize the scale values",
|
||||
default=True,
|
||||
)
|
||||
scale_even = BoolProperty(
|
||||
name="Scale Even",
|
||||
description="Use the same scale value for all axis",
|
||||
default=False,
|
||||
)
|
||||
|
||||
'''scale_min = FloatProperty(name="Minimun Scale Factor",
|
||||
description="Lowest scale percentage possible",
|
||||
default=0.15, min=-1.0, max=1.0, precision=3)'''
|
||||
|
||||
scale = FloatVectorProperty(name="Scale",
|
||||
description="Maximum scale randomization over each axis",
|
||||
default=(0.0, 0.0, 0.0), min=-100.0, max=100.0, subtype='TRANSLATION')
|
||||
scale = FloatVectorProperty(
|
||||
name="Scale",
|
||||
description="Maximum scale randomization over each axis",
|
||||
min=-100.0,
|
||||
max=100.0,
|
||||
default=(0.0, 0.0, 0.0),
|
||||
subtype='TRANSLATION',
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
from math import radians
|
||||
|
@ -16,7 +16,7 @@
|
||||
#
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# <pep8 compliant>
|
||||
# <pep8-80 compliant>
|
||||
|
||||
import bpy
|
||||
|
||||
@ -30,8 +30,15 @@ class AddPresetBase():
|
||||
# bl_label = "Add a Python Preset"
|
||||
bl_options = {'REGISTER'} # only because invoke_props_popup requires.
|
||||
|
||||
name = bpy.props.StringProperty(name="Name", description="Name of the preset, used to make the path name", maxlen=64, default="")
|
||||
remove_active = bpy.props.BoolProperty(default=False, options={'HIDDEN'})
|
||||
name = bpy.props.StringProperty(
|
||||
name="Name",
|
||||
description="Name of the preset, used to make the path name",
|
||||
maxlen=64,
|
||||
)
|
||||
remove_active = bpy.props.BoolProperty(
|
||||
default=False,
|
||||
options={'HIDDEN'},
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def as_filename(name): # could reuse for other presets
|
||||
@ -54,7 +61,10 @@ class AddPresetBase():
|
||||
|
||||
filename = self.as_filename(name)
|
||||
|
||||
target_path = bpy.utils.user_resource('SCRIPTS', os.path.join("presets", self.preset_subdir), create=True)
|
||||
target_path = os.path.join("presets", self.preset_subdir)
|
||||
target_path = bpy.utils.user_resource('SCRIPTS',
|
||||
target_path,
|
||||
create=True)
|
||||
|
||||
if not target_path:
|
||||
self.report({'WARNING'}, "Failed to create presets path")
|
||||
@ -95,7 +105,9 @@ class AddPresetBase():
|
||||
filepath = bpy.utils.preset_find(preset_active, self.preset_subdir)
|
||||
|
||||
if not filepath:
|
||||
filepath = bpy.utils.preset_find(preset_active, self.preset_subdir, display_name=True)
|
||||
filepath = bpy.utils.preset_find(preset_active,
|
||||
self.preset_subdir,
|
||||
display_name=True)
|
||||
|
||||
if not filepath:
|
||||
return {'CANCELLED'}
|
||||
@ -133,8 +145,15 @@ class ExecutePreset(bpy.types.Operator):
|
||||
bl_idname = "script.execute_preset"
|
||||
bl_label = "Execute a Python Preset"
|
||||
|
||||
filepath = bpy.props.StringProperty(name="Path", description="Path of the Python file to execute", maxlen=512, default="")
|
||||
menu_idname = bpy.props.StringProperty(name="Menu ID Name", description="ID name of the menu this was called from", default="")
|
||||
filepath = bpy.props.StringProperty(
|
||||
name="Path",
|
||||
description="Path of the Python file to execute",
|
||||
maxlen=512,
|
||||
)
|
||||
menu_idname = bpy.props.StringProperty(
|
||||
name="Menu ID Name",
|
||||
description="ID name of the menu this was called from",
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
from os.path import basename
|
||||
@ -182,7 +201,10 @@ class AddPresetSSS(AddPresetBase, bpy.types.Operator):
|
||||
preset_menu = "MATERIAL_MT_sss_presets"
|
||||
|
||||
preset_defines = [
|
||||
"material = (bpy.context.material.active_node_material if bpy.context.material.active_node_material else bpy.context.material)"
|
||||
("material = "
|
||||
"bpy.context.material.active_node_material "
|
||||
"if bpy.context.material.active_node_material "
|
||||
"else bpy.context.material")
|
||||
]
|
||||
|
||||
preset_values = [
|
||||
@ -306,7 +328,11 @@ class AddPresetOperator(AddPresetBase, bpy.types.Operator):
|
||||
bl_label = "Operator Preset"
|
||||
preset_menu = "WM_MT_operator_presets"
|
||||
|
||||
operator = bpy.props.StringProperty(name="Operator", maxlen=64, options={'HIDDEN'})
|
||||
operator = bpy.props.StringProperty(
|
||||
name="Operator",
|
||||
maxlen=64,
|
||||
options={'HIDDEN'},
|
||||
)
|
||||
|
||||
# XXX, not ideal
|
||||
preset_defines = [
|
||||
@ -322,12 +348,15 @@ class AddPresetOperator(AddPresetBase, bpy.types.Operator):
|
||||
properties_blacklist = bpy.types.Operator.bl_rna.properties.keys()
|
||||
|
||||
prefix, suffix = self.operator.split("_OT_", 1)
|
||||
operator_rna = getattr(getattr(bpy.ops, prefix.lower()), suffix).get_rna().bl_rna
|
||||
op = getattr(getattr(bpy.ops, prefix.lower()), suffix)
|
||||
operator_rna = op.get_rna().bl_rna
|
||||
del op
|
||||
|
||||
ret = []
|
||||
for prop_id, prop in operator_rna.properties.items():
|
||||
if (not (prop.is_hidden or prop.is_skip_save)) and prop_id not in properties_blacklist:
|
||||
ret.append("op.%s" % prop_id)
|
||||
if not (prop.is_hidden or prop.is_skip_save):
|
||||
if prop_id not in properties_blacklist:
|
||||
ret.append("op.%s" % prop_id)
|
||||
|
||||
return ret
|
||||
|
||||
|
@ -1,27 +1,23 @@
|
||||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
# ##### BEGIN GPL LICENSE BLOCK #####
|
||||
#
|
||||
# Script copyright (C) Campbell J Barton
|
||||
# This program is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 2
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 2
|
||||
# of the License, or (at your option) any later version.
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software Foundation,
|
||||
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software Foundation,
|
||||
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
#
|
||||
# ***** END GPL LICENCE BLOCK *****
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# <pep8 compliant>
|
||||
# <pep8-80 compliant>
|
||||
|
||||
# History
|
||||
#
|
||||
# Originally written by Matt Ebb
|
||||
|
||||
import bpy
|
||||
@ -46,8 +42,10 @@ def guess_player_path(preset):
|
||||
player_path = "djv_view"
|
||||
|
||||
if sys.platform == "darwin":
|
||||
# TODO, crummy supporting only 1 version, could find the newest installed version
|
||||
test_path = '/Applications/djv-0.8.2.app/Contents/Resources/bin/djv_view'
|
||||
# TODO, crummy supporting only 1 version,
|
||||
# could find the newest installed version
|
||||
test_path = ("/Applications/djv-0.8.2.app"
|
||||
"/Contents/Resources/bin/djv_view")
|
||||
if os.path.exists(test_path):
|
||||
player_path = test_path
|
||||
|
||||
@ -60,6 +58,9 @@ def guess_player_path(preset):
|
||||
elif preset == 'MPLAYER':
|
||||
player_path = "mplayer"
|
||||
|
||||
else:
|
||||
player_path = ""
|
||||
|
||||
return player_path
|
||||
|
||||
|
||||
@ -82,10 +83,10 @@ class PlayRenderedAnim(bpy.types.Operator):
|
||||
is_movie = rd.is_movie_format
|
||||
|
||||
# try and guess a command line if it doesn't exist
|
||||
if player_path == '':
|
||||
if player_path == "":
|
||||
player_path = guess_player_path(preset)
|
||||
|
||||
if is_movie == False and preset in ('FRAMECYCLER', 'RV', 'MPLAYER'):
|
||||
if is_movie == False and preset in {'FRAMECYCLER', 'RV', 'MPLAYER'}:
|
||||
# replace the number with '#'
|
||||
file_a = rd.frame_path(frame=0)
|
||||
|
||||
@ -95,11 +96,11 @@ class PlayRenderedAnim(bpy.types.Operator):
|
||||
|
||||
while len(file_a) == len(file_b):
|
||||
frame_tmp = (frame_tmp * 10) + 9
|
||||
print(frame_tmp)
|
||||
file_b = rd.frame_path(frame=frame_tmp)
|
||||
file_b = rd.frame_path(frame=int(frame_tmp / 10))
|
||||
|
||||
file = "".join((c if file_b[i] == c else "#") for i, c in enumerate(file_a))
|
||||
file = ("".join((c if file_b[i] == c else "#")
|
||||
for i, c in enumerate(file_a)))
|
||||
else:
|
||||
# works for movies and images
|
||||
file = rd.frame_path(frame=scene.frame_start)
|
||||
@ -109,10 +110,35 @@ class PlayRenderedAnim(bpy.types.Operator):
|
||||
cmd = [player_path]
|
||||
# extra options, fps controls etc.
|
||||
if preset == 'BLENDER24':
|
||||
# -----------------------------------------------------------------
|
||||
# Check blender is not 2.5x until it supports playback again
|
||||
try:
|
||||
process = subprocess.Popen([player_path, '--version'],
|
||||
stdout=subprocess.PIPE,
|
||||
)
|
||||
except:
|
||||
# ignore and allow the main execution to catch the problem.
|
||||
process = None
|
||||
|
||||
if process is not None:
|
||||
process.wait()
|
||||
out = process.stdout.read()
|
||||
process.stdout.close()
|
||||
out_split = out.strip().split()
|
||||
if out_split[0] == b'Blender':
|
||||
if not out_split[1].startswith(b'2.4'):
|
||||
self.report({'ERROR'},
|
||||
"Blender %s doesn't support playback: %r" %
|
||||
(out_split[1].decode(), player_path))
|
||||
return {'CANCELLED'}
|
||||
del out, out_split
|
||||
del process
|
||||
# -----------------------------------------------------------------
|
||||
|
||||
opts = ["-a", "-f", str(rd.fps), str(rd.fps_base), file]
|
||||
cmd.extend(opts)
|
||||
elif preset == 'DJV':
|
||||
opts = [file, "-playback_speed", str(rd.fps)]
|
||||
opts = [file, "-playback_speed", "%d" % int(rd.fps / rd.fps_base)]
|
||||
cmd.extend(opts)
|
||||
elif preset == 'FRAMECYCLER':
|
||||
opts = [file, "%d-%d" % (scene.frame_start, scene.frame_end)]
|
||||
@ -125,18 +151,26 @@ class PlayRenderedAnim(bpy.types.Operator):
|
||||
if is_movie:
|
||||
opts.append(file)
|
||||
else:
|
||||
opts.append("mf://%s" % file.replace("#", "?"))
|
||||
opts += ["-mf", "fps=%.4f" % (rd.fps / rd.fps_base)]
|
||||
opts += [("mf://%s" % file.replace("#", "?")),
|
||||
"-mf",
|
||||
"fps=%.4f" % (rd.fps / rd.fps_base),
|
||||
]
|
||||
|
||||
opts += ["-loop", "0", "-really-quiet", "-fs"]
|
||||
cmd.extend(opts)
|
||||
else: # 'CUSTOM'
|
||||
cmd.append(file)
|
||||
|
||||
# launch it
|
||||
print("Executing command:\n %r" % " ".join(cmd))
|
||||
|
||||
try:
|
||||
process = subprocess.Popen(cmd)
|
||||
except:
|
||||
pass
|
||||
#raise OSError("Couldn't find an external animation player.")
|
||||
except Exception as e:
|
||||
import traceback
|
||||
self.report({'ERROR'},
|
||||
"Couldn't run external animation player with command "
|
||||
"%r\n%s" % (" ".join(cmd), str(e)))
|
||||
return {'CANCELLED'}
|
||||
|
||||
return {'FINISHED'}
|
||||
|
@ -243,7 +243,7 @@ def testNewVecLs2DRotIsBetter(vecs, mat=-1, bestAreaSoFar = -1):
|
||||
|
||||
# Do this allong the way
|
||||
if mat != -1:
|
||||
v = vecs[i] = v*mat
|
||||
v = vecs[i] = mat * v
|
||||
x= v.x
|
||||
y= v.y
|
||||
if x<minx: minx= x
|
||||
@ -1064,7 +1064,7 @@ def main(context,
|
||||
f_uv = f.uv
|
||||
for j, v in enumerate(f.v):
