BMesh: add select next/prev operator

This uses selection history to select the next vert/edge/face based on surrounding topology.
Select previous just removes the last selected element.

Uses key-bindings: Ctrl-Shift +/-
This commit is contained in:
Campbell Barton 2016-01-08 02:54:15 +11:00
parent 08185d2af0
commit 5d118f6dd7
3 changed files with 348 additions and 0 deletions

@ -0,0 +1,294 @@
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
# Utilities to detect the next matching element (vert/edge/face)
# based on an existing pair of elements.
import bmesh
def other_edges_over_face(e):
# Can yield same edge multiple times, its fine.
for l in e.link_loops:
yield l.link_loop_next.edge
yield l.link_loop_prev.edge
def other_edges_over_edge(e):
# Can yield same edge multiple times, its fine.
for v in e.verts:
for e_other in v.link_edges:
if e_other is not e:
if not e.is_wire:
yield e_other
def verts_from_elem(ele):
ele_type = type(ele)
if ele_type is bmesh.types.BMFace:
return [l.vert for l in ele.loops]
elif ele_type is bmesh.types.BMEdge:
return [v for v in ele.verts]
elif ele_type is bmesh.types.BMVert:
return [ele]
else:
raise TypeError("wrong type")
def edges_from_elem(ele):
ele_type = type(ele)
if ele_type is bmesh.types.BMFace:
return [l.edge for l in ele.loops]
elif ele_type is bmesh.types.BMEdge:
return [ele]
elif ele_type is bmesh.types.BMVert:
return [e for e in ele.link_edges]
else:
raise TypeError("wrong type")
def elems_depth_search(ele_init, depths, other_edges_over_cb, results_init=None):
"""
List of depths -> List of elems that match those depths.
"""
depth_max = max(depths)
depth_min = min(depths)
depths_sorted = tuple(sorted(depths))
stack_old = edges_from_elem(ele_init)
stack_new = []
stack_visit = set(stack_old)
vert_depths = {}
vert_depths_setdefault = vert_depths.setdefault
depth = 0
while stack_old and depth <= depth_max:
for ele in stack_old:
for v in verts_from_elem(ele):
vert_depths_setdefault(v, depth)
for ele_other in other_edges_over_cb(ele):
stack_visit_len = len(stack_visit)
stack_visit.add(ele_other)
if stack_visit_len != len(stack_visit):
stack_new.append(ele_other)
stack_new, stack_old = stack_old, stack_new
stack_new[:] = []
depth += 1
# now we have many verts in vert_depths which are attached to elements
# which are candidates for matching with depths
if type(ele_init) is bmesh.types.BMFace:
test_ele = {
l.face for v, depth in vert_depths.items()
if depth >= depth_min for l in v.link_loops}
elif type(ele_init) is bmesh.types.BMEdge:
test_ele = {
e for v, depth in vert_depths.items()
if depth >= depth_min for e in v.link_edges if not e.is_wire}
else:
test_ele = {
v for v, depth in vert_depths.items()
if depth >= depth_min for e in v.link_edges if not e.is_wire}
result_ele = set()
vert_depths_get = vert_depths.get
# re-used each time, will always be the same length
depths_test = [None] * len(depths)
for ele in test_ele:
verts_test = verts_from_elem(ele)
if len(verts_test) != len(depths):
continue
if results_init is not None and ele not in results_init:
continue
if ele in result_ele:
continue
ok = True
for i, v in enumerate(verts_test):
depth = vert_depths_get(v)
if depth is not None:
depths_test[i] = depth
else:
ok = False
break
if ok:
if depths_sorted == tuple(sorted(depths_test)):
# Note, its possible the order of sorted items moves the values out-of-order.
# for this we could do a circular list comparison,
# however - this is such a rare case that we're ignoring it.
result_ele.add(ele)
return result_ele
def elems_depth_measure(ele_dst, ele_src, other_edges_over_cb):
"""
Returns·ele_dst vert depths from ele_src, aligned with ele_dst verts.
"""
stack_old = edges_from_elem(ele_src)
stack_new = []
stack_visit = set(stack_old)
# continue until we've reached all verts in the destination
ele_dst_verts = verts_from_elem(ele_dst)
all_dst = set(ele_dst_verts)
all_dst_discard = all_dst.discard
vert_depths = {}
depth = 0
while stack_old and all_dst:
for ele in stack_old:
for v in verts_from_elem(ele):
len_prev = len(all_dst)
all_dst_discard(v)
if len_prev != len(all_dst):
vert_depths[v] = depth
for ele_other in other_edges_over_cb(ele):
stack_visit_len = len(stack_visit)
stack_visit.add(ele_other)
if stack_visit_len != len(stack_visit):
stack_new.append(ele_other)
stack_new, stack_old = stack_old, stack_new
stack_new[:] = []
depth += 1
return [vert_depths[v] for v in ele_dst_verts]
def find_next(ele_dst, ele_src):
depth_src_a = elems_depth_measure(ele_dst, ele_src, other_edges_over_edge)
depth_src_b = elems_depth_measure(ele_dst, ele_src, other_edges_over_face)
depth_src = tuple(zip(depth_src_a, depth_src_b))
if depth_src is None:
return []
candidates = elems_depth_search(ele_dst, depth_src_a, other_edges_over_edge)
candidates = elems_depth_search(ele_dst, depth_src_b, other_edges_over_face, candidates)
candidates.discard(ele_src)
if not candidates:
return []
# Now we have to pick which is the best next-element,
# do this by calculating the element with the largest
# variation in depth from the relationship to the source.
# ... So we have the highest chance of stepping onto the opposite element.
diff_best = 0
ele_best = None
ele_best_tot = 0
ele_best_ls = []
for ele_test in candidates:
depth_test_a = elems_depth_measure(ele_dst, ele_test, other_edges_over_edge)
depth_test_b = elems_depth_measure(ele_dst, ele_test, other_edges_over_face)
depth_test = tuple(zip(depth_test_a, depth_test_b))
# square so a few high values win over many small ones
diff_test = sum((abs(a[0] - b[0]) ** 2) +
(abs(a[1] - b[1]) ** 2) for a, b in zip(depth_src, depth_test))
if diff_test > diff_best:
diff_best = diff_test
ele_best = ele_test
ele_best_tot = 1
ele_best_ls[:] = [ele_best]
elif diff_test == diff_best:
if ele_best is None:
ele_best = ele_test
ele_best_tot += 1
ele_best_ls.append(ele_test)
if len(ele_best_ls) > 1:
ele_best_ls_init = ele_best_ls
ele_best_ls = []
depth_accum_max = -1
for ele_test in ele_best_ls_init:
depth_accum_test = (
sum(elems_depth_measure(ele_src, ele_test, other_edges_over_edge)) +
sum(elems_depth_measure(ele_src, ele_test, other_edges_over_face)))
if depth_accum_test > depth_accum_max:
depth_accum_max = depth_accum_test
ele_best = ele_test
ele_best_ls[:] = [ele_best]
elif depth_accum_test == depth_accum_max:
# we have multiple bests, don't return any
ele_best_ls.append(ele_test)
return ele_best_ls
# expose for operators
def select_next(bm, report):
import bmesh
ele_pair = [None, None]
for i, ele in enumerate(reversed(bm.select_history)):
ele_pair[i] = ele
if i == 1:
break
if ele_pair[-1] is None:
report({'INFO'}, "Selection pair not found")
return False
ele_pair_next = find_next(*ele_pair)
if len(ele_pair_next) != 1:
report({'INFO'}, "No single next item found")
return False
ele = ele_pair_next[0]
if ele.hide:
report({'INFO'}, "Next element is hidden")
return False
ele.select_set(False)
ele.select_set(True)
bm.select_history.add(ele)
if type(ele) is bmesh.types.BMFace:
bm.faces.active = ele
return True
def select_prev(bm, report):
import bmesh
for ele in reversed(bm.select_history):
break
else:
report({'INFO'}, "Last selected not found")
return False
ele.select_set(False)
for ele in reversed(bm.select_history):
break
else:
return True
if type(ele) is bmesh.types.BMFace:
bm.faces.active = ele
return True

