BlenderPlayer linking again for cmake - 148 errors gone.

After talking with Ton and Campbell we agreed that it wouldn't hurt to have blenderplayer again (specially now since BGE is almost 100% working in 2.5).
However in order to make it link, I needed to bring back stubs, a lot of so-called bad calls.

I'm not sure how we should proceed from here, but it looks like people could start to take a look at source/blenderplayer/bad_level_calls_stubs/stubs.c and fix their own modules/functions

** NOTE: I removed the sound calls from BlenderPlayer. In order to fix it look at //XXX ADD SOUND in GPG_Application.cpp and GPC_Engine

*** tested in CMake+MSVC.
- Scons is not building !!! (why does the building systems have to be so different?)
And someone may like to fix make. (take a look at /trunk/source/blender/blenkernel/bad_level_call_stubs/Makefile )

**** it may work better inside /source/gameengine/GamePlayer
This commit is contained in:
Dalai Felinto 2009-09-03 02:55:23 +00:00
parent ac3f0695a2
commit 6239d18d50
7 changed files with 302 additions and 4 deletions

@ -130,4 +130,8 @@ ELSE(UNIX)
TARGET_LINK_LIBRARIES(blenderplayer ${BLENDER_LINK_LIBS}) TARGET_LINK_LIBRARIES(blenderplayer ${BLENDER_LINK_LIBS})
ENDIF(UNIX) ENDIF(UNIX)
IF(WITH_PLAYER)
ADD_SUBDIRECTORY(bad_level_call_stubs)
ENDIF(WITH_PLAYER)
SETUP_LIBLINKS(blenderplayer) SETUP_LIBLINKS(blenderplayer)

@ -0,0 +1,40 @@
# $Id$
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC stubs.c)
SET(INC
.
..
../../source/blender/makesdna
../../source/blender/makesrna
)
IF(WITH_INTERNATIONAL)
ADD_DEFINITIONS(-DWITH_FREETYPE2)
ENDIF(WITH_INTERNATIONAL)
BLENDERLIB_NOLIST(blenkernel_blc "${SRC}" "${INC}")

@ -0,0 +1,45 @@
#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = blenkernel_blc
DIR = $(OCGDIR)/blenderplayer/$(LIBNAME)
include nan_compile.mk
CFLAGS += $(LEVEL_2_C_WARNINGS)
CFLAGS += $(FIX_STUBS_WARNINGS)
CPPFLAGS += $(OGL_CPPFLAGS)
CPPFLAGS += -I../../source/blender/makesdna
CPPFLAGS += -I../../source/blender/makesrna
# path to our own external headerfiles
CPPFLAGS += -I..

@ -0,0 +1,14 @@
#!/usr/bin/python
Import ('env')
sources = 'stubs.c'
incs = '. ..'
incs += '../../source/blender/makesdna'
incs += '../../source/blender/makesrna'
defs = ''
if env['WITH_BF_INTERNATIONAL']:
defs += 'WITH_FREETYPE2'
env.BlenderLib ('blenkernel_blc', sources = Split(sources), includes=Split(incs), defines=Split(defs), libtype='player',priority=225 )

