forked from bartvdbraak/blender
Hopefully Blender compiles again with MSVC
Seems to be a conflict between different areas defining round() function.
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@ -33,6 +33,7 @@
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* \ingroup ketsji
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*/
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#include "BLI_math_vector.h"
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#include "KX_CameraActuator.h"
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#include <iostream>
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@ -42,8 +43,6 @@
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#include "PyObjectPlus.h"
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#include "BLI_math_vector.h"
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/* ------------------------------------------------------------------------- */
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/* Native functions */
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/* ------------------------------------------------------------------------- */
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