Cycles: make CUDA code a bit more robust to host/device alloc failures.

Fixes a few corner cases found while stress testing host mapped memory.
This commit is contained in:
Brecht Van Lommel 2018-01-02 22:56:07 +01:00
parent e84966ac42
commit 6699454fb6
6 changed files with 40 additions and 23 deletions

@ -650,7 +650,7 @@ public:
void generic_copy_to(device_memory& mem)
{
if(mem.device_pointer) {
if(mem.host_pointer && mem.device_pointer) {
CUDAContextScope scope(this);
cuda_assert(cuMemcpyHtoD(cuda_device_ptr(mem.device_pointer), mem.host_pointer, mem.memory_size()));
}
@ -715,11 +715,11 @@ public:
size_t offset = elem*y*w;
size_t size = elem*w*h;
if(mem.device_pointer) {
if(mem.host_pointer && mem.device_pointer) {
cuda_assert(cuMemcpyDtoH((uchar*)mem.host_pointer + offset,
(CUdeviceptr)(mem.device_pointer + offset), size));
}
else {
else if(mem.host_pointer) {
memset((char*)mem.host_pointer + offset, 0, size);
}
}
@ -1118,13 +1118,17 @@ public:
int shift_stride = stride*h;
int num_shifts = (2*r+1)*(2*r+1);
int mem_size = sizeof(float)*shift_stride*2*num_shifts;
int mem_size = sizeof(float)*shift_stride*num_shifts;
int channel_offset = 0;
CUdeviceptr temporary_mem;
cuda_assert(cuMemAlloc(&temporary_mem, mem_size));
CUdeviceptr difference = temporary_mem;
CUdeviceptr blurDifference = temporary_mem + sizeof(float)*shift_stride * num_shifts;
device_only_memory<uchar> temporary_mem(this, "Denoising temporary_mem");
temporary_mem.alloc_to_device(2*mem_size);
if(have_error())
return false;
CUdeviceptr difference = cuda_device_ptr(temporary_mem.device_pointer);
CUdeviceptr blurDifference = difference + mem_size;
CUdeviceptr weightAccum = task->nlm_state.temporary_3_ptr;
cuda_assert(cuMemsetD8(weightAccum, 0, sizeof(float)*shift_stride));
@ -1156,7 +1160,7 @@ public:
CUDA_LAUNCH_KERNEL_1D(cuNLMUpdateOutput, update_output_args);
}
cuMemFree(temporary_mem);
temporary_mem.free();
{
CUfunction cuNLMNormalize;
@ -1225,10 +1229,14 @@ public:
int num_shifts = (2*r+1)*(2*r+1);
int mem_size = sizeof(float)*shift_stride*num_shifts;
CUdeviceptr temporary_mem;
cuda_assert(cuMemAlloc(&temporary_mem, 2*mem_size));
CUdeviceptr difference = temporary_mem;
CUdeviceptr blurDifference = temporary_mem + mem_size;
device_only_memory<uchar> temporary_mem(this, "Denoising temporary_mem");
temporary_mem.alloc_to_device(2*mem_size);
if(have_error())
return false;
CUdeviceptr difference = cuda_device_ptr(temporary_mem.device_pointer);
CUdeviceptr blurDifference = difference + mem_size;
{
CUfunction cuNLMCalcDifference, cuNLMBlur, cuNLMCalcWeight, cuNLMConstructGramian;
@ -1268,7 +1276,7 @@ public:
CUDA_LAUNCH_KERNEL_1D(cuNLMConstructGramian, construct_gramian_args);
}
cuMemFree(temporary_mem);
temporary_mem.free();
{
CUfunction cuFinalize;

@ -86,7 +86,7 @@ void device_memory::device_free()
void device_memory::device_copy_to()
{
if(data_size) {
if(host_pointer) {
device->mem_copy_to(*this);
}
}

