forked from bartvdbraak/blender
code cleanup: tag unused vars
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933b3166fc
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657e62c912
@ -38,4 +38,3 @@ for poly in me.polygons:
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for loop_index in range(poly.loop_start, poly.loop_start + poly.loop_total):
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for loop_index in range(poly.loop_start, poly.loop_start + poly.loop_total):
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print(" Vertex: %d" % me.loops[loop_index].vertex_index)
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print(" Vertex: %d" % me.loops[loop_index].vertex_index)
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print(" UV: %r" % uv_layer[loop_index].uv)
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print(" UV: %r" % uv_layer[loop_index].uv)
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@ -198,7 +198,7 @@ void ED_pose_recalculate_paths(Scene *scene, Object *ob)
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}
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}
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/* show popup to determine settings */
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/* show popup to determine settings */
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static int pose_calculate_paths_invoke(bContext *C, wmOperator *op, wmEvent *evt)
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static int pose_calculate_paths_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
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{
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{
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Object *ob = object_pose_armature_get(CTX_data_active_object(C));
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Object *ob = object_pose_armature_get(CTX_data_active_object(C));
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@ -1126,7 +1126,7 @@ void ED_objects_recalculate_paths(bContext *C, Scene *scene)
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}
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}
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/* show popup to determine settings */
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/* show popup to determine settings */
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static int object_calculate_paths_invoke(bContext *C, wmOperator *op, wmEvent *evt)
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static int object_calculate_paths_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
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{
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{
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Object *ob = CTX_data_active_object(C);
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Object *ob = CTX_data_active_object(C);
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