forked from bartvdbraak/blender
Fix to make blenderplayer compile with makefiles on Mac OS X. It worked
on Linux already, I think there is a difference in the linker.
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ce41cfa40a
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@ -242,6 +242,7 @@ endif
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SPLIB1 = $(OCGDIR)/gameengine/GamePlayer/ghost/$(DEBUG_DIR)libghost.a
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SPLIB1 = $(OCGDIR)/gameengine/GamePlayer/ghost/$(DEBUG_DIR)libghost.a
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SPLIB1 += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a
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SPLIB1 += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a
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SPLIB1 += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a
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SPLIB1 += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a
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SPLIB1 += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a
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SPLIB1 += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a
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SPLIB1 += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a
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