|
||||
# XXX - note, between mathutils in 2.4 and 2.5 the order changed.
|
||||
f_uv[j][:] = (v.co * MatQuat).xy
|
||||
f_uv[j][:] = (MatQuat * v.co).xy
|
||||
|
||||
|
||||
if USER_SHARE_SPACE:
|
||||
|
@ -41,11 +41,9 @@ class DATA_PT_empty(DataButtonsPanel, bpy.types.Panel):
|
||||
layout.prop(ob, "empty_draw_type", text="Display")
|
||||
|
||||
if ob.empty_draw_type == 'IMAGE':
|
||||
# layout.template_image(ob, "data", None)
|
||||
layout.template_ID(ob, "data", open="image.open", unlink="image.unlink")
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.prop(ob, "color", text="Transparency", index=3, slider=True)
|
||||
layout.prop(ob, "color", text="Transparency", index=3, slider=True)
|
||||
row = layout.row(align=True)
|
||||
row.prop(ob, "empty_image_offset", text="Offset X", index=0)
|
||||
row.prop(ob, "empty_image_offset", text="Offset Y", index=1)
|
||||
|
@ -394,6 +394,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, bpy.types.Panel):
|
||||
col.operator("object.multires_higher_levels_delete", text="Delete Higher")
|
||||
col.operator("object.multires_reshape", text="Reshape")
|
||||
col.operator("object.multires_base_apply", text="Apply Base")
|
||||
col.prop(md, "use_subsurf_uv")
|
||||
col.prop(md, "show_only_control_edges")
|
||||
|
||||
layout.separator()
|
||||
|
@ -20,8 +20,6 @@
|
||||
import bpy
|
||||
from rna_prop_ui import PropertyPanel
|
||||
|
||||
# TODO, "color_range" not in the UI
|
||||
|
||||
|
||||
class WorldButtonsPanel():
|
||||
bl_space_type = 'PROPERTIES'
|
||||
@ -96,6 +94,10 @@ class WORLD_PT_world(WorldButtonsPanel, bpy.types.Panel):
|
||||
col.active = world.use_sky_blend
|
||||
row.column().prop(world, "ambient_color")
|
||||
|
||||
row = layout.row()
|
||||
row.prop(world, "exposure")
|
||||
row.prop(world, "color_range")
|
||||
|
||||
|
||||
class WORLD_PT_ambient_occlusion(WorldButtonsPanel, bpy.types.Panel):
|
||||
bl_label = "Ambient Occlusion"
|
||||
|
@ -198,6 +198,10 @@ class IMAGE_MT_uvs_transform(bpy.types.Menu):
|
||||
layout.operator("transform.rotate")
|
||||
layout.operator("transform.resize")
|
||||
|
||||
layout.separator()
|
||||
|
||||
layout.operator("transform.shear")
|
||||
|
||||
|
||||
class IMAGE_MT_uvs_snap(bpy.types.Menu):
|
||||
bl_label = "Snap"
|
||||
|
@ -61,7 +61,9 @@ class INFO_HT_header(bpy.types.Header):
|
||||
|
||||
layout.template_reports_banner()
|
||||
|
||||
layout.label(text=scene.statistics())
|
||||
row = layout.row(align=True)
|
||||
row.operator("wm.splash", text="", icon='BLENDER', emboss=False)
|
||||
row.label(text=scene.statistics())
|
||||
|
||||
# XXX: this should be right-aligned to the RHS of the region
|
||||
layout.operator("wm.window_fullscreen_toggle", icon='FULLSCREEN_ENTER', text="")
|
||||
|
@ -135,7 +135,7 @@ class NODE_MT_node(bpy.types.Menu):
|
||||
layout.operator("transform.resize")
|
||||
|
||||
layout.separator()
|
||||
|
||||
|
||||
layout.operator("node.duplicate_move")
|
||||
layout.operator("node.delete")
|
||||
layout.operator("node.delete_reconnect")
|
||||
|
@ -16,7 +16,7 @@
|
||||
#
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# <pep8 compliant>
|
||||
# <pep8-80 compliant>
|
||||
import bpy
|
||||
|
||||
|
||||
@ -33,19 +33,21 @@ class TEXT_HT_header(bpy.types.Header):
|
||||
row.template_header()
|
||||
|
||||
if context.area.show_menus:
|
||||
sub = row.row(align=True)
|
||||
sub.menu("TEXT_MT_view")
|
||||
sub.menu("TEXT_MT_text")
|
||||
row.menu("TEXT_MT_view")
|
||||
row.menu("TEXT_MT_text")
|
||||
|
||||
if text:
|
||||
sub.menu("TEXT_MT_edit")
|
||||
sub.menu("TEXT_MT_format")
|
||||
row.menu("TEXT_MT_edit")
|
||||
row.menu("TEXT_MT_format")
|
||||
|
||||
row.menu("TEXT_MT_templates")
|
||||
|
||||
if text and text.is_modified:
|
||||
row = layout.row()
|
||||
row.alert = True
|
||||
row.operator("text.resolve_conflict", text="", icon='HELP')
|
||||
sub = row.row()
|
||||
sub.alert = True
|
||||
sub.operator("text.resolve_conflict", text="", icon='HELP')
|
||||
|
||||
layout.template_ID(st, "text", new="text.new", unlink="text.unlink")
|
||||
row.template_ID(st, "text", new="text.new", unlink="text.unlink")
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.prop(st, "show_line_numbers", text="")
|
||||
@ -63,11 +65,13 @@ class TEXT_HT_header(bpy.types.Header):
|
||||
row = layout.row()
|
||||
if text.filepath:
|
||||
if text.is_dirty:
|
||||
row.label(text="File: *%s (unsaved)" % text.filepath)
|
||||
row.label(text="File: *%r (unsaved)" % text.filepath)
|
||||
else:
|
||||
row.label(text="File: %s" % text.filepath)
|
||||
row.label(text="File: %r" % text.filepath)
|
||||
else:
|
||||
row.label(text="Text: External" if text.library else "Text: Internal")
|
||||
row.label(text="Text: External"
|
||||
if text.library
|
||||
else "Text: Internal")
|
||||
|
||||
|
||||
class TEXT_PT_properties(bpy.types.Panel):
|
||||
@ -150,8 +154,12 @@ class TEXT_MT_view(bpy.types.Menu):
|
||||
|
||||
layout.separator()
|
||||
|
||||
layout.operator("text.move", text="Top of File").type = 'FILE_TOP'
|
||||
layout.operator("text.move", text="Bottom of File").type = 'FILE_BOTTOM'
|
||||
layout.operator("text.move",
|
||||
text="Top of File",
|
||||
).type = 'FILE_TOP'
|
||||
layout.operator("text.move",
|
||||
text="Bottom of File",
|
||||
).type = 'FILE_BOTTOM'
|
||||
|
||||
|
||||
class TEXT_MT_text(bpy.types.Menu):
|
||||
@ -185,19 +193,15 @@ class TEXT_MT_text(bpy.types.Menu):
|
||||
# XXX uiMenuItemO(head, 0, "text.refresh_pyconstraints");
|
||||
#endif
|
||||
|
||||
layout.separator()
|
||||
|
||||
layout.menu("TEXT_MT_templates")
|
||||
|
||||
|
||||
class TEXT_MT_templates(bpy.types.Menu):
|
||||
'''
|
||||
Creates the menu items by scanning scripts/templates
|
||||
'''
|
||||
bl_label = "Script Templates"
|
||||
bl_label = "Templates"
|
||||
|
||||
def draw(self, context):
|
||||
self.path_menu(bpy.utils.script_paths("templates"), "text.open", {"internal": True})
|
||||
self.path_menu(bpy.utils.script_paths("templates"),
|
||||
"text.open",
|
||||
{"internal": True},
|
||||
)
|
||||
|
||||
|
||||
class TEXT_MT_edit_select(bpy.types.Menu):
|
||||
@ -246,8 +250,12 @@ class TEXT_MT_edit_to3d(bpy.types.Menu):
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
layout.operator("text.to_3d_object", text="One Object").split_lines = False
|
||||
layout.operator("text.to_3d_object", text="One Object Per Line").split_lines = True
|
||||
layout.operator("text.to_3d_object",
|
||||
text="One Object",
|
||||
).split_lines = False
|
||||
layout.operator("text.to_3d_object",
|
||||
text="One Object Per Line",
|
||||
).split_lines = True
|
||||
|
||||
|
||||
class TEXT_MT_edit(bpy.types.Menu):
|
||||
|
@ -1020,7 +1020,6 @@ class USERPREF_PT_addons(bpy.types.Panel):
|
||||
for i in range(4 - tot_row):
|
||||
split.separator()
|
||||
|
||||
|
||||
# Append missing scripts
|
||||
# First collect scripts that are used but have no script file.
|
||||
module_names = {mod.__name__ for mod, info in addons}
|
||||
|
@ -54,21 +54,13 @@ class VIEW3D_HT_header(bpy.types.Header):
|
||||
sub.menu("VIEW3D_MT_object")
|
||||
|
||||
row = layout.row()
|
||||
# Contains buttons like Mode, Pivot, Manipulator, Layer, Mesh Select Mode...
|
||||
row.template_header_3D()
|
||||
|
||||
# do in C for now since these buttons cant be both toggle AND exclusive.
|
||||
'''
|
||||
if obj and obj.mode == 'EDIT' and obj.type == 'MESH':
|
||||
row_sub = row.row(align=True)
|
||||
row_sub.prop(toolsettings, "mesh_select_mode", text="", index=0, icon='VERTEXSEL')
|
||||
row_sub.prop(toolsettings, "mesh_select_mode", text="", index=1, icon='EDGESEL')
|
||||
row_sub.prop(toolsettings, "mesh_select_mode", text="", index=2, icon='FACESEL')
|
||||
'''
|
||||
|
||||
if obj:
|
||||
# Particle edit
|
||||
if obj.mode == 'PARTICLE_EDIT':
|
||||
row.prop(toolsettings.particle_edit, "select_mode", text="", expand=True, toggle=True)
|
||||
row.prop(toolsettings.particle_edit, "select_mode", text="", expand=True)
|
||||
|
||||
# Occlude geometry
|
||||
if view.viewport_shade in {'SOLID', 'SHADED', 'TEXTURED'} and (obj.mode == 'PARTICLE_EDIT' or (obj.mode == 'EDIT' and obj.type == 'MESH')):
|
||||
@ -87,19 +79,22 @@ class VIEW3D_HT_header(bpy.types.Header):
|
||||
row.prop(toolsettings, "proportional_edit_falloff", text="", icon_only=True)
|
||||
|
||||
# Snap
|
||||
snap_element = toolsettings.snap_element
|
||||
row = layout.row(align=True)
|
||||
row.prop(toolsettings, "use_snap", text="")
|
||||
row.prop(toolsettings, "snap_element", text="", icon_only=True)
|
||||
if toolsettings.snap_element != 'INCREMENT':
|
||||
if snap_element != 'INCREMENT':
|
||||
row.prop(toolsettings, "snap_target", text="")
|
||||
if obj and obj.mode == 'OBJECT':
|
||||
row.prop(toolsettings, "use_snap_align_rotation", text="")
|
||||
if toolsettings.snap_element == 'VOLUME':
|
||||
if obj:
|
||||
if obj.mode == 'OBJECT':
|
||||
row.prop(toolsettings, "use_snap_align_rotation", text="")
|
||||
elif obj.mode == 'EDIT':
|
||||
row.prop(toolsettings, "use_snap_self", text="")
|
||||
|
||||
if snap_element == 'VOLUME':
|
||||
row.prop(toolsettings, "use_snap_peel_object", text="")
|
||||
elif toolsettings.snap_element == 'FACE':
|
||||
elif snap_element == 'FACE':
|
||||
row.prop(toolsettings, "use_snap_project", text="")
|
||||
if toolsettings.use_snap_project and obj.mode == 'EDIT':
|
||||
row.prop(toolsettings, "use_snap_project_self", text="")
|
||||
|
||||
# OpenGL render
|
||||
row = layout.row(align=True)
|
||||
|
@ -58,6 +58,7 @@ def draw_gpencil_tools(context, layout):
|
||||
row = col.row()
|
||||
row.prop(context.tool_settings, "use_grease_pencil_sessions")
|
||||
|
||||
|
||||
# ********** default tools for objectmode ****************
|
||||
|
||||
class VIEW3D_PT_tools_objectmode(View3DPanel, bpy.types.Panel):
|
||||
@ -116,7 +117,8 @@ class VIEW3D_PT_tools_meshedit(View3DPanel, bpy.types.Panel):
|
||||
col.operator("transform.translate")
|
||||
col.operator("transform.rotate")
|
||||
col.operator("transform.resize", text="Scale")
|
||||
col.operator("transform.shrink_fatten", text="Along Normal")
|
||||
col.operator("transform.shrink_fatten", text="Shrink/Fatten")
|
||||
col.operator("transform.push_pull", text="Push/Pull")
|
||||
|
||||
col = layout.column(align=True)
|
||||
col.label(text="Deform:")
|
||||
|
@ -26,7 +26,7 @@ for obj in selection:
|
||||
# bpy.ops.export_scene.x3d(filepath=fn + ".x3d", use_selection=True)
|
||||
|
||||
obj.select = False
|
||||
|
||||
|
||||
print("written:", fn)
|
||||
|
||||
for obj in selection:
|
||||
|
49
release/scripts/templates/ui_menu.py
Normal file
49
release/scripts/templates/ui_menu.py
Normal file
@ -0,0 +1,49 @@
|
||||
import bpy
|
||||
|
||||
|
||||
class CustomMenu(bpy.types.Menu):
|
||||
bl_label = "Custom Menu"
|
||||
bl_idname = "OBJECT_MT_custom_menu"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
layout.operator("wm.open_mainfile")
|
||||
layout.operator("wm.save_as_mainfile").copy = True
