Hopefully Blender compiles again with MSVC

Seems to be a conflict between different areas defining
round() function.
This commit is contained in:
Sergey Sharybin 2012-07-24 09:08:27 +00:00
parent d1db16b5d3
commit 69f7e96c5c

@ -33,6 +33,7 @@
* \ingroup ketsji
*/
#include "BLI_math_vector.h"
#include "KX_CameraActuator.h"
#include <iostream>
@ -42,8 +43,6 @@
#include "PyObjectPlus.h"
#include "BLI_math_vector.h"
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */