forked from bartvdbraak/blender
Fix for #1706 (Wavk again!)
- Undo in texteditor didnt work, event (ALT+U) was swallowed by new undo menu (ALT+U too) - global undo doesnt restore UI's as we know... so undo-ing with a text editor active cannot always restore correct text block you were editing. As extra service I added that when no restore is possible, it links to the first block available.
This commit is contained in:
parent
f33f2abe39
commit
63d81be035
@ -2753,6 +2753,7 @@ void lib_link_screen_restore(Main *newmain, char mode, Scene *curscene)
|
||||
SpaceText *st= (SpaceText *)sl;
|
||||
|
||||
st->text= restore_pointer_by_name(newmain, (ID *)st->text);
|
||||
if(st->text==NULL) st->text= newmain->text.first;
|
||||
}
|
||||
else if(sl->spacetype==SPACE_SCRIPT) {
|
||||
SpaceScript *sc= (SpaceScript *)sl;
|
||||
|
@ -950,10 +950,12 @@ int blenderqread(unsigned short event, short val)
|
||||
return 0;
|
||||
}
|
||||
else if(G.qual==LR_ALTKEY) {
|
||||
if(curarea->spacetype!=SPACE_TEXT) {
|
||||
BIF_undo_menu();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case WKEY:
|
||||
|
Loading…
Reference in New Issue
Block a user