|
||||
|
||||
layout.operator("object.shade_smooth")
|
||||
|
||||
layout.label(text="Hello world!", icon='WORLD_DATA')
|
||||
|
||||
# use an operator enum property to populate a submenu
|
||||
layout.operator_menu_enum("object.select_by_type",
|
||||
property="type",
|
||||
text="Select All by Type...",
|
||||
)
|
||||
|
||||
# call another menu
|
||||
layout.operator("wm.call_menu", text="Unwrap").name = "VIEW3D_MT_uv_map"
|
||||
|
||||
|
||||
def draw_item(self, context):
|
||||
layout = self.layout
|
||||
layout.menu(CustomMenu.bl_idname)
|
||||
|
||||
|
||||
def register():
|
||||
bpy.utils.register_class(CustomMenu)
|
||||
|
||||
# lets add ourselves to the main header
|
||||
bpy.types.INFO_HT_header.append(draw_item)
|
||||
|
||||
|
||||
def unregister():
|
||||
bpy.utils.unregister_class(CustomMenu)
|
||||
|
||||
bpy.types.INFO_HT_header.remove(draw_item)
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
||||
|
||||
# The menu can also be called from scripts
|
||||
bpy.ops.wm.call_menu(name=CustomMenu.bl_idname)
|
26
release/scripts/templates/ui_menu_simple.py
Normal file
26
release/scripts/templates/ui_menu_simple.py
Normal file
@ -0,0 +1,26 @@
|
||||
import bpy
|
||||
|
||||
|
||||
class SimpleCustomMenu(bpy.types.Menu):
|
||||
bl_label = "Simple Custom Menu"
|
||||
bl_idname = "OBJECT_MT_simple_custom_menu"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
layout.operator("wm.open_mainfile")
|
||||
layout.operator("wm.save_as_mainfile")
|
||||
|
||||
|
||||
def register():
|
||||
bpy.utils.register_class(SimpleCustomMenu)
|
||||
|
||||
|
||||
def unregister():
|
||||
bpy.utils.unregister_class(SimpleCustomMenu)
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
||||
|
||||
# The menu can also be called from scripts
|
||||
bpy.ops.wm.call_menu(name=SimpleCustomMenu.bl_idname)
|
@ -1,8 +1,9 @@
|
||||
import bpy
|
||||
|
||||
|
||||
class OBJECT_PT_hello(bpy.types.Panel):
|
||||
class HelloWorldPanel(bpy.types.Panel):
|
||||
bl_label = "Hello World Panel"
|
||||
bl_idname = "OBJECT_PT_hello"
|
||||
bl_space_type = "PROPERTIES"
|
||||
bl_region_type = "WINDOW"
|
||||
bl_context = "object"
|
||||
@ -22,11 +23,11 @@ class OBJECT_PT_hello(bpy.types.Panel):
|
||||
|
||||
|
||||
def register():
|
||||
bpy.utils.register_class(OBJECT_PT_hello)
|
||||
bpy.utils.register_class(HelloWorldPanel)
|
||||
|
||||
|
||||
def unregister():
|
||||
bpy.utils.unregister_class(OBJECT_PT_hello)
|
||||
bpy.utils.unregister_class(HelloWorldPanel)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
@ -53,7 +53,7 @@ extern "C" {
|
||||
/* can be left blank, otherwise a,b,c... etc with no quotes */
|
||||
#define BLENDER_VERSION_CHAR a
|
||||
/* alpha/beta/rc/release, docs use this */
|
||||
#define BLENDER_VERSION_CYCLE release
|
||||
#define BLENDER_VERSION_CYCLE beta
|
||||
|
||||
struct ListBase;
|
||||
struct MemFile;
|
||||
|
@ -105,6 +105,7 @@ typedef struct EffectorCache {
|
||||
/* precalculated for guides */
|
||||
struct GuideEffectorData *guide_data;
|
||||
float guide_loc[4], guide_dir[3], guide_radius;
|
||||
float velocity[3];
|
||||
|
||||
float frame;
|
||||
int flag;
|
||||
|
@ -279,6 +279,10 @@ if(WITH_IMAGE_CINEON)
|
||||
add_definitions(-DWITH_CINEON)
|
||||
endif()
|
||||
|
||||
if(WITH_IMAGE_FRAMESERVER)
|
||||
add_definitions(-DWITH_FRAMESERVER)
|
||||
endif()
|
||||
|
||||
if(WITH_IMAGE_HDR)
|
||||
add_definitions(-DWITH_HDR)
|
||||
endif()
|
||||
|
@ -22,6 +22,7 @@ incs += ' ' + env['BF_ZLIB_INC']
|
||||
defs = [ 'GLEW_STATIC' ]
|
||||
|
||||
defs.append('WITH_SMOKE') # TODO, make optional
|
||||
defs.append('WITH_FRAMESERVER') # TODO, make optional
|
||||
|
||||
if env['WITH_BF_PYTHON']:
|
||||
incs += ' ../python'
|
||||
|
@ -1325,6 +1325,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo
|
||||
QUATCOPY((float *)&varray[elementsize*curface*3+offset+elementsize*2], tang);
|
||||
offset += sizeof(float)*4;
|
||||
}
|
||||
(void)offset;
|
||||
}
|
||||
curface++;
|
||||
if(mface->v4) {
|
||||
@ -1365,6 +1366,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo
|
||||
QUATCOPY((float *)&varray[elementsize*curface*3+offset+elementsize*2], tang);
|
||||
offset += sizeof(float)*4;
|
||||
}
|
||||
(void)offset;
|
||||
}
|
||||
curface++;
|
||||
i++;
|
||||
|
@ -466,7 +466,6 @@ static void layerInterp_mdisps(void **sources, float *UNUSED(weights),
|
||||
MDisps tris[2];
|
||||
int vindex[4] = {0};
|
||||
|
||||
S = 0;
|
||||
for(i = 0; i < 2; i++)
|
||||
for(y = 0; y < 4; y++)
|
||||
for(x = 0; x < 4; x++)
|
||||
|
@ -241,6 +241,16 @@ static void precalculate_effector(EffectorCache *eff)
|
||||
}
|
||||
else if(eff->psys)
|
||||
psys_update_particle_tree(eff->psys, eff->scene->r.cfra);
|
||||
|
||||
/* Store object velocity */
|
||||
if(eff->ob) {
|
||||
float old_vel[3];
|
||||
|
||||
where_is_object_time(eff->scene, eff->ob, cfra - 1.0f);
|
||||
copy_v3_v3(old_vel, eff->ob->obmat[3]);
|
||||
where_is_object_time(eff->scene, eff->ob, cfra);
|
||||
sub_v3_v3v3(eff->velocity, eff->ob->obmat[3], old_vel);
|
||||
}
|
||||
}
|
||||
static EffectorCache *new_effector_cache(Scene *scene, Object *ob, ParticleSystem *psys, PartDeflect *pd)
|
||||
{
|
||||
@ -680,10 +690,6 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
|
||||
Object *ob = eff->ob;
|
||||
Object obcopy = *ob;
|
||||
|
||||
/* XXX this is not thread-safe, but used from multiple threads by
|
||||
particle system */
|
||||
where_is_object_time(eff->scene, ob, cfra);
|
||||
|
||||
/* use z-axis as normal*/
|
||||
normalize_v3_v3(efd->nor, ob->obmat[2]);
|
||||
|
||||
@ -702,13 +708,8 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
|
||||
VECCOPY(efd->loc, ob->obmat[3]);
|
||||
}
|
||||
|
||||
if(real_velocity) {
|
||||
VECCOPY(efd->vel, ob->obmat[3]);
|
||||
|
||||
where_is_object_time(eff->scene, ob, cfra - 1.0f);
|
||||
|
||||
sub_v3_v3v3(efd->vel, efd->vel, ob->obmat[3]);
|
||||
}
|
||||
if(real_velocity)
|
||||
copy_v3_v3(efd->vel, eff->velocity);
|
||||
|
||||
*eff->ob = obcopy;
|
||||
|
||||
|
@ -550,7 +550,7 @@ Material *material_pop_id(ID *id, int index)
|
||||
Material **mat;
|
||||
|
||||
if(index + 1 != (*totcol))
|
||||
memmove((*matar), (*matar) + 1, sizeof(void *) * ((*totcol) - (index + 1)));
|
||||
memmove((*matar)+index, (*matar)+(index+1), sizeof(void *) * ((*totcol) - (index + 1)));
|
||||
|
||||
(*totcol)--;
|
||||
|
||||
|
@ -465,12 +465,13 @@ static DerivedMesh *multires_dm_create_local(Object *ob, DerivedMesh *dm, int lv
|
||||
return multires_dm_create_from_derived(&mmd, 1, dm, ob, 0, 0);
|
||||
}
|
||||
|
||||
static DerivedMesh *subsurf_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int simple, int optimal)
|
||||
static DerivedMesh *subsurf_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int simple, int optimal, int plain_uv)
|
||||
{
|
||||
SubsurfModifierData smd= {{NULL}};
|
||||
|
||||
smd.levels = smd.renderLevels = lvl;
|
||||
smd.flags |= eSubsurfModifierFlag_SubsurfUv;
|
||||
if(!plain_uv)
|
||||
smd.flags |= eSubsurfModifierFlag_SubsurfUv;
|
||||
if(simple)
|
||||
smd.subdivType = ME_SIMPLE_SUBSURF;
|
||||
if(optimal)
|
||||
@ -591,7 +592,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
|
||||
/* subdivide the mesh to highest level without displacements */
|
||||
cddm = CDDM_from_mesh(me, NULL);
|
||||
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
|
||||
origdm = subsurf_dm_create_local(ob, cddm, totlvl, 0, 0);
|
||||
origdm = subsurf_dm_create_local(ob, cddm, totlvl, 0, 0, mmd->flags & eMultiresModifierFlag_PlainUv);
|
||||
cddm->release(cddm);
|
||||
|
||||
/* calc disps */
|
||||
@ -626,7 +627,7 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
|
||||
/* create subsurf DM from original mesh at high level */
|
||||
cddm = CDDM_from_mesh(me, NULL);
|
||||
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
|
||||
highdm = subsurf_dm_create_local(ob, cddm, totlvl, simple, 0);
|
||||
highdm = subsurf_dm_create_local(ob, cddm, totlvl, simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv);
|
||||
|
||||
/* create multires DM from original mesh at low level */
|
||||
lowdm = multires_dm_create_local(ob, cddm, lvl, lvl, simple);
|
||||
@ -830,7 +831,7 @@ static void multiresModifier_update(DerivedMesh *dm)
|
||||
else cddm = CDDM_from_mesh(me, NULL);
|
||||
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
|
||||
|
||||
highdm = subsurf_dm_create_local(ob, cddm, totlvl, mmd->simple, 0);
|
||||
highdm = subsurf_dm_create_local(ob, cddm, totlvl, mmd->simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv);
|
||||
|
||||
/* create multires DM from original mesh and displacements */
|
||||
lowdm = multires_dm_create_local(ob, cddm, lvl, totlvl, mmd->simple);
|
||||
@ -884,7 +885,7 @@ static void multiresModifier_update(DerivedMesh *dm)
|
||||
else cddm = CDDM_from_mesh(me, NULL);
|
||||
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
|
||||
|
||||
subdm = subsurf_dm_create_local(ob, cddm, mmd->totlvl, mmd->simple, 0);
|
||||
subdm = subsurf_dm_create_local(ob, cddm, mmd->totlvl, mmd->simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv);
|
||||
cddm->release(cddm);
|
||||
|
||||
multiresModifier_disp_run(dm, me, 1, 0, subdm->getGridData(subdm), mmd->totlvl);
|
||||
@ -927,7 +928,8 @@ DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, int loca
|
||||
return dm;
|
||||
|
||||
result = subsurf_dm_create_local(ob, dm, lvl,
|
||||
mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges);
|
||||
mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges,
|
||||
mmd->flags & eMultiresModifierFlag_PlainUv);
|
||||
|
||||
if(!local_mmd) {
|
||||
ccgdm = (CCGDerivedMesh*)result;
|
||||
@ -1633,7 +1635,7 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
|
||||
MEM_freeN(vertCos);
|
||||
|
||||
/* scaled ccgDM for tangent space of object with applied scale */
|
||||
dm= subsurf_dm_create_local(ob, cddm, high_mmd.totlvl, high_mmd.simple, 0);
|
||||
dm= subsurf_dm_create_local(ob, cddm, high_mmd.totlvl, high_mmd.simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv);
|
||||
cddm->release(cddm);
|
||||
|
||||
/*numGrids= dm->getNumGrids(dm);*/ /*UNUSED*/
|
||||
|
@ -2373,7 +2373,7 @@ static void RVBlurBitmap2_float ( float* map, int width,int height,
|
||||
/* Blancmange (bmange@airdmhor.gen.nz) */
|
||||
|
||||
k = -1.0f/(2.0f*(float)M_PI*blur*blur);
|
||||
fval=0;
|
||||
|
||||
for (ix = 0;ix< halfWidth;ix++){
|
||||
weight = (float)exp(k*(ix*ix));
|
||||
filter[halfWidth - ix] = weight;
|
||||
|
@ -400,7 +400,13 @@ Text *add_text(const char *file, const char *relpath)
|
||||
llen++;
|
||||
}
|
||||
|
||||
if (llen!=0 || ta->nlines==0) {
|
||||
/* create new line in cases:
|
||||
- rest of line (if last line in file hasn't got \n terminator).
|
||||
in this case content of such line would be used to fill text line buffer
|
||||
- file is empty. in this case new line is needed to start editing from.
