forked from bartvdbraak/blender
Fix #29275: vertex/edge/face selection buttons showing squashed in 3d view header.
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@ -55,8 +55,8 @@ class VIEW3D_HT_header(Header):
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sub.menu("VIEW3D_MT_object")
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# Contains buttons like Mode, Pivot, Manipulator, Layer, Mesh Select Mode...
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row = layout.row() # XXX Narrowed down vert/edge/face selector in edit mode/solid drawmode. -DingTo
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row.template_header_3D()
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row = layout
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layout.template_header_3D()
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if obj:
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# Particle edit
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