@ -148,3 +148,53 @@ class MeshMirrorUV(Operator):
double_warn) double_warn)
return {'FINISHED'} return {'FINISHED'}
class MeshSelectNext(Operator):
"""Select the next element (using selection order)"""
bl_idname = "mesh.select_next_item"
bl_label = "Select Next Element"
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return (context.mode == 'EDIT_MESH')
def execute(self, context):
import bmesh
from .bmesh import find_adjacent
obj = context.active_object
me = obj.data
bm = bmesh.from_edit_mesh(me)
if find_adjacent.select_next(bm, self.report):
bm.select_flush_mode()
bmesh.update_edit_mesh(me, False)
return {'FINISHED'}
class MeshSelectPrev(Operator):
"""Select the next element (using selection order)"""
bl_idname = "mesh.select_prev_item"
bl_label = "Select Previous Element"
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return (context.mode == 'EDIT_MESH')
def execute(self, context):
import bmesh
from .bmesh import find_adjacent
obj = context.active_object
me = obj.data
bm = bmesh.from_edit_mesh(me)
if find_adjacent.select_prev(bm, self.report):
bm.select_flush_mode()
bmesh.update_edit_mesh(me, False)
return {'FINISHED'}

@ -347,6 +347,10 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_next_item", PADPLUSKEY, KM_PRESS, KM_CTRL | KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_prev_item", PADMINUS, KM_PRESS, KM_CTRL | KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_non_manifold", MKEY, KM_PRESS, (KM_CTRL | KM_SHIFT | KM_ALT), 0); WM_keymap_add_item(keymap, "MESH_OT_select_non_manifold", MKEY, KM_PRESS, (KM_CTRL | KM_SHIFT | KM_ALT), 0);
WM_keymap_add_item(keymap, "MESH_OT_select_linked", LKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);