|
||||
- last characted in buffer is \n. in this case new line is needed to
|
||||
deal with newline at end of file. (see [#28087]) (sergey) */
|
||||
if (llen!=0 || ta->nlines==0 || buffer[len-1]=='\n') {
|
||||
tmp= (TextLine*) MEM_mallocN(sizeof(TextLine), "textline");
|
||||
tmp->line= (char*) MEM_mallocN(llen+1, "textline_string");
|
||||
tmp->format= NULL;
|
||||
@ -1417,6 +1423,8 @@ void txt_insert_buf(Text *text, const char *in_buffer)
|
||||
}
|
||||
|
||||
undoing= u;
|
||||
|
||||
(void)count;
|
||||
}
|
||||
|
||||
/******************/
|
||||
|
@ -105,13 +105,18 @@ bMovieHandle *BKE_get_movie_handle(int imtype)
|
||||
mh.get_movie_path = filepath_ffmpeg;
|
||||
}
|
||||
#endif
|
||||
#ifdef WITH_FRAMESERVER
|
||||
if (imtype == R_FRAMESERVER) {
|
||||
mh.start_movie = start_frameserver;
|
||||
mh.append_movie = append_frameserver;
|
||||
mh.end_movie = end_frameserver;
|
||||
mh.get_next_frame = frameserver_loop;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/* incase all above are disabled */
|
||||
(void)imtype;
|
||||
|
||||
return &mh;
|
||||
}
|
||||
|
||||
|
@ -22,6 +22,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#ifdef WITH_FRAMESERVER
|
||||
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
@ -381,3 +382,4 @@ void end_frameserver(void)
|
||||
shutdown_socket_system();
|
||||
}
|
||||
|
||||
#endif /* WITH_FRAMESERVER */
|
||||
|
@ -37,12 +37,36 @@ MaterialsExporter::MaterialsExporter(COLLADASW::StreamWriter *sw): COLLADASW::Li
|
||||
|
||||
void MaterialsExporter::exportMaterials(Scene *sce, bool export_selected)
|
||||
{
|
||||
openLibrary();
|
||||
if(hasMaterials(sce)) {
|
||||
openLibrary();
|
||||
|
||||
MaterialFunctor mf;
|
||||
mf.forEachMaterialInScene<MaterialsExporter>(sce, *this, export_selected);
|
||||
MaterialFunctor mf;
|
||||
mf.forEachMaterialInScene<MaterialsExporter>(sce, *this, export_selected);
|
||||
|
||||
closeLibrary();
|
||||
closeLibrary();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool MaterialsExporter::hasMaterials(Scene *sce)
|
||||
{
|
||||
Base *base = (Base *)sce->base.first;
|
||||
|
||||
while(base) {
|
||||
Object *ob= base->object;
|
||||
int a;
|
||||
for(a = 0; a < ob->totcol; a++)
|
||||
{
|
||||
Material *ma = give_current_material(ob, a+1);
|
||||
|
||||
// no material, but check all of the slots
|
||||
if (!ma) continue;
|
||||
|
||||
return true;
|
||||
}
|
||||
base= base->next;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void MaterialsExporter::operator()(Material *ma, Object *ob)
|
||||
|
@ -51,6 +51,9 @@ public:
|
||||
MaterialsExporter(COLLADASW::StreamWriter *sw);
|
||||
void exportMaterials(Scene *sce, bool export_selected);
|
||||
void operator()(Material *ma, Object *ob);
|
||||
|
||||
private:
|
||||
bool hasMaterials(Scene *sce);
|
||||
};
|
||||
|
||||
// used in forEachMaterialInScene
|
||||
|
@ -1478,10 +1478,8 @@ static int armature_select_linked_invoke(bContext *C, wmOperator *op, wmEvent *e
|
||||
bArmature *arm;
|
||||
EditBone *bone, *curBone, *next;
|
||||
int extend= RNA_boolean_get(op->ptr, "extend");
|
||||
ARegion *ar;
|
||||
Object *obedit= CTX_data_edit_object(C);
|
||||
arm= obedit->data;
|
||||
ar= CTX_wm_region(C);
|
||||
|
||||
view3d_operator_needs_opengl(C);
|
||||
|
||||
|
@ -39,6 +39,7 @@ struct Tex;
|
||||
struct bContext;
|
||||
struct bNode;
|
||||
struct ID;
|
||||
struct ScrArea;
|
||||
|
||||
/* drawnode.c */
|
||||
void ED_init_node_butfuncs(void);
|
||||
@ -51,6 +52,8 @@ void ED_node_generic_update(struct Main *bmain, struct bNodeTree *ntree, struct
|
||||
void ED_node_shader_default(struct Material *ma);
|
||||
void ED_node_composit_default(struct Scene *sce);
|
||||
void ED_node_texture_default(struct Tex *tex);
|
||||
void ED_node_link_intersect_test(struct ScrArea *sa, int test);
|
||||
void ED_node_link_insert(struct ScrArea *sa);
|
||||
|
||||
/* node ops.c */
|
||||
void ED_operatormacros_node(void);
|
||||
|
@ -1879,7 +1879,6 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
|
||||
if(but->autocomplete_func || data->searchbox) {
|
||||
changed= ui_textedit_autocomplete(C, but, data);
|
||||
update= 1; /* do live update for tab key */
|
||||
retval= WM_UI_HANDLER_BREAK;
|
||||
}
|
||||
/* the hotkey here is not well defined, was G.qual so we check all */
|
||||
else if(event->shift || event->ctrl || event->alt || event->oskey) {
|
||||
@ -2325,8 +2324,8 @@ static float ui_numedit_apply_snapf(uiBut *but, float tempf, float softmin, floa
|
||||
if(fac != 1.0f) {
|
||||
/* snap in unit-space */
|
||||
tempf /= fac;
|
||||
softmin /= fac;
|
||||
softmax /= fac;
|
||||
/* softmin /= fac; */ /* UNUSED */
|
||||
/* softmax /= fac; */ /* UNUSED */
|
||||
softrange /= fac;
|
||||
}
|
||||
|
||||
@ -3469,13 +3468,13 @@ static int ui_numedit_but_CURVE(uiBut *but, uiHandleButtonData *data, int snap,
|
||||
CurveMapping *cumap= (CurveMapping*)but->poin;
|
||||
CurveMap *cuma= cumap->cm+cumap->cur;
|
||||
CurveMapPoint *cmp= cuma->curve;
|
||||
float fx, fy, zoomx, zoomy, offsx, offsy;
|
||||
float fx, fy, zoomx, zoomy /*, offsx, offsy */ /* UNUSED */;
|
||||
int a, changed= 0;
|
||||
|
||||
zoomx= (but->x2-but->x1)/(cumap->curr.xmax-cumap->curr.xmin);
|
||||
zoomy= (but->y2-but->y1)/(cumap->curr.ymax-cumap->curr.ymin);
|
||||
offsx= cumap->curr.xmin;
|
||||
offsy= cumap->curr.ymin;
|
||||
/* offsx= cumap->curr.xmin; */
|
||||
/* offsy= cumap->curr.ymin; */
|
||||
|
||||
if(snap) {
|
||||
float d[2];
|
||||
|
@ -149,10 +149,10 @@ typedef struct uiLayoutItemBx {
|
||||
uiBut *roundbox;
|
||||
} uiLayoutItemBx;
|
||||
|
||||
typedef struct uiLayoutItemSplt {
|
||||
typedef struct uiLayoutItemSplit {
|
||||
uiLayout litem;
|
||||
float percentage;
|
||||
} uiLayoutItemSplt;
|
||||
} uiLayoutItemSplit;
|
||||
|
||||
typedef struct uiLayoutItemRoot {
|
||||
uiLayout litem;
|
||||
@ -1615,7 +1615,7 @@ static void ui_litem_layout_row(uiLayout *litem)
|
||||
int x, y, w, tot, totw, neww, itemw, minw, itemh, offset;
|
||||
int fixedw, freew, fixedx, freex, flag= 0, lastw= 0;
|
||||
|
||||
x= litem->x;
|
||||
/* x= litem->x; */ /* UNUSED */
|
||||
y= litem->y;
|
||||
w= litem->w;
|
||||
totw= 0;
|
||||
@ -2020,7 +2020,7 @@ static void ui_litem_estimate_split(uiLayout *litem)
|
||||
|
||||
static void ui_litem_layout_split(uiLayout *litem)
|
||||
{
|
||||
uiLayoutItemSplt *split= (uiLayoutItemSplt*)litem;
|
||||
uiLayoutItemSplit *split= (uiLayoutItemSplit*)litem;
|
||||
uiItem *item;
|
||||
float percentage;
|
||||
const int tot= BLI_countlist(&litem->items);
|
||||
@ -2242,9 +2242,9 @@ uiLayout *uiLayoutOverlap(uiLayout *layout)
|
||||
|
||||
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align)
|
||||
{
|
||||
uiLayoutItemSplt *split;
|
||||
uiLayoutItemSplit *split;
|
||||
|
||||
split= MEM_callocN(sizeof(uiLayoutItemSplt), "uiLayoutItemSplt");
|
||||
split= MEM_callocN(sizeof(uiLayoutItemSplit), "uiLayoutItemSplit");
|
||||
split->litem.item.type= ITEM_LAYOUT_SPLIT;
|
||||
split->litem.root= layout->root;
|
||||
split->litem.align= align;
|
||||
|
@ -575,8 +575,8 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, rcti *rect)
|
||||
ui_draw_tria_rect(&itemrect, 'h');
|
||||
else
|
||||
ui_draw_tria_rect(&itemrect, 'v');
|
||||
|
||||
|
||||
|
||||
(void)ofsx;
|
||||
}
|
||||
|
||||
/************************** panel alignment *************************/
|
||||
|
@ -484,6 +484,17 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (ELEM(but->type, MENU, PULLDOWN)) {
|
||||
if ((U.flag & USER_TOOLTIPS_PYTHON) == 0) {
|
||||
if(but->menu_create_func && WM_menutype_contains((MenuType *)but->poin)) {
|
||||
MenuType *mt= (MenuType *)but->poin;
|
||||
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Python: %s", mt->idname);
|
||||
data->color[data->totline]= 0x888888;
|
||||
data->totline++;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
assert(data->totline < MAX_TOOLTIP_LINES);
|
||||
|
||||
|
@ -851,7 +851,7 @@ uiLayout *uiTemplateModifier(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
||||
|
||||
/* verify we have valid data */
|
||||
if(!RNA_struct_is_a(ptr->type, &RNA_Modifier)) {
|
||||
RNA_warning("uiTemplateModifier: expected modifier on object.\n");
|
||||
RNA_warning("uiTemplateModifier: Expected modifier on object.\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -859,7 +859,7 @@ uiLayout *uiTemplateModifier(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
||||
md= ptr->data;
|
||||
|
||||
if(!ob || !(GS(ob->id.name) == ID_OB)) {
|
||||
RNA_warning("uiTemplateModifier: expected modifier on object.\n");
|
||||
RNA_warning("uiTemplateModifier: Expected modifier on object.\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -976,9 +976,6 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con)
|
||||
block= uiLayoutGetBlock(box);
|
||||
|
||||
/* Draw constraint header */
|
||||
|
||||
/* rounded header */
|
||||
// rb_col= (con->flag & CONSTRAINT_ACTIVE)?50:20; // UNUSED
|
||||
|
||||
/* open/close */
|
||||
uiBlockSetEmboss(block, UI_EMBOSSN);
|
||||
@ -1083,7 +1080,7 @@ uiLayout *uiTemplateConstraint(uiLayout *layout, PointerRNA *ptr)
|
||||
|
||||
/* verify we have valid data */
|
||||
if(!RNA_struct_is_a(ptr->type, &RNA_Constraint)) {
|
||||
RNA_warning("uiTemplateConstraint: expected constraint on object.\n");
|
||||
RNA_warning("uiTemplateConstraint: Expected constraint on object.\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -1091,7 +1088,7 @@ uiLayout *uiTemplateConstraint(uiLayout *layout, PointerRNA *ptr)
|
||||
con= ptr->data;
|
||||
|
||||
if(!ob || !(GS(ob->id.name) == ID_OB)) {
|
||||
RNA_warning("uiTemplateConstraint: expected constraint on object.\n");
|
||||
RNA_warning("uiTemplateConstraint: Expected constraint on object.\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -1137,7 +1134,7 @@ void uiTemplatePreview(uiLayout *layout, ID *id, int show_buttons, ID *parent, M
|
||||
PointerRNA texture_ptr;
|
||||
|
||||
if(id && !ELEM4(GS(id->name), ID_MA, ID_TE, ID_WO, ID_LA)) {
|
||||
RNA_warning("uiTemplatePreview: expected ID of type material, texture, lamp or world.\n");
|
||||
RNA_warning("uiTemplatePreview: Expected ID of type material, texture, lamp or world.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -2177,14 +2174,14 @@ void uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *
|
||||
if(prop) {
|
||||
type= RNA_property_type(prop);
|
||||
if(type != PROP_COLLECTION) {
|
||||
RNA_warning("uiTemplateList: expected collection property.\n");
|
||||
RNA_warning("uiTemplateList: Expected collection property.\n");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
activetype= RNA_property_type(activeprop);
|
||||
if(activetype != PROP_INT) {
|
||||
RNA_warning("uiTemplateList: expected integer property.\n");
|
||||
RNA_warning("uiTemplateList: Expected integer property.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -2206,7 +2203,7 @@ void uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *
|
||||
/* create list items */
|
||||
RNA_PROP_BEGIN(ptr, itemptr, prop) {
|
||||
/* create button */
|
||||
if(i == 9)
|
||||
if(!(i % 9))
|
||||
row= uiLayoutRow(col, 0);
|
||||
|
||||
icon= list_item_icon_get(C, &itemptr, rnaicon, 1);
|
||||
@ -2221,7 +2218,6 @@ void uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *
|
||||
}
|
||||
else if(listtype == 'c') {
|
||||
/* compact layout */
|
||||
found= 0;
|
||||
|
||||
row= uiLayoutRow(layout, 1);
|
||||
|
||||
|
@ -1115,10 +1115,11 @@ void init_userdef_do_versions(void)
|
||||
}
|
||||
if(U.pad_rot_angle==0)
|
||||
