Fix to make blenderplayer compile with makefiles on Mac OS X. It worked

on Linux already, I think there is a difference in the linker.
This commit is contained in:
Brecht Van Lommel 2008-09-13 14:21:06 +00:00
parent ce41cfa40a
commit 63ecf9966e

@ -242,6 +242,7 @@ endif
SPLIB1 = $(OCGDIR)/gameengine/GamePlayer/ghost/$(DEBUG_DIR)libghost.a
SPLIB1 += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a
SPLIB1 += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a
SPLIB1 += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a
SPLIB1 += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a