Code Cleanup: move MOUSEX/Y to BGE, describe INBETWEEN_MOUSEMOVE

This commit is contained in:
Campbell Barton 2014-01-12 01:59:17 +11:00
parent 50650e28ea
commit 5fc2fe9fad
2 changed files with 7 additions and 3 deletions

@ -46,9 +46,6 @@
#define EVT_TABLET_STYLUS 1
#define EVT_TABLET_ERASER 2
#define MOUSEX 4
#define MOUSEY 5
/* *** wmEvent.type *** */
@ -78,6 +75,9 @@
/* mapped with userdef */
#define WHEELINMOUSE 12
#define WHEELOUTMOUSE 13
/* Successive MOUSEMOVE's are converted to this, so we can easily
* ignore all but the most recent MOUSEMOVE (for better performance),
* paint and drawing tools however will want to handle these. */
#define INBETWEEN_MOUSEMOVE 17

@ -62,6 +62,10 @@ public:
int m_eventval;
};
/* Originally from wm_event_types.h, now only used by GameEngine */
#define MOUSEX MOUSEMOVE
#define MOUSEY ACTIONMOUSE
class SCA_IInputDevice
{