U.pad_rot_angle= 15;
|
||||
|
||||
if(U.flag & USER_CUSTOM_RANGE)
|
||||
vDM_ColorBand_store(&U.coba_weight); /* signal for derivedmesh to use colorband */
|
||||
|
||||
|
||||
/* signal for derivedmesh to use colorband */
|
||||
/* run incase this was on and is now off in the user prefs [#28096] */
|
||||
vDM_ColorBand_store((U.flag & USER_CUSTOM_RANGE) ? (&U.coba_weight):NULL);
|
||||
|
||||
if (bmain->versionfile <= 191) {
|
||||
strcpy(U.plugtexdir, U.textudir);
|
||||
strcpy(U.sounddir, "/");
|
||||
|
@ -806,14 +806,14 @@ static int object_delete_exec(bContext *C, wmOperator *UNUSED(op))
|
||||
{
|
||||
Main *bmain= CTX_data_main(C);
|
||||
Scene *scene= CTX_data_scene(C);
|
||||
int islamp= 0;
|
||||
/* int islamp= 0; */ /* UNUSED */
|
||||
|
||||
if(CTX_data_edit_object(C))
|
||||
return OPERATOR_CANCELLED;
|
||||
|
||||
CTX_DATA_BEGIN(C, Base*, base, selected_bases) {
|
||||
|
||||
if(base->object->type==OB_LAMP) islamp= 1;
|
||||
/* if(base->object->type==OB_LAMP) islamp= 1; */
|
||||
|
||||
/* deselect object -- it could be used in other scenes */
|
||||
base->object->flag &= ~SELECT;
|
||||
|
@ -2162,16 +2162,20 @@ static int game_property_copy_exec(bContext *C, wmOperator *op)
|
||||
} CTX_DATA_END;
|
||||
}
|
||||
}
|
||||
else if (ELEM(type, COPY_PROPERTIES_REPLACE, COPY_PROPERTIES_MERGE)) {
|
||||
|
||||
else {
|
||||
CTX_DATA_BEGIN(C, Object*, ob_iter, selected_editable_objects) {
|
||||
if (ob != ob_iter) {
|
||||
if (ob->data != ob_iter->data){
|
||||
if (type == 2) {/* merge */
|
||||
if (type == COPY_PROPERTIES_REPLACE)
|
||||
copy_properties( &ob_iter->prop, &ob->prop );
|
||||
|
||||
/* merge - the default when calling with no argument */
|
||||
else {
|
||||
for(prop = ob->prop.first; prop; prop= prop->next ) {
|
||||
set_ob_property(ob_iter, prop);
|
||||
}
|
||||
} else /* replace */
|
||||
copy_properties( &ob_iter->prop, &ob->prop );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -108,7 +108,7 @@ void OBJECT_OT_material_slot_add(wmOperatorType *ot)
|
||||
/* identifiers */
|
||||
ot->name= "Add Material Slot";
|
||||
ot->idname= "OBJECT_OT_material_slot_add";
|
||||
ot->description="Add a new material slot or duplicate the selected one";
|
||||
ot->description="Add a new material slot";
|
||||
|
||||
/* api callbacks */
|
||||
ot->exec= material_slot_add_exec;
|
||||
|
@ -1869,10 +1869,17 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
|
||||
else {
|
||||
/* check cyclic */
|
||||
if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) {
|
||||
if(link->fromnode->flag & SELECT)
|
||||
th_col1= TH_EDGE_SELECT;
|
||||
if(link->tonode->flag & SELECT)
|
||||
th_col2= TH_EDGE_SELECT;
|
||||
/* special indicated link, on drop-node */
|
||||
if(link->flag & NODE_LINKFLAG_HILITE) {
|
||||
th_col1= th_col2= TH_ACTIVE;
|
||||
}
|
||||
else {
|
||||
/* regular link */
|
||||
if(link->fromnode->flag & SELECT)
|
||||
th_col1= TH_EDGE_SELECT;
|
||||
if(link->tonode->flag & SELECT)
|
||||
th_col2= TH_EDGE_SELECT;
|
||||
}
|
||||
do_shaded= 1;
|
||||
do_triple= 1;
|
||||
}
|
||||
|
@ -781,14 +781,15 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
|
||||
iconbutw, UI_UNIT_Y, NULL, 0.0, 0.0, 1.0, 0.5, "");
|
||||
}
|
||||
{ /* always hide/reveal unused sockets */
|
||||
int shade;
|
||||
// XXX re-enable
|
||||
/* int shade;
|
||||
if(node_has_hidden_sockets(node))
|
||||
shade= -40;
|
||||
else
|
||||
shade= -90; */
|
||||
|
||||
iconofs-=iconbutw;
|
||||
// XXX re-enable
|
||||
/*if(node_has_hidden_sockets(node))
|
||||
shade= -40;
|
||||
else*/
|
||||
shade= -90;
|
||||
|
||||
uiDefIconBut(node->block, LABEL, B_REDR, ICON_PLUS, iconofs, rct->ymax-NODE_DY,
|
||||
iconbutw, UI_UNIT_Y, NULL, 0.0, 0.0, 1.0, 0.5, "");
|
||||
}
|
||||
|
@ -1101,7 +1101,7 @@ void NODE_OT_backimage_move(wmOperatorType *ot)
|
||||
ot->cancel= snode_bg_viewmove_cancel;
|
||||
|
||||
/* flags */
|
||||
ot->flag= OPTYPE_BLOCKING;
|
||||
ot->flag= OPTYPE_BLOCKING|OPTYPE_GRAB_POINTER;
|
||||
}
|
||||
|
||||
static int backimage_zoom(bContext *C, wmOperator *op)
|
||||
@ -2216,6 +2216,12 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
|
||||
/* we might need to remove a link */
|
||||
if(in_out==SOCK_OUT)
|
||||
node_remove_extra_links(snode, link->tosock, link);
|
||||
|
||||
/* when linking to group outputs, update the socket type */
|
||||
/* XXX this should all be part of a generic update system */
|
||||
if (!link->tonode) {
|
||||
link->tosock->type = link->fromsock->type;
|
||||
}
|
||||
}
|
||||
else if (outside_group_rect(snode) && (link->tonode || link->fromnode)) {
|
||||
/* automatically add new group socket */
|
||||
@ -2492,6 +2498,151 @@ void NODE_OT_links_cut(wmOperatorType *ot)
|
||||
RNA_def_int(ot->srna, "cursor", BC_KNIFECURSOR, 0, INT_MAX, "Cursor", "", 0, INT_MAX);
|
||||
}
|
||||
|
||||
/* ********************* automatic node insert on dragging ******************* */
|
||||
|
||||
/* assumes sockets in list */
|
||||
static bNodeSocket *socket_best_match(ListBase *sockets, int type)
|
||||
{
|
||||
bNodeSocket *sock;
|
||||
|
||||
/* first, match type */
|
||||
for(sock= sockets->first; sock; sock= sock->next)
|
||||
if(!(sock->flag & SOCK_HIDDEN))
|
||||
if(type == sock->type)
|
||||
return sock;
|
||||
|
||||
/* then just use first unhidden socket */
|
||||
for(sock= sockets->first; sock; sock= sock->next)
|
||||
if(!(sock->flag & SOCK_HIDDEN))
|
||||
return sock;
|
||||
|
||||
/* OK, let's unhide proper one */
|
||||
for(sock= sockets->first; sock; sock= sock->next) {
|
||||
if(type == sock->type) {
|
||||
sock->flag &= ~SOCK_HIDDEN;
|
||||
return sock;
|
||||
}
|
||||
}
|
||||
|
||||
/* just the first */
|
||||
sock= sockets->first;
|
||||
sock->flag &= ~SOCK_HIDDEN;
|
||||
|
||||
return sockets->first;
|
||||
}
|
||||
|
||||
/* prevent duplicate testing code below */
|
||||
static SpaceNode *ed_node_link_conditions(ScrArea *sa, bNode **select)
|
||||
{
|
||||
SpaceNode *snode= sa?sa->spacedata.first:NULL;
|
||||
bNode *node;
|
||||
bNodeLink *link;
|
||||
|
||||
/* no unlucky accidents */
|
||||
if(sa==NULL || sa->spacetype!=SPACE_NODE) return NULL;
|
||||
|
||||
*select= NULL;
|
||||
|
||||
for(node= snode->edittree->nodes.first; node; node= node->next) {
|
||||
if(node->flag & SELECT) {
|
||||
if(*select)
|
||||
break;
|
||||
else
|
||||
*select= node;
|
||||
}
|
||||
}
|
||||
/* only one selected */
|
||||
if(node || *select==NULL) return NULL;
|
||||
|
||||
/* correct node */
|
||||
if((*select)->inputs.first==NULL || (*select)->outputs.first==NULL) return NULL;
|
||||
|
||||
/* test node for links */
|
||||
for(link= snode->edittree->links.first; link; link=link->next) {
|
||||
if(link->tonode == *select || link->fromnode == *select)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return snode;
|
||||
}
|
||||
|
||||
/* assumes link with NODE_LINKFLAG_HILITE set */
|
||||
void ED_node_link_insert(ScrArea *sa)
|
||||
{
|
||||
bNode *node, *select;
|
||||
SpaceNode *snode= ed_node_link_conditions(sa, &select);
|
||||
bNodeLink *link;
|
||||
bNodeSocket *sockto;
|
||||
|
||||
if(snode==NULL) return;
|
||||
|
||||
/* get the link */
|
||||
for(link= snode->edittree->links.first; link; link=link->next)
|
||||
if(link->flag & NODE_LINKFLAG_HILITE)
|
||||
break;
|
||||
|
||||
if(link) {
|
||||
node= link->tonode;
|
||||
sockto= link->tosock;
|
||||
|
||||
link->tonode= select;
|
||||
link->tosock= socket_best_match(&select->inputs, link->fromsock->type);
|
||||
link->flag &= ~NODE_LINKFLAG_HILITE;
|
||||
|
||||
nodeAddLink(snode->edittree, select, socket_best_match(&select->outputs, sockto->type), node, sockto);
|
||||
ntreeSolveOrder(snode->edittree); /* needed for pointers */
|
||||
snode_tag_changed(snode, select);
|
||||
ED_node_changed_update(snode->id, select);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* test == 0, clear all intersect flags */
|
||||
void ED_node_link_intersect_test(ScrArea *sa, int test)
|
||||
{
|
||||
bNode *select;
|
||||
SpaceNode *snode= ed_node_link_conditions(sa, &select);
|
||||
bNodeLink *link, *selink=NULL;
|
||||
float mcoords[6][2];
|
||||
|
||||
if(snode==NULL) return;
|
||||
|
||||
/* clear flags */
|
||||
for(link= snode->edittree->links.first; link; link=link->next)
|
||||
link->flag &= ~NODE_LINKFLAG_HILITE;
|
||||
|
||||
if(test==0) return;
|
||||
|
||||
/* okay, there's 1 node, without links, now intersect */
|
||||
mcoords[0][0]= select->totr.xmin;
|
||||
mcoords[0][1]= select->totr.ymin;
|
||||
mcoords[1][0]= select->totr.xmax;
|
||||
mcoords[1][1]= select->totr.ymin;
|
||||
mcoords[2][0]= select->totr.xmax;
|
||||
mcoords[2][1]= select->totr.ymax;
|
||||
mcoords[3][0]= select->totr.xmin;
|
||||
mcoords[3][1]= select->totr.ymax;
|
||||
mcoords[4][0]= select->totr.xmin;
|
||||
mcoords[4][1]= select->totr.ymin;
|
||||
mcoords[5][0]= select->totr.xmax;
|
||||
mcoords[5][1]= select->totr.ymax;
|
||||
|
||||
/* we only tag a single link for intersect now */
|
||||
/* idea; use header dist when more? */
|
||||
for(link= snode->edittree->links.first; link; link=link->next) {
|
||||
|
||||
if(cut_links_intersect(link, mcoords, 5)) { /* intersect code wants edges */
|
||||
if(selink)
|
||||
break;
|
||||
selink= link;
|
||||
}
|
||||
}
|
||||
|
||||
if(link==NULL && selink)
|
||||
selink->flag |= NODE_LINKFLAG_HILITE;
|
||||
}
|
||||
|
||||
|
||||
/* ******************************** */
|
||||
// XXX some code needing updating to operators...
|
||||
|
||||
@ -2914,7 +3065,8 @@ void NODE_OT_delete(wmOperatorType *ot)
|
||||
|
||||
/* note: in cmp_util.c is similar code, for node_compo_pass_on() */
|
||||
/* used for disabling node (similar code in node_draw.c for disable line) */
|
||||
static void node_delete_reconnect(bNodeTree* tree, bNode* node) {
|
||||
static void node_delete_reconnect(bNodeTree* tree, bNode* node)
|
||||
{
|
||||
bNodeLink *link, *next;
|
||||
bNodeSocket *valsocket= NULL, *colsocket= NULL, *vecsocket= NULL;
|
||||
bNodeSocket *deliveringvalsocket= NULL, *deliveringcolsocket= NULL, *deliveringvecsocket= NULL;
|
||||
@ -3142,3 +3294,5 @@ void NODE_OT_add_file(wmOperatorType *ot)
|
||||
RNA_def_string(ot->srna, "name", "Image", 24, "Name", "Datablock name to assign.");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -101,6 +101,8 @@ static void sequencer_generic_props__internal(wmOperatorType *ot, int flag)
|
||||
|
||||
RNA_def_boolean(ot->srna, "replace_sel", 1, "Replace Selection", "replace the current selection");
|
||||
|
||||
RNA_def_boolean(ot->srna, "overlap", 0, "Allow Overlap", "Don't correct overlap on new sequence strips");
|
||||
|
||||
if(flag & SEQPROP_FILES)
|
||||
RNA_def_collection_runtime(ot->srna, "files", &RNA_OperatorFileListElement, "Files", "");
|
||||
}
|
||||
@ -250,7 +252,11 @@ static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op)
|
||||
seq_active_set(scene, seq);
|
||||
seq->flag |= SELECT;
|
||||
}
|
||||
|
||||
|
||||
if(RNA_boolean_get(op->ptr, "overlap") == FALSE) {
|
||||
if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene);
|
||||
}
|
||||
|
||||
WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene);
|
||||
|
||||
return OPERATOR_FINISHED;
|
||||
@ -305,6 +311,7 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad
|
||||
SeqLoadInfo seq_load;
|
||||
Sequence *seq;
|
||||
int tot_files;
|
||||
const short overlap= RNA_boolean_get(op->ptr, "overlap");
|
||||
|
||||
seq_load_operator_info(&seq_load, op);
|
||||
|
||||
@ -325,12 +332,20 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad
|
||||
BLI_join_dirfile(seq_load.path, sizeof(seq_load.path), dir_only, file_only);
