forked from bartvdbraak/blender
Compiling and linking blenderplayer statically now works too. This brings it in line with blender linking line.
Small patch by Sergey Sharybin
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6278cda106
@ -412,7 +412,7 @@ if env['WITH_BF_PLAYER']:
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playerlist += B.create_blender_liblist(env, 'player2')
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playerlist += B.create_blender_liblist(env, 'intern')
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playerlist += B.create_blender_liblist(env, 'extern')
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env.BlenderProg(B.root_build_dir, "blenderplayer", playerlist, thestatlibs + dobj + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
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env.BlenderProg(B.root_build_dir, "blenderplayer", playerlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
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##### Now define some targets
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