@ -0,0 +1,179 @@
/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
* BKE_bad_level_calls function stubs
*/
#include <stdlib.h>
#include "dna_listbase.h"
#include "RNA_types.h"
/*new render funcs */
float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype) {return NULL;}
float RE_filter_value(int type, float x) {return 0.0f;}
struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name) {return (struct RenderLayer *)NULL;}
/* zbuf.c stub */
void antialias_tagbuf(int xsize, int ysize, char *rectmove) {}
void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect) {}
/* imagetexture.c stub */
void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result) {}
/* texture.c */
int multitex_thread(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output) {return 0;}
int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres){return 0;}
/* nodes */
struct RenderResult *RE_GetResult(struct Render *re){return (struct RenderResult *) NULL;}
struct Render *RE_GetRender(const char *name){return (struct Render *) NULL;}
/* blenkernel */
char* btempdir(){return NULL;}
void RE_FreeRenderResult(struct RenderResult *res){}
char* datatoc_bmonofont_ttf(){return NULL;}
int datatoc_bmonofont_ttf_size(){return 0;}
struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty){return (struct RenderResult *) NULL;}
void RE_GetResultImage(struct Render *re, struct RenderResult *rr){}
int RE_RenderInProgress(struct Render *re){return 0;}
struct Scene *RE_GetScene(struct Render *re){return (struct Scene *) NULL;}
void RE_Database_Free(struct Render *re){}
void RE_FreeRender(struct Render *re){}
void RE_shade_external(struct Render *re, struct ShadeInput *shi, struct ShadeResult *shr){}
void RE_DataBase_GetView(struct Render *re, float mat[][4]){}
int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta){return 0;}
float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip){return 0.0f;}
void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype){}
char stipple_quarttone[1]; //GLubyte stipple_quarttone[128]
double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, char *retstr) {return 0.0f;}
char bprogname[]="";
/* rna */
void WM_event_add_notifier(const struct bContext *C, unsigned int type, void *reference){}
void ED_armature_bone_rename(struct bArmature *arm, char *oldnamep, char *newnamep){}
void object_test_constraints (struct Object *owner){}
void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr){}
void ED_node_composit_default(struct Scene *sce){}
struct EditBone *ED_armature_bone_get_mirrored(struct ListBase *edbo, struct EditBone *ebo){return (struct EditBone *) NULL;}
struct ListBase *get_active_constraints (struct Object *ob){return (struct ListBase *) NULL;}
int ED_pose_channel_in_IK_chain(struct Object *ob, struct bPoseChannel *pchan){return 0;}
int ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit){return 0;}
int ED_space_image_show_render(struct SpaceImage *sima){return 0;}
int ED_space_image_show_paint(struct SpaceImage *sima){return 0;}
void ED_space_image_set(struct bContext *C, struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima){}
struct ImBuf *ED_space_image_buffer(struct SpaceImage *sima){return (struct ImBuf *) NULL;}
struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob){return (struct PTCacheEdit *) NULL;}
/* rna editors */
char *ED_info_stats_string(struct Scene *scene){return NULL;}
void ED_area_tag_redraw(struct ScrArea *sa){}
void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op){}
void ED_node_texture_default(struct Tex *tx){}
int text_file_modified(struct Text *text){return 0;}
void ED_node_shader_default(struct Material *ma){}
void ED_screen_animation_timer_update(struct bContext *C, int redraws){}
int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md){return 0;}
int ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, int type){return 0;}
int uiLayoutGetActive(struct uiLayout *layout){return 0;}
int uiLayoutGetOperatorContext(struct uiLayout *layout){return 0;}
int uiLayoutGetAlignment(struct uiLayout *layout){return 0;}
int uiLayoutGetEnabled(struct uiLayout *layout){return 0;}
float uiLayoutGetScaleX(struct uiLayout *layout){return 0.0f;}
float uiLayoutGetScaleY(struct uiLayout *layout){return 0.0f;}
void uiLayoutSetActive(struct uiLayout *layout, int active){}
void uiLayoutSetOperatorContext(struct uiLayout *layout, int opcontext){}
void uiLayoutSetEnabled(struct uiLayout *layout, int enabled){}
void uiLayoutSetAlignment(struct uiLayout *layout, int alignment){}
void uiLayoutSetScaleX(struct uiLayout *layout, float scale){}
void uiLayoutSetScaleY(struct uiLayout *layout, float scale){}
void uiItemR(struct uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, int flag){}
PointerRNA uiItemFullO(struct uiLayout *layout, char *name, int icon, char *idname, struct IDProperty *properties, int context, int flag){PointerRNA a; return a;}