|
||||
|
||||
seq= seq_load_func(C, ed->seqbasep, &seq_load);
|
||||
|
||||
if(overlap == FALSE) {
|
||||
if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene);
|
||||
}
|
||||
}
|
||||
RNA_END;
|
||||
}
|
||||
else {
|
||||
/* single file */
|
||||
seq= seq_load_func(C, ed->seqbasep, &seq_load);
|
||||
|
||||
if(overlap == FALSE) {
|
||||
if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene);
|
||||
}
|
||||
}
|
||||
|
||||
if (seq_load.tot_success==0) {
|
||||
@ -506,7 +521,11 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
|
||||
|
||||
/* last active name */
|
||||
strncpy(ed->act_imagedir, strip->dir, FILE_MAXDIR-1);
|
||||
|
||||
|
||||
if(RNA_boolean_get(op->ptr, "overlap") == FALSE) {
|
||||
if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene);
|
||||
}
|
||||
|
||||
WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene);
|
||||
|
||||
return OPERATOR_FINISHED;
|
||||
@ -656,7 +675,9 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
|
||||
}
|
||||
}
|
||||
|
||||
if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene);
|
||||
if(RNA_boolean_get(op->ptr, "overlap") == FALSE) {
|
||||
if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene);
|
||||
}
|
||||
|
||||
update_changed_seq_and_deps(scene, seq, 1, 1); /* runs calc_sequence */
|
||||
|
||||
|
@ -36,6 +36,7 @@
|
||||
#include <string.h>
|
||||
#include <ctype.h> /* ispunct */
|
||||
#include <sys/stat.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
|
||||
@ -449,15 +450,14 @@ static void txt_write_file(Text *text, ReportList *reports)
|
||||
FILE *fp;
|
||||
TextLine *tmp;
|
||||
struct stat st;
|
||||
int res;
|
||||
char file[FILE_MAXDIR+FILE_MAXFILE];
|
||||
char filepath[FILE_MAXDIR+FILE_MAXFILE];
|
||||
|
||||
BLI_strncpy(file, text->name, FILE_MAXDIR+FILE_MAXFILE);
|
||||
BLI_path_abs(file, G.main->name);
|
||||
BLI_strncpy(filepath, text->name, FILE_MAXDIR+FILE_MAXFILE);
|
||||
BLI_path_abs(filepath, G.main->name);
|
||||
|
||||
fp= fopen(file, "w");
|
||||
fp= fopen(filepath, "w");
|
||||
if(fp==NULL) {
|
||||
BKE_report(reports, RPT_ERROR, "Unable to save file.");
|
||||
BKE_reportf(reports, RPT_ERROR, "Unable to save \"%s\": %s.", filepath, errno ? strerror(errno) : "Unknown error writing file");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -471,8 +471,13 @@ static void txt_write_file(Text *text, ReportList *reports)
|
||||
|
||||
fclose (fp);
|
||||
|
||||
res= stat(file, &st);
|
||||
text->mtime= st.st_mtime;
|
||||
if(stat(filepath, &st) == 0) {
|
||||
text->mtime= st.st_mtime;
|
||||
}
|
||||
else {
|
||||
text->mtime= 0;
|
||||
BKE_reportf(reports, RPT_WARNING, "Unable to stat \"%s\": %s.", filepath, errno ? strerror(errno) : "Unknown error starrng file");
|
||||
}
|
||||
|
||||
if(text->flags & TXT_ISDIRTY)
|
||||
text->flags ^= TXT_ISDIRTY;
|
||||
|
@ -129,7 +129,6 @@ void ED_view3d_camera_lock_sync(View3D *v3d, RegionView3D *rv3d)
|
||||
}
|
||||
else {
|
||||
ED_view3d_to_object(v3d->camera, rv3d->ofs, rv3d->viewquat, rv3d->dist);
|
||||
root_parent= v3d->camera;
|
||||
DAG_id_tag_update(&v3d->camera->id, OB_RECALC_OB);
|
||||
WM_main_add_notifier(NC_OBJECT|ND_TRANSFORM, v3d->camera);
|
||||
}
|
||||
|
@ -511,17 +511,6 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
|
||||
uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
|
||||
uiItemR(row, &v3dptr, "use_pivot_point_align", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
|
||||
|
||||
/* NDOF */
|
||||
/* Not implemented yet
|
||||
if (G.ndofdevice ==0 ) {
|
||||
uiDefIconTextButC(block, ICONTEXTROW,B_NDOF, ICON_NDOF_TURN, ndof_pup(), 0,0,UI_UNIT_X+10,UI_UNIT_Y, &(v3d->ndofmode), 0, 3.0, 0, 0, "Ndof mode");
|
||||
|
||||
uiDefIconButC(block, TOG, B_NDOF, ICON_NDOF_DOM,
|
||||
0,0,UI_UNIT_X,UI_UNIT_Y,
|
||||
&v3d->ndoffilter, 0, 1, 0, 0, "dominant axis");
|
||||
}
|
||||
*/
|
||||
|
||||
/* Transform widget / manipulators */
|
||||
row= uiLayoutRow(layout, 1);
|
||||
uiItemR(row, &v3dptr, "show_manipulator", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
|
||||
|
@ -969,7 +969,7 @@ int transformEvent(TransInfo *t, wmEvent *event)
|
||||
break;
|
||||
case OKEY:
|
||||
if (t->flag & T_PROP_EDIT && event->shift) {
|
||||
t->prop_mode = (t->prop_mode + 1) % 6;
|
||||
t->prop_mode = (t->prop_mode + 1) % PROP_MODE_MAX;
|
||||
calculatePropRatio(t);
|
||||
t->redraw |= TREDRAW_HARD;
|
||||
}
|
||||
|
@ -96,7 +96,7 @@ typedef struct TransSnap {
|
||||
short modeSelect;
|
||||
short align;
|
||||
char project;
|
||||
char project_self;
|
||||
char snap_self;
|
||||
short peel;
|
||||
short status;
|
||||
float snapPoint[3]; /* snapping from this point */
|
||||
|
@ -87,6 +87,7 @@
|
||||
#include "ED_object.h"
|
||||
#include "ED_markers.h"
|
||||
#include "ED_mesh.h"
|
||||
#include "ED_node.h"
|
||||
#include "ED_types.h"
|
||||
#include "ED_uvedit.h"
|
||||
#include "ED_curve.h" /* for ED_curve_editnurbs */
|
||||
@ -2182,6 +2183,12 @@ void flushTransNodes(TransInfo *t)
|
||||
td->loc2d[0]= td->loc[0];
|
||||
td->loc2d[1]= td->loc[1];
|
||||
}
|
||||
|
||||
/* handle intersection with noodles */
|
||||
if(t->total==1) {
|
||||
ED_node_link_intersect_test(t->sa, 1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* *** SEQUENCE EDITOR *** */
|
||||
@ -4756,7 +4763,12 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
|
||||
|
||||
}
|
||||
else if (t->spacetype == SPACE_NODE) {
|
||||
/* pass */
|
||||
if(cancelled == 0)
|
||||
ED_node_link_insert(t->sa);
|
||||
|
||||
/* clear link line */
|
||||
ED_node_link_intersect_test(t->sa, 0);
|
||||
|
||||
}
|
||||
else if (t->spacetype == SPACE_ACTION) {
|
||||
SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
|
||||
|
@ -1070,7 +1070,7 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
|
||||
}
|
||||
}
|
||||
// Need stuff to take it from edit mesh or whatnot here
|
||||
else
|
||||
else if (t->spacetype == SPACE_VIEW3D)
|
||||
{
|
||||
if (t->obedit && t->obedit->type == OB_MESH && (((Mesh *)t->obedit->data)->editflag & ME_EDIT_MIRROR_X))
|
||||
{
|
||||
|
@ -954,6 +954,8 @@ void transform_keymap_for_space(wmKeyConfig *keyconf, wmKeyMap *keymap, int spac
|
||||
|
||||
WM_keymap_add_item(keymap, OP_RESIZE, SKEY, KM_PRESS, 0, 0);
|
||||
|
||||
WM_keymap_add_item(keymap, OP_SHEAR, SKEY, KM_PRESS, KM_ALT|KM_CTRL|KM_SHIFT, 0);
|
||||
|
||||
WM_keymap_add_item(keymap, "TRANSFORM_OT_mirror", MKEY, KM_PRESS, KM_CTRL, 0);
|
||||
|
||||
km = WM_keymap_add_item(keymap, "WM_OT_context_toggle", TABKEY, KM_PRESS, KM_SHIFT, 0);
|
||||
|
@ -392,7 +392,7 @@ static void initSnappingMode(TransInfo *t)
|
||||
}
|
||||
else
|
||||
{
|
||||
t->tsnap.modeSelect = t->tsnap.project_self ? SNAP_ALL : SNAP_NOT_OBEDIT;
|
||||
t->tsnap.modeSelect = t->tsnap.snap_self ? SNAP_ALL : SNAP_NOT_OBEDIT;
|
||||
}
|
||||
}
|
||||
/* Particles edit mode*/
|
||||
@ -458,23 +458,26 @@ void initSnapping(TransInfo *t, wmOperator *op)
|
||||
t->tsnap.project = RNA_boolean_get(op->ptr, "use_snap_project");
|
||||
}
|
||||
|
||||
if (RNA_struct_find_property(op->ptr, "use_snap_project_self"))
|
||||
if (RNA_struct_find_property(op->ptr, "use_snap_self"))
|
||||
{
|
||||
t->tsnap.project = RNA_boolean_get(op->ptr, "use_snap_project_self");
|
||||
t->tsnap.snap_self = RNA_boolean_get(op->ptr, "use_snap_self");
|
||||
}
|
||||
}
|
||||
}
|
||||
/* use scene defaults only when transform is modal */
|
||||
else if (t->flag & T_MODAL)
|
||||
{
|
||||
if (ts->snap_flag & SCE_SNAP) {
|
||||
t->modifiers |= MOD_SNAP;
|
||||
}
|
||||
if(ELEM(t->spacetype, SPACE_VIEW3D, SPACE_IMAGE))
|
||||
{
|
||||
if (ts->snap_flag & SCE_SNAP) {
|
||||
t->modifiers |= MOD_SNAP;
|
||||
}
|
||||
|
||||
t->tsnap.align = ((t->settings->snap_flag & SCE_SNAP_ROTATE) == SCE_SNAP_ROTATE);
|
||||
t->tsnap.project = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT);
|
||||
t->tsnap.project_self = !((t->settings->snap_flag & SCE_SNAP_PROJECT_NO_SELF) == SCE_SNAP_PROJECT_NO_SELF);
|
||||
t->tsnap.peel = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT);
|
||||
t->tsnap.align = ((t->settings->snap_flag & SCE_SNAP_ROTATE) == SCE_SNAP_ROTATE);
|
||||
t->tsnap.project = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT);
|
||||
t->tsnap.snap_self = !((t->settings->snap_flag & SCE_SNAP_NO_SELF) == SCE_SNAP_NO_SELF);
|
||||
t->tsnap.peel = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT);
|
||||
}
|
||||
}
|
||||
|
||||
t->tsnap.target = snap_target;
|
||||
@ -1944,6 +1947,11 @@ static void applyGrid(TransInfo *t, float *val, int max_index, float fac[3], Gea
|
||||
int i;
|
||||
float asp[3] = {1.0f, 1.0f, 1.0f}; // TODO: Remove hard coded limit here (3)
|
||||
|
||||
if(max_index > 2) {
|
||||
printf("applyGrid: invalid index %d, clamping\n", max_index);
|
||||
max_index= 2;
|
||||
}
|
||||
|
||||
// Early bailing out if no need to snap
|
||||
if (fac[action] == 0.0f)
|
||||
return;
|
||||
|
@ -358,19 +358,25 @@ int ED_undo_operator_repeat(bContext *C, struct wmOperator *op)
|
||||
ret= 1;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (G.f & G_DEBUG) {
|
||||
printf("redo_cb: WM_operator_repeat_check returned false %s\n", op->type->name);
|
||||
}
|
||||
}
|
||||
|
||||
/* set region back */
|
||||
CTX_wm_region_set(C, ar);
|
||||
}
|
||||
else {
|
||||
if (G.f & G_DEBUG) {
|
||||
printf("redo_cb: WM_operator_repeat_check returned false %s\n", op->type->name);
|
||||
printf("redo_cb: ED_undo_operator_repeat called with NULL 'op'\n");
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
void ED_undo_operator_repeat_cb(bContext *C, void *arg_op, void *UNUSED(arg_unused))
|
||||
{
|
||||
ED_undo_operator_repeat(C, (wmOperator *)arg_op);
|
||||
|
@ -1057,6 +1057,134 @@ static void weld_align_uv(bContext *C, int tool)
|
||||
}
|
||||
}
|
||||
|
||||
if(tool == 's' || tool == 't' || tool == 'u') {
|
||||
/* pass 1&2 variables */
|
||||
int i, j;
|
||||
int starttmpl= -1, connectedtostarttmpl= -1, startcorner;
|
||||
int endtmpl= -1, connectedtoendtmpl= -1, endcorner;
|
||||
MTFace *startface, *endface;
|
||||
int itmpl, jtmpl;
|
||||
EditVert *eve;
|
||||
int pass; /* first 2 passes find endpoints, 3rd pass moves middle points, 4th pass is fail-on-face-selected */
|
||||
EditFace *startefa, *endefa;
|
||||
|
||||
/* pass 3 variables */
|
||||
float startx, starty, firstm, firstb, midx, midy;
|
||||
float endx, endy, secondm, secondb, midmovedx, midmovedy;
|
||||
float IsVertical_check= -1;
|
||||
float IsHorizontal_check= -1;
|
||||
|
||||
for(i= 0, eve= em->verts.first; eve; eve= eve->next, i++) /* give each point a unique name */
|
||||
eve->tmp.l= i;
|
||||
for(pass= 1; pass <= 3; pass++) { /* do this for each endpoint */
|
||||
if(pass == 3){ /* calculate */
|
||||
startx= startface->uv[startcorner][0];
|
||||
starty= startface->uv[startcorner][1];
|
||||
endx= endface->uv[endcorner][0];
|
||||
endy= endface->uv[endcorner][1];
|
||||
firstm= (endy-starty)/(endx-startx);
|
||||
firstb= starty-(firstm*startx);
|
||||
secondm= -1.0f/firstm;
|
||||
if(startx == endx) IsVertical_check= startx;
|
||||
if(starty == endy) IsHorizontal_check= starty;
|
||||
}
|
||||
for(efa= em->faces.first; efa; efa= efa->next) { /* for each face */
|
||||
tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); /* get face */
|
||||
if(uvedit_face_visible(scene, ima, efa, tf)) { /* if you can see it */
|
||||
if(uvedit_face_selected(scene, efa, tf)) { /* if the face is selected, get out now! */
|
||||
pass= 4;
|
||||
break;
|
||||
}
|
||||
for(i= 0; (i < 3 || (i == 3 && efa->v4)); i++) { /* for each point of the face */
