forked from bartvdbraak/blender
Setting frame in python allowed negative numbers (was casting to a short with no clamping!)
disable capslock option isnt used anywhere.
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@ -246,7 +246,8 @@ static PyObject *Blender_Set( PyObject * self, PyObject * args )
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return EXPP_ReturnPyObjError( PyExc_ValueError,
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"expected an integer" );
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G.scene->r.cfra = (short)PyInt_AsLong( arg ) ;
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G.scene->r.cfra = (int)PyInt_AsLong( arg ) ;
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CLAMP(G.scene->r.cfra, 1, MAXFRAME);
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/* update all objects, so python scripts can export all objects
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in a scene without worrying about the view layers */
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@ -4163,16 +4163,17 @@ void drawinfospace(ScrArea *sa, void *spacedata)
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&(G.f), 0, 0, 0, 0, "Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source)");
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uiDefBut(block, LABEL,0,"Keyboard:",
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(xpos+edgsp+(3*midsp)+(3*mpref)),y3label,mpref,buth,
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(xpos+edgsp+(3*midsp)+(3*mpref)),y2label,mpref,buth,
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0, 0, 0, 0, 0, "");
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/* Not actually used anywhere! */
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/*
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uiDefButBitI(block, TOG, USER_NO_CAPSLOCK, B_U_CAPSLOCK, "Disable Caps Lock",
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(xpos+edgsp+(3*midsp)+(3*mpref)),y1,mpref,buth,
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&(U.flag), 0, 0, 0, 0,
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"Disables the Caps Lock key when entering text");
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*/
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uiDefButBitI(block, TOG, USER_NONUMPAD, 0, "Emulate Numpad",
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(xpos+edgsp+(3*midsp)+(3*mpref)),y2,mpref,buth,
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(xpos+edgsp+(3*midsp)+(3*mpref)),y1,mpref,buth,
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&(U.flag), 0, 0, 0, 0,
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"Causes the 1 to 0 keys to act as the numpad (useful for laptops)");
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