struct uiLayout *uiLayoutRow(struct uiLayout *layout, int align){return (struct uiLayout *) NULL;}
struct uiLayout *uiLayoutColumn(struct uiLayout *layout, int align){return (struct uiLayout *) NULL;}
struct uiLayout *uiLayoutColumnFlow(struct uiLayout *layout, int number, int align){return (struct uiLayout *) NULL;}
struct uiLayout *uiLayoutBox(struct uiLayout *layout){return (struct uiLayout *) NULL;}
struct uiLayout *uiLayoutSplit(struct uiLayout *layout, float percentage){return (struct uiLayout *) NULL;}
void uiItemsEnumR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname){}
void uiItemMenuEnumR(struct uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname){}
void uiItemEnumR_string(struct uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, char *value){}
void uiItemPointerR(struct uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, struct PointerRNA *searchptr, char *searchpropname){}
void uiItemsEnumO(struct uiLayout *layout, char *opname, char *propname){}
void uiItemEnumO_string(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value_str){}
void uiItemMenuEnumO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname){}
void uiItemBooleanO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, int value){}
void uiItemIntO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, int value){}
void uiItemFloatO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, float value){}
void uiItemStringO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value){}
void uiItemL(struct uiLayout *layout, char *name, int icon){}
void uiItemM(struct uiLayout *layout, struct bContext *C, char *name, int icon, char *menuname){}
void uiItemS(struct uiLayout *layout){}
void uiLayoutSetContextPointer(struct uiLayout *layout, char *name, struct PointerRNA *ptr){}
/* rna template */
void uiTemplateHeader(struct uiLayout *layout, struct bContext *C, int menus){}
void uiTemplateID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *unlinkop){}
struct uiLayout *uiTemplateModifier(struct uiLayout *layout, struct PointerRNA *ptr){return (struct uiLayout *) NULL;}
struct uiLayout *uiTemplateConstraint(struct uiLayout *layout, struct PointerRNA *ptr){return (struct uiLayout *) NULL;}
void uiTemplatePreview(struct uiLayout *layout, struct ID *id, struct ID *parent, struct MTex *slot){}
void uiTemplateCurveMapping(struct uiLayout *layout, struct CurveMapping *cumap, int type, int compact){}
void uiTemplateColorRamp(struct uiLayout *layout, struct ColorBand *coba, int expand){}
void uiTemplateLayers(struct uiLayout *layout, struct PointerRNA *ptr, char *propname){}
void uiTemplateTriColorSet(struct uiLayout *layout, struct PointerRNA *ptr, char *propname){}
void uiTemplateImageLayers(struct uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser){}
ListBase uiTemplateList(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activepropname, int rows, int listtype){struct ListBase b = {0,0}; return b;}
void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C){}
void uiTemplateOperatorSearch(struct uiLayout *layout){}
void uiTemplateHeader3D(struct uiLayout *layout, struct bContext *C){}
void uiTemplate_view3d_select_faceselmenu(struct uiLayout *layout, struct bContext *C){}
void uiTemplateTextureImage(struct uiLayout *layout, struct bContext *C, struct Tex *tex){}
/* rna render */
struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x, int y, int w, int h){return (struct RenderResult *) NULL;}
void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result){}
void RE_engine_end_result(struct RenderEngine *engine, struct RenderResult *result){}
void RE_engine_update_stats(struct RenderEngine *engine, char *stats, char *info){}
void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, char *filename){}
void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, char *filename){}
int RE_engine_test_break(struct RenderEngine *engine){return 0;}
/* python */
struct wmOperatorType *WM_operatortype_find(const char *idname, int quiet){return (struct wmOperatorType *) NULL;}
struct wmOperatorType *WM_operatortype_first(){return (struct wmOperatorType *) NULL;}
struct wmOperatorType *WM_operatortype_exists(const char *idname){return (struct wmOperatorType *) NULL;}
int WM_operator_call_py(struct bContext *C, struct wmOperatorType *ot, struct PointerRNA *properties, struct ReportList *reports){return 0;}
int WM_operatortype_remove(const char *idname){return 0;}
void WM_operator_properties_free(struct PointerRNA *ptr){}
void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring){}
void WM_operatortype_append_ptr(void (*opfunc)(struct wmOperatorType*, void*), void *userdata){}
void WM_operator_bl_idname(char *to, const char *from){}
short insert_keyframe (struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag){return 0;}