|
||||
itmpl= (*(&efa->v1 + i))->tmp.l; /* get unique name for points */
|
||||
if(pass == 3) { /* move */
|
||||
if(uvedit_uv_selected(scene, efa, tf, i)) {
|
||||
if(!(itmpl == starttmpl || itmpl == endtmpl)) {
|
||||
if(IsVertical_check != -1) tf->uv[i][0]= IsVertical_check;
|
||||
if(IsHorizontal_check != -1) tf->uv[i][1]= IsHorizontal_check;
|
||||
if((IsVertical_check == -1) && (IsHorizontal_check == -1)) {
|
||||
midx= tf->uv[i][0];
|
||||
midy= tf->uv[i][1];
|
||||
if(tool == 's') {
|
||||
secondb= midy-(secondm*midx);
|
||||
midmovedx= (secondb-firstb)/(firstm-secondm);
|
||||
midmovedy= (secondm*midmovedx)+secondb;
|
||||
tf->uv[i][0]= midmovedx;
|
||||
tf->uv[i][1]= midmovedy;
|
||||
}
|
||||
else if(tool == 't') {
|
||||
tf->uv[i][0]= (midy-firstb)/firstm; /* midmovedx */
|
||||
}
|
||||
else if(tool == 'u') {
|
||||
tf->uv[i][1]= (firstm*midx)+firstb; /* midmovedy */
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
for(j= 0; (j < 3 || (j == 3 && efa->v4)); j++) { /* also for each point on the face */
|
||||
jtmpl= (*(&efa->v1 + j))->tmp.l;
|
||||
if(i != j && (!efa->v4 || ABS(i-j) != 2)) { /* if the points are connected */
|
||||
/* quad (0,1,2,3) 0,1 0,3 1,0 1,2 2,1 2,3 3,0 3,2
|
||||
* triangle (0,1,2) 0,1 0,2 1,0 1,2 2,0 2,1 */
|
||||
if(uvedit_uv_selected(scene, efa, tf, i) && uvedit_uv_selected(scene, efa, tf, j)) {
|
||||
/* if the edge is selected */
|
||||
if(pass == 1) { /* if finding first endpoint */
|
||||
if(starttmpl == -1) { /* if the first endpoint isn't found yet */
|
||||
starttmpl= itmpl; /* set unique name for endpoint */
|
||||
connectedtostarttmpl= jtmpl;
|
||||
/* get point that endpoint is connected to */
|
||||
startface= tf; /* get face it's on */
|
||||
startcorner= i; /* what corner of the face? */
|
||||
startefa= efa;
|
||||
efa= em->faces.first;
|
||||
tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
|
||||
i= -1;
|
||||
break;
|
||||
}
|
||||
if(starttmpl == itmpl && jtmpl != connectedtostarttmpl) {
|
||||
starttmpl= -1; /* not an endpoint */
|
||||
efa= startefa;
|
||||
tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
|
||||
i= startcorner;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if(pass == 2) { /* if finding second endpoint */
|
||||
if(endtmpl == -1 && itmpl != starttmpl) {
|
||||
endtmpl= itmpl;
|
||||
connectedtoendtmpl= jtmpl;
|
||||
endface= tf;
|
||||
endcorner= i;
|
||||
endefa= efa;
|
||||
efa= em->faces.first;
|
||||
tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
|
||||
i= -1;
|
||||
break;
|
||||
}
|
||||
if(endtmpl == itmpl && jtmpl != connectedtoendtmpl) {
|
||||
endtmpl= -1;
|
||||
efa= endefa;
|
||||
tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
|
||||
i= endcorner;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(pass == 2 && (starttmpl == -1 || endtmpl == -1)) {
|
||||
/* if endpoints aren't found */
|
||||
pass=4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uvedit_live_unwrap_update(sima, scene, obedit);
|
||||
DAG_id_tag_update(obedit->data, 0);
|
||||
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
|
||||
@ -1074,6 +1202,9 @@ static int align_exec(bContext *C, wmOperator *op)
|
||||
static void UV_OT_align(wmOperatorType *ot)
|
||||
{
|
||||
static EnumPropertyItem axis_items[] = {
|
||||
{'s', "ALIGN_S", 0, "Straighten", "Align UVs along the line defined by the endpoints"},
|
||||
{'t', "ALIGN_T", 0, "Straighten X", "Align UVs along the line defined by the endpoints along the X axis"},
|
||||
{'u', "ALIGN_U", 0, "Straighten Y", "Align UVs along the line defined by the endpoints along the Y axis"},
|
||||
{'a', "ALIGN_AUTO", 0, "Align Auto", "Automatically choose the axis on which there is most alignment already"},
|
||||
{'x', "ALIGN_X", 0, "Align X", "Align UVs on X axis"},
|
||||
{'y', "ALIGN_Y", 0, "Align Y", "Align UVs on Y axis"},
|
||||
|
@ -671,7 +671,7 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la
|
||||
i = is;
|
||||
GPU_link(mat, "shade_visifac", i, visifac, shi->refl, &i);
|
||||
|
||||
vn = shi->vn;
|
||||
|
||||
/*if(ma->mode & MA_TANGENT_VN)
|
||||
GPU_link(mat, "shade_tangent_v_spec", GPU_attribute(CD_TANGENT, ""), &vn);*/
|
||||
|
||||
@ -1371,9 +1371,6 @@ void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr)
|
||||
mat->obcolalpha = 1;
|
||||
GPU_link(mat, "shade_alpha_obcolor", shr->combined, GPU_builtin(GPU_OBCOLOR), &shr->combined);
|
||||
}
|
||||
|
||||
if(gpu_do_color_management(mat))
|
||||
GPU_link(mat, "linearrgb_to_srgb", shr->combined, &shr->combined);
|
||||
}
|
||||
|
||||
static GPUNodeLink *GPU_blender_material(GPUMaterial *mat, Material *ma)
|
||||
@ -1408,6 +1405,10 @@ GPUMaterial *GPU_material_from_blender(Scene *scene, Material *ma)
|
||||
GPU_material_output_link(mat, outlink);
|
||||
}
|
||||
|
||||
if(gpu_do_color_management(mat))
|
||||
if(mat->outlink)
|
||||
GPU_link(mat, "linearrgb_to_srgb", mat->outlink, &mat->outlink);
|
||||
|
||||
/*if(!GPU_material_construct_end(mat)) {
|
||||
GPU_material_free(mat);
|
||||
mat= NULL;
|
||||
|
@ -252,7 +252,7 @@ void IMB_filter(struct ImBuf *ibuf);
|
||||
void IMB_filterN(struct ImBuf *out, struct ImBuf *in);
|
||||
void IMB_mask_filter_extend(char *mask, int width, int height);
|
||||
void IMB_mask_clear(struct ImBuf *ibuf, char *mask, int val);
|
||||
void IMB_filter_extend(struct ImBuf *ibuf, char *mask);
|
||||
void IMB_filter_extend(struct ImBuf *ibuf, char *mask, int filter);
|
||||
void IMB_makemipmap(struct ImBuf *ibuf, int use_filter);
|
||||
void IMB_remakemipmap(struct ImBuf *ibuf, int use_filter);
|
||||
struct ImBuf *IMB_getmipmap(struct ImBuf *ibuf, int level);
|
||||
|
@ -21,7 +21,7 @@
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
* Contributor(s): Morten Mikkelsen.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
* filter.c
|
||||
@ -326,121 +326,132 @@ void IMB_mask_clear(ImBuf *ibuf, char *mask, int val)
|
||||
}
|
||||
}
|
||||
|
||||
#define EXTEND_PIXEL(color, w) if((color)[3]) {r+= w*(color)[0]; g+= w*(color)[1]; b+= w*(color)[2]; a+= w*(color)[3]; tot+=w;}
|
||||
static int filter_make_index(const int x, const int y, const int w, const int h)
|
||||
{
|
||||
if(x<0 || x>=w || y<0 || y>=h) return -1; /* return bad index */
|
||||
else return y*w+x;
|
||||
}
|
||||
|
||||
static int check_pixel_assigned(const void *buffer, const char *mask, const int index, const int depth, const int is_float)
|
||||
{
|
||||
int res = 0;
|
||||
|
||||
if(index>=0) {
|
||||
const int alpha_index = depth*index+(depth-1);
|
||||
|
||||
if(mask!=NULL) {
|
||||
res = mask[index]!=0 ? 1 : 0;
|
||||
}
|
||||
else if( (is_float && ((const float *) buffer)[alpha_index]!=0.0f) ||
|
||||
(!is_float && ((const unsigned char *) buffer)[alpha_index]!=0) ) {
|
||||
res=1;
|
||||
}
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/* if alpha is zero, it checks surrounding pixels and averages color. sets new alphas to 1.0
|
||||
*
|
||||
* When a mask is given, only effect pixels with a mask value of 1, defined as BAKE_MASK_MARGIN in rendercore.c
|
||||
* */
|
||||
void IMB_filter_extend(struct ImBuf *ibuf, char *mask)
|
||||
void IMB_filter_extend(struct ImBuf *ibuf, char *mask, int filter)
|
||||
{
|
||||
register char *row1, *row2, *row3;
|
||||
register char *cp;
|
||||
int rowlen, x, y;
|
||||
|
||||
rowlen= ibuf->x;
|
||||
|
||||
|
||||
if (ibuf->rect_float) {
|
||||
float *temprect;
|
||||
float *row1f, *row2f, *row3f;
|
||||
float *fp;
|
||||
temprect= MEM_dupallocN(ibuf->rect_float);
|
||||
|
||||
for(y=1; y<=ibuf->y; y++) {
|
||||
/* setup rows */
|
||||
row1f= (float *)(temprect + (y-2)*rowlen*4);
|
||||
row2f= row1f + 4*rowlen;
|
||||
row3f= row2f + 4*rowlen;
|
||||
if(y==1)
|
||||
row1f= row2f;
|
||||
else if(y==ibuf->y)
|
||||
row3f= row2f;
|
||||
|
||||
fp= (float *)(ibuf->rect_float + (y-1)*rowlen*4);
|
||||
|
||||
for(x=0; x<rowlen; x++) {
|
||||
if((mask==NULL && fp[3]==0.0f) || (mask && mask[((y-1)*rowlen)+x]==1)) {
|
||||
int tot= 0;
|
||||
float r=0.0f, g=0.0f, b=0.0f, a=0.0f;
|
||||
|
||||
EXTEND_PIXEL(row1f, 1);
|
||||
EXTEND_PIXEL(row2f, 2);
|
||||
EXTEND_PIXEL(row3f, 1);
|
||||
EXTEND_PIXEL(row1f+4, 2);
|
||||
EXTEND_PIXEL(row3f+4, 2);
|
||||
if(x!=rowlen-1) {
|
||||
EXTEND_PIXEL(row1f+8, 1);
|
||||
EXTEND_PIXEL(row2f+8, 2);
|
||||
EXTEND_PIXEL(row3f+8, 1);
|
||||
}
|
||||
if(tot) {
|
||||
fp[0]= r/tot;
|
||||
fp[1]= g/tot;
|
||||
fp[2]= b/tot;
|
||||
fp[3]= a/tot;
|
||||
const int width= ibuf->x;
|
||||
const int height= ibuf->y;
|
||||
const int depth= 4; /* always 4 channels */
|
||||
const int chsize= ibuf->rect_float ? sizeof(float) : sizeof(unsigned char);
|
||||
const int bsize= width*height*depth*chsize;
|
||||
const int is_float= ibuf->rect_float!=NULL;
|
||||
void *dstbuf= (void *) MEM_dupallocN(ibuf->rect_float ? (void *) ibuf->rect_float : (void *) ibuf->rect);
|
||||
char *dstmask= mask==NULL ? NULL : (char *) MEM_dupallocN(mask);
|
||||
void *srcbuf= ibuf->rect_float ? (void *) ibuf->rect_float : (void *) ibuf->rect;
|
||||
char *srcmask= mask;
|
||||
int cannot_early_out= 1, r, n, k, i, j, c;
|
||||
float weight[25];
|
||||
|
||||
/* build a weights buffer */
|
||||
n= 2;
|
||||
k= 0;
|
||||
for(i = -n; i <= n; i++)
|
||||
for(j = -n; j <= n; j++)
|
||||
weight[k++] = sqrt((float) i * i + j * j);
|
||||
|
||||
/* run passes */
|
||||
for(r = 0; cannot_early_out == 1 && r < filter; r++) {
|
||||
int x, y;
|
||||
cannot_early_out = 0;
|
||||
|
||||
for(y= 0; y<height; y++) {
|
||||
for(x= 0; x<width; x++) {
|
||||
const int index= filter_make_index(x, y, width, height);
|
||||
|
||||
/* only update unassigned pixels */
|
||||
if(!check_pixel_assigned(srcbuf, srcmask, index, depth, is_float)) {
|
||||
float tmp[4];
|
||||
float wsum=0;
|
||||
float acc[4]={0,0,0,0};
|
||||
k = 0;
|
||||
|
||||
if (check_pixel_assigned(srcbuf, srcmask, filter_make_index(x-1, y, width, height), depth, is_float) ||
|
||||
check_pixel_assigned(srcbuf, srcmask, filter_make_index(x+1, y, width, height), depth, is_float) ||
|
||||
check_pixel_assigned(srcbuf, srcmask, filter_make_index(x, y-1, width, height), depth, is_float) ||
|
||||
check_pixel_assigned(srcbuf, srcmask, filter_make_index(x, y+1, width, height), depth, is_float)) {
|
||||
for(i= -n; i<=n; i++) {
|
||||
for(j=-n; j<=n; j++) {
|
||||
if(i != 0 || j != 0) {
|
||||
const int tmpindex= filter_make_index(x+i, y+j, width, height);
|
||||
|
||||
if(check_pixel_assigned(srcbuf, srcmask, tmpindex, depth, is_float)) {
|
||||
if(is_float) {
|
||||
for(c=0; c<depth; c++)
|
||||
tmp[c] = ((const float *) srcbuf)[depth*tmpindex+c];
|
||||
}
|
||||
else {
|
||||
for(c=0; c<depth; c++)
|
||||
tmp[c] = (float) ((const unsigned char *) srcbuf)[depth*tmpindex+c];
|
||||
}
|
||||
|
||||
wsum+= weight[k];
|
||||
|
||||
for(c=0; c<depth; c++)
|
||||
acc[c]+= weight[k] * tmp[c];
|
||||
}
|
||||
}
|
||||
k++;
|
||||
}
|
||||
}
|
||||
|
||||
if(wsum!=0) {
|
||||
for(c=0; c<depth; c++)
|
||||
acc[c]/= wsum;
|
||||
|
||||
if(is_float) {
|
||||
for(c=0; c<depth; c++)
|
||||
((float *) dstbuf)[depth*index+c] = acc[c];
|
||||
}
|
||||
else {
|
||||
for(c=0; c<depth; c++) {
|
||||
((unsigned char *) dstbuf)[depth*index+c]= acc[c] > 255 ? 255 : (acc[c] < 0 ? 0 : ((unsigned char) (acc[c]+0.5f)));
|
||||
}
|
||||
}
|
||||
|
||||
if(dstmask!=NULL) dstmask[index]=FILTER_MASK_MARGIN; /* assigned */
|
||||
cannot_early_out = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
fp+=4;
|
||||
|
||||
if(x!=0) {
|
||||
row1f+=4; row2f+=4; row3f+=4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MEM_freeN(temprect);