@ -151,6 +151,10 @@ bool RenderBuffers::copy_from_device()
bool RenderBuffers::get_denoising_pass_rect(int offset, float exposure, int sample, int components, float *pixels)
{
if(buffer.data() == NULL) {
return false;
}
float invsample = 1.0f/sample;
float scale = invsample;
bool variance = (offset == DENOISING_PASS_NORMAL_VAR) ||
@ -218,6 +222,10 @@ bool RenderBuffers::get_denoising_pass_rect(int offset, float exposure, int samp
bool RenderBuffers::get_pass_rect(PassType type, float exposure, int sample, int components, float *pixels)
{
if(buffer.data() == NULL) {
return false;
}
int pass_offset = 0;
for(size_t j = 0; j < params.passes.size(); j++) {

@ -703,7 +703,7 @@ void ImageManager::device_load_image(Device *device,
/* Slot assignment */
int flat_slot = type_index_to_flattened_slot(slot, type);
string name = string_printf("__tex_image_%s_%03d", name_from_type(type).c_str(), flat_slot);
img->mem_name = string_printf("__tex_image_%s_%03d", name_from_type(type).c_str(), flat_slot);
/* Free previous texture in slot. */
if(img->mem) {
@ -715,7 +715,7 @@ void ImageManager::device_load_image(Device *device,
/* Create new texture. */
if(type == IMAGE_DATA_TYPE_FLOAT4) {
device_vector<float4> *tex_img
= new device_vector<float4>(device, name.c_str(), MEM_TEXTURE);
= new device_vector<float4>(device, img->mem_name.c_str(), MEM_TEXTURE);
if(!file_load_image<TypeDesc::FLOAT, float>(img,
type,
@ -741,7 +741,7 @@ void ImageManager::device_load_image(Device *device,
}
else if(type == IMAGE_DATA_TYPE_FLOAT) {
device_vector<float> *tex_img
= new device_vector<float>(device, name.c_str(), MEM_TEXTURE);
= new device_vector<float>(device, img->mem_name.c_str(), MEM_TEXTURE);
if(!file_load_image<TypeDesc::FLOAT, float>(img,
type,
@ -764,7 +764,7 @@ void ImageManager::device_load_image(Device *device,
}
else if(type == IMAGE_DATA_TYPE_BYTE4) {
device_vector<uchar4> *tex_img
= new device_vector<uchar4>(device, name.c_str(), MEM_TEXTURE);
= new device_vector<uchar4>(device, img->mem_name.c_str(), MEM_TEXTURE);
if(!file_load_image<TypeDesc::UINT8, uchar>(img,
type,
@ -790,7 +790,7 @@ void ImageManager::device_load_image(Device *device,
}
else if(type == IMAGE_DATA_TYPE_BYTE) {
device_vector<uchar> *tex_img
= new device_vector<uchar>(device, name.c_str(), MEM_TEXTURE);
= new device_vector<uchar>(device, img->mem_name.c_str(), MEM_TEXTURE);
if(!file_load_image<TypeDesc::UINT8, uchar>(img,
type,
@ -812,7 +812,7 @@ void ImageManager::device_load_image(Device *device,
}
else if(type == IMAGE_DATA_TYPE_HALF4) {
device_vector<half4> *tex_img
= new device_vector<half4>(device, name.c_str(), MEM_TEXTURE);
= new device_vector<half4>(device, img->mem_name.c_str(), MEM_TEXTURE);
if(!file_load_image<TypeDesc::HALF, half>(img,
type,
@ -837,7 +837,7 @@ void ImageManager::device_load_image(Device *device,
}
else if(type == IMAGE_DATA_TYPE_HALF) {
device_vector<half> *tex_img
= new device_vector<half>(device, name.c_str(), MEM_TEXTURE);
= new device_vector<half>(device, img->mem_name.c_str(), MEM_TEXTURE);
if(!file_load_image<TypeDesc::HALF, half>(img,
type,

@ -111,6 +111,7 @@ public:
InterpolationType interpolation;
ExtensionType extension;
string mem_name;
device_memory *mem;
int users;

@ -644,7 +644,7 @@ void ObjectManager::device_update_flags(Device *,
void ObjectManager::device_update_mesh_offsets(Device *, DeviceScene *dscene, Scene *scene)
{
if(scene->objects.size() == 0) {
if(dscene->objects.size() == 0) {
return;
}