@ -58,7 +58,9 @@
#include "NG_LoopBackNetworkDeviceInterface.h" #include "NG_LoopBackNetworkDeviceInterface.h"
#include "RAS_IRenderTools.h" #include "RAS_IRenderTools.h"
#include "SND_DeviceManager.h" #if 0 //XXX - ADD SOUND
#include "SND_DeviceManager.h"
#endif
#include "GPC_Engine.h" #include "GPC_Engine.h"
#include "GPC_KeyboardDevice.h" #include "GPC_KeyboardDevice.h"
@ -339,8 +341,10 @@ void GPC_Engine::Exit()
if (m_audiodevice) if (m_audiodevice)
{ {
#if 0 //XXX - ADD SOUND
SND_DeviceManager::Unsubscribe(); SND_DeviceManager::Unsubscribe();
m_audiodevice = 0; m_audiodevice = 0;
#endif
} }
m_initialized = false; m_initialized = false;

@ -84,7 +84,10 @@ extern "C"
#include "KX_BlenderSceneConverter.h" #include "KX_BlenderSceneConverter.h"
#include "NG_LoopBackNetworkDeviceInterface.h" #include "NG_LoopBackNetworkDeviceInterface.h"
#include "SND_DeviceManager.h"
#if 0 //XXX - ADD SOUND
#include "SND_DeviceManager.h"
#endif
#include "GPC_MouseDevice.h" #include "GPC_MouseDevice.h"
#include "GPC_RenderTools.h" #include "GPC_RenderTools.h"
@ -584,12 +587,15 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
if (!m_networkdevice) if (!m_networkdevice)
goto initFailed; goto initFailed;
#if 0 //XXX - ADD SOUND
// get an audiodevice // get an audiodevice
SND_DeviceManager::Subscribe(); SND_DeviceManager::Subscribe();
m_audiodevice = SND_DeviceManager::Instance(); m_audiodevice = SND_DeviceManager::Instance();
if (!m_audiodevice) if (!m_audiodevice)
goto initFailed; goto initFailed;
m_audiodevice->UseCD(); m_audiodevice->UseCD();
#endif
// create a ketsjisystem (only needed for timing and stuff) // create a ketsjisystem (only needed for timing and stuff)
m_kxsystem = new GPG_System (m_system); m_kxsystem = new GPG_System (m_system);
@ -607,7 +613,9 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
m_ketsjiengine->SetRenderTools(m_rendertools); m_ketsjiengine->SetRenderTools(m_rendertools);
m_ketsjiengine->SetRasterizer(m_rasterizer); m_ketsjiengine->SetRasterizer(m_rasterizer);
m_ketsjiengine->SetNetworkDevice(m_networkdevice); m_ketsjiengine->SetNetworkDevice(m_networkdevice);
#if 0 //XXX - ADD SOUND
m_ketsjiengine->SetAudioDevice(m_audiodevice); m_ketsjiengine->SetAudioDevice(m_audiodevice);
#endif
m_ketsjiengine->SetTimingDisplay(frameRate, false, false); m_ketsjiengine->SetTimingDisplay(frameRate, false, false);
CValue::SetDeprecationWarnings(nodepwarnings); CValue::SetDeprecationWarnings(nodepwarnings);
@ -621,7 +629,9 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
return m_engineInitialized; return m_engineInitialized;
initFailed: initFailed:
delete m_kxsystem; delete m_kxsystem;
#if 0 // XXX - ADD SOUND
delete m_audiodevice; delete m_audiodevice;
#endif
delete m_networkdevice; delete m_networkdevice;
delete m_mouse; delete m_mouse;
delete m_keyboard; delete m_keyboard;
@ -680,7 +690,7 @@ bool GPG_Application::startEngine(void)
KX_Scene* startscene = new KX_Scene(m_keyboard, KX_Scene* startscene = new KX_Scene(m_keyboard,
m_mouse, m_mouse,
m_networkdevice, m_networkdevice,
m_audiodevice, // m_audiodevice, // XXX ADD SOUND
startscenename, startscenename,
m_startScene); m_startScene);
@ -783,8 +793,10 @@ void GPG_Application::exitEngine()
} }
if (m_audiodevice) if (m_audiodevice)
{ {
#if 0 //XXX - ADD SOUND
SND_DeviceManager::Unsubscribe(); SND_DeviceManager::Unsubscribe();
m_audiodevice = 0; m_audiodevice = 0;
#endif
} }
if (m_networkdevice) if (m_networkdevice)
{ {