|
||||
}
|
||||
else if(ibuf->rect) {
|
||||
int *temprect;
|
||||
|
||||
/* make a copy, to prevent flooding */
|
||||
temprect= MEM_dupallocN(ibuf->rect);
|
||||
|
||||
for(y=1; y<=ibuf->y; y++) {
|
||||
/* setup rows */
|
||||
row1= (char *)(temprect + (y-2)*rowlen);
|
||||
row2= row1 + 4*rowlen;
|
||||
row3= row2 + 4*rowlen;
|
||||
if(y==1)
|
||||
row1= row2;
|
||||
else if(y==ibuf->y)
|
||||
row3= row2;
|
||||
|
||||
cp= (char *)(ibuf->rect + (y-1)*rowlen);
|
||||
|
||||
for(x=0; x<rowlen; x++) {
|
||||
/*if(cp[3]==0) {*/
|
||||
if((mask==NULL && cp[3]==0) || (mask && mask[((y-1)*rowlen)+x]==1)) {
|
||||
int tot= 0, r=0, g=0, b=0, a=0;
|
||||
|
||||
EXTEND_PIXEL(row1, 1);
|
||||
EXTEND_PIXEL(row2, 2);
|
||||
EXTEND_PIXEL(row3, 1);
|
||||
EXTEND_PIXEL(row1+4, 2);
|
||||
EXTEND_PIXEL(row3+4, 2);
|
||||
if(x!=rowlen-1) {
|
||||
EXTEND_PIXEL(row1+8, 1);
|
||||
EXTEND_PIXEL(row2+8, 2);
|
||||
EXTEND_PIXEL(row3+8, 1);
|
||||
}
|
||||
if(tot) {
|
||||
cp[0]= r/tot;
|
||||
cp[1]= g/tot;
|
||||
cp[2]= b/tot;
|
||||
cp[3]= a/tot;
|
||||
}
|
||||
}
|
||||
cp+=4;
|
||||
|
||||
if(x!=0) {
|
||||
row1+=4; row2+=4; row3+=4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MEM_freeN(temprect);
|
||||
/* keep the original buffer up to date. */
|
||||
memcpy(srcbuf, dstbuf, bsize);
|
||||
if(dstmask!=NULL) memcpy(srcmask, dstmask, width*height);
|
||||
}
|
||||
|
||||
/* free memory */
|
||||
MEM_freeN(dstbuf);
|
||||
if(dstmask!=NULL) MEM_freeN(dstmask);
|
||||
}
|
||||
|
||||
/* threadsafe version, only recreates existing maps */
|
||||
|
@ -624,6 +624,7 @@ typedef struct MultiresModifierData {
|
||||
|
||||
typedef enum {
|
||||
eMultiresModifierFlag_ControlEdges = (1<<0),
|
||||
eMultiresModifierFlag_PlainUv = (1<<1),
|
||||
} MultiresModifierFlag;
|
||||
|
||||
typedef struct FluidsimModifierData {
|
||||
|
@ -179,6 +179,10 @@ typedef struct bNodeLink {
|
||||
|
||||
} bNodeLink;
|
||||
|
||||
|
||||
/* link->flag */
|
||||
#define NODE_LINKFLAG_HILITE 1
|
||||
|
||||
/* the basis for a Node tree, all links and nodes reside internal here */
|
||||
/* only re-usable node trees are in the library though, materials and textures allocate own tree struct */
|
||||
typedef struct bNodeTree {
|
||||
|
@ -1077,7 +1077,7 @@ typedef struct Scene {
|
||||
#define SCE_SNAP_ROTATE 2
|
||||
#define SCE_SNAP_PEEL_OBJECT 4
|
||||
#define SCE_SNAP_PROJECT 8
|
||||
#define SCE_SNAP_PROJECT_NO_SELF 16
|
||||
#define SCE_SNAP_NO_SELF 16
|
||||
/* toolsettings->snap_target */
|
||||
#define SCE_SNAP_TARGET_CLOSEST 0
|
||||
#define SCE_SNAP_TARGET_CENTER 1
|
||||
@ -1110,7 +1110,8 @@ typedef struct Scene {
|
||||
#define PROP_SHARP 3
|
||||
#define PROP_LIN 4
|
||||
#define PROP_CONST 5
|
||||
#define PROP_RANDOM 6
|
||||
#define PROP_RANDOM 6
|
||||
#define PROP_MODE_MAX 7
|
||||
|
||||
/* toolsettings->proportional */
|
||||
#define PROP_EDIT_OFF 0
|
||||
|
@ -171,6 +171,10 @@ if(WITH_IMAGE_HDR)
|
||||
add_definitions(-DWITH_HDR)
|
||||
endif()
|
||||
|
||||
if(WITH_IMAGE_FRAMESERVER)
|
||||
add_definitions(-DWITH_FRAMESERVER)
|
||||
endif()
|
||||
|
||||
if(WITH_AUDASPACE)
|
||||
add_definitions(-DWITH_AUDASPACE)
|
||||
endif()
|
||||
|
@ -54,6 +54,8 @@ if env['WITH_BF_CINEON']:
|
||||
if env['WITH_BF_HDR']:
|
||||
defs.append('WITH_HDR')
|
||||
|
||||
defs.append('WITH_FRAMESERVER') # TODO, make optional
|
||||
|
||||
if env['WITH_BF_FFMPEG']:
|
||||
defs.append('WITH_FFMPEG')
|
||||
incs += ' ' + env['BF_FFMPEG_INC']
|
||||
|
@ -1364,13 +1364,13 @@ static void rna_property_update(bContext *C, Main *bmain, Scene *scene, PointerR
|
||||
if(prop->noteflag)
|
||||
WM_main_add_notifier(prop->noteflag, ptr->id.data);
|
||||
}
|
||||
else {
|
||||
|
||||
if(!is_rna || (prop->flag & PROP_IDPROPERTY)) {
|
||||
/* WARNING! This is so property drivers update the display!
|
||||
* not especially nice */
|
||||
DAG_id_tag_update(ptr->id.data, OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME);
|
||||
WM_main_add_notifier(NC_WINDOW, NULL);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* must keep in sync with 'rna_property_update'
|
||||
@ -4407,15 +4407,15 @@ ParameterList *RNA_parameter_list_create(ParameterList *parms, PointerRNA *UNUSE
|
||||
if(!(parm->flag & PROP_REQUIRED) && !(parm->flag & PROP_DYNAMIC)) {
|
||||
switch(parm->type) {
|
||||
case PROP_BOOLEAN:
|
||||
if(parm->arraydimension) memcpy(data, &((BooleanPropertyRNA*)parm)->defaultarray, size);
|
||||
if(parm->arraydimension) memcpy(data, ((BooleanPropertyRNA*)parm)->defaultarray, size);
|
||||
else memcpy(data, &((BooleanPropertyRNA*)parm)->defaultvalue, size);
|
||||
break;
|
||||
case PROP_INT:
|
||||
if(parm->arraydimension) memcpy(data, &((IntPropertyRNA*)parm)->defaultarray, size);
|
||||
if(parm->arraydimension) memcpy(data, ((IntPropertyRNA*)parm)->defaultarray, size);
|
||||
else memcpy(data, &((IntPropertyRNA*)parm)->defaultvalue, size);
|
||||
break;
|
||||
case PROP_FLOAT:
|
||||
if(parm->arraydimension) memcpy(data, &((FloatPropertyRNA*)parm)->defaultarray, size);
|
||||
if(parm->arraydimension) memcpy(data, ((FloatPropertyRNA*)parm)->defaultarray, size);
|
||||
else memcpy(data, &((FloatPropertyRNA*)parm)->defaultvalue, size);
|
||||
break;
|
||||
case PROP_ENUM:
|
||||
|
@ -805,6 +805,11 @@ static void rna_def_modifier_multires(BlenderRNA *brna)
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flags", eMultiresModifierFlag_ControlEdges);
|
||||
RNA_def_property_ui_text(prop, "Optimal Display", "Skip drawing/rendering of interior subdivided edges");
|
||||
RNA_def_property_update(prop, 0, "rna_Modifier_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_subsurf_uv", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_negative_sdna(prop, NULL, "flags", eMultiresModifierFlag_PlainUv);
|
||||
RNA_def_property_ui_text(prop, "Subdivide UVs", "Use subsurf to subdivide UVs");
|
||||
RNA_def_property_update(prop, 0, "rna_Modifier_update");
|
||||
}
|
||||
|
||||
static void rna_def_modifier_lattice(BlenderRNA *brna)
|
||||
|
@ -544,7 +544,7 @@ void RNA_api_object(StructRNA *srna)
|
||||
/* location of point for test and max distance */
|
||||
parm= RNA_def_float_vector(func, "point", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4);
|
||||
RNA_def_property_flag(parm, PROP_REQUIRED);
|
||||
parm= RNA_def_float(func, "max_dist", sqrt(FLT_MAX), 0.0, FLT_MAX, "", "", 0.0, FLT_MAX);
|
||||
RNA_def_float(func, "max_dist", sqrt(FLT_MAX), 0.0, FLT_MAX, "", "", 0.0, FLT_MAX);
|
||||
|
||||
/* return location and normal */
|
||||
parm= RNA_def_float_vector(func, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location", "The location on the object closest to the point", -1e4, 1e4);
|
||||
|
@ -135,7 +135,9 @@ EnumPropertyItem image_type_items[] = {
|
||||
#endif
|
||||
{R_AVIJPEG, "AVI_JPEG", ICON_FILE_MOVIE, "AVI JPEG", "Output video in AVI JPEG format"},
|
||||
{R_AVIRAW, "AVI_RAW", ICON_FILE_MOVIE, "AVI Raw", "Output video in AVI Raw format"},
|
||||
#ifdef WITH_FRAMESERVER
|
||||
{R_FRAMESERVER, "FRAMESERVER", ICON_FILE_SCRIPT, "Frame Server", "Output image to a frameserver"},
|
||||
#endif
|
||||
#ifdef WITH_FFMPEG
|
||||
{R_H264, "H264", ICON_FILE_MOVIE, "H.264", "Output video in H.264 format"},
|
||||
{R_FFMPEG, "FFMPEG", ICON_FILE_MOVIE, "MPEG", "Output video in MPEG format"},
|
||||
@ -1184,9 +1186,9 @@ static void rna_def_tool_settings(BlenderRNA *brna)
|
||||
RNA_def_property_ui_icon(prop, ICON_RETOPO, 0);
|
||||
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
|
||||
|
||||
prop= RNA_def_property(srna, "use_snap_project_self", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_negative_sdna(prop, NULL, "snap_flag", SCE_SNAP_PROJECT_NO_SELF);
|
||||
RNA_def_property_ui_text(prop, "Project to Self", "Project into its self (editmode)");
|
||||
prop= RNA_def_property(srna, "use_snap_self", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_negative_sdna(prop, NULL, "snap_flag", SCE_SNAP_NO_SELF);
|
||||
RNA_def_property_ui_text(prop, "Project to Self", "Snap onto its self (editmode)");
|
||||
RNA_def_property_ui_icon(prop, ICON_ORTHO, 0);
|
||||
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
|
||||
|
||||
@ -2821,7 +2823,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
|
||||
|
||||
prop= RNA_def_property(srna, "bake_margin", PROP_INT, PROP_NONE);
|
||||
RNA_def_property_int_sdna(prop, NULL, "bake_filter");
|
||||
RNA_def_property_range(prop, 0, 32);
|
||||
RNA_def_property_range(prop, 0, 64);
|
||||
RNA_def_property_ui_text(prop, "Margin", "Amount of pixels to extend the baked result with, as post process filter");
|
||||
|
||||
prop= RNA_def_property(srna, "bake_distance", PROP_FLOAT, PROP_NONE);
|
||||
|
@ -940,7 +940,7 @@ static StructRNA *rna_Operator_register(Main *bmain, ReportList *reports, void *
|
||||
rna_Operator_unregister(bmain, ot->ext.srna);
|
||||
}
|
||||
|
||||
/* create a new menu type */
|
||||
/* create a new operator type */
|
||||
dummyot.ext.srna= RNA_def_struct(&BLENDER_RNA, dummyot.idname, "Operator");
|
||||
RNA_def_struct_flag(dummyot.ext.srna, STRUCT_NO_IDPROPERTIES); /* operator properties are registered separately */
|
||||
dummyot.ext.data= data;
|
||||
|
@ -108,4 +108,6 @@ int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index);
|
||||
int mathutils_array_parse(float *array, int array_min, int array_max, PyObject *value, const char *error_prefix);
|
||||
int mathutils_any_to_rotmat(float rmat[3][3], PyObject *value, const char *error_prefix);
|
||||
|
||||
int column_vector_multiplication(float rvec[4], VectorObject *vec, MatrixObject *mat);
|
||||
|
||||
#endif /* MATHUTILS_H */
|
||||
|
@ -1612,8 +1612,20 @@ static PyObject *Matrix_mul(PyObject *m1, PyObject *m2)
|
||||
}
|
||||
}
|
||||
else if(mat1) {
|
||||
/*VEC * MATRIX */
|
||||
if(VectorObject_Check(m2)) {
|
||||
VectorObject *vec2= (VectorObject *)m2;
|
||||
float tvec[4];
|
||||
if(BaseMath_ReadCallback(vec2) == -1)
|
||||
return NULL;
|
||||
if(column_vector_multiplication(tvec, vec2, mat1) == -1) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return newVectorObject(tvec, vec2->size, Py_NEW, Py_TYPE(m2));
|
||||
}
|
||||
/*FLOAT/INT * MATRIX */
|
||||
if (((scalar= PyFloat_AsDouble(m2)) == -1.0f && PyErr_Occurred())==0) {
|
||||
else if (((scalar= PyFloat_AsDouble(m2)) == -1.0f && PyErr_Occurred())==0) {
|
||||
return matrix_mul_float(mat1, scalar);
|
||||
}
|
||||
}
|
||||
|
@ -753,8 +753,30 @@ static PyObject *Quaternion_mul(PyObject *q1, PyObject *q2)
|
||||
return quat_mul_float(quat2, scalar);
|
||||
}
|
||||
}
|
||||
else if (quat1) { /* QUAT*FLOAT */
|
||||
if((((scalar= PyFloat_AsDouble(q2)) == -1.0f && PyErr_Occurred())==0)) {
|
||||
else if (quat1) {
|
||||
/* QUAT * VEC */
|
||||
if (VectorObject_Check(q2)) {
|
||||
VectorObject *vec2 = (VectorObject *)q2;
|
||||
float tvec[3];
|
||||
|
||||
if(vec2->size != 3) {
|
||||
PyErr_SetString(PyExc_ValueError,
|
||||
"Vector multiplication: "
|
||||
"only 3D vector rotations (with quats) "
|
||||
"currently supported");
|
||||
return NULL;
|
||||
}
|
||||
if(BaseMath_ReadCallback(vec2) == -1) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
copy_v3_v3(tvec, vec2->vec);
|
||||
mul_qt_v3(quat1->quat, tvec);
|
||||
|
||||
return newVectorObject(tvec, 3, Py_NEW, Py_TYPE(vec2));
|
||||
}
|
||||
/* QUAT * FLOAT */
|
||||
else if((((scalar= PyFloat_AsDouble(q2)) == -1.0f && PyErr_Occurred())==0)) {
|
||||
return quat_mul_float(quat1, scalar);
|
||||
}
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user