fixed ndof library detect for Mac SCons, ndof enabled by default (disabled if lib not found), minor cleanup

This commit is contained in:
Mike Erwin 2011-08-07 16:29:05 +00:00
parent bf23acf3bb
commit 6a0bbfd0e4
2 changed files with 11 additions and 12 deletions

@ -255,13 +255,12 @@ if 'blenderlite' in B.targets:
# detect presence of 3D_CONNEXION_CLIENT_LIBRARY for OSX
if env['OURPLATFORM']=='darwin':
envi = Environment()
conf = Configure(envi)
if not conf.CheckCHeader('ConnexionClientAPI.h'): # CheckCXXHeader if it is c++ !
# for now, Mac builders must download and install the driver framework from 3Dconnexion
# necessary header file lives here when installed:
# /Library/Frameworks/3DconnexionClient.framework/Versions/Current/Headers/ConnexionClientAPI.h
if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
print "3D_CONNEXION_CLIENT_LIBRARY not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
env['WITH_BF_3DMOUSE'] = 0
envi = conf.Finish()
if env['WITH_BF_OPENMP'] == 1:
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):

@ -199,7 +199,7 @@ BF_GETTEXT_INC = '${BF_GETTEXT}/include'
BF_GETTEXT_LIB = 'intl'
BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
WITH_BF_GAMEENGINE=True
WITH_BF_GAMEENGINE = True
WITH_BF_PLAYER = False
WITH_BF_BULLET = True
@ -277,7 +277,7 @@ elif MACOSX_ARCHITECTURE == 'x86_64':
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-msse2']
# SpaceNavigator and related 3D mice
WITH_BF_3DMOUSE = False
WITH_BF_3DMOUSE = True
#############################################################################
################### various compile settings and flags ##################
@ -296,13 +296,13 @@ CPPFLAGS = []+ARCH_FLAGS
CCFLAGS = ['-pipe','-funsigned-char']+ARCH_FLAGS
CXXFLAGS = ['-pipe','-funsigned-char']+ARCH_FLAGS
if WITH_GHOST_COCOA==True:
if WITH_GHOST_COCOA:
PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Cocoa','-framework','Carbon','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
else:
PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Carbon','-framework','AGL','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
if WITH_BF_QUICKTIME == True:
if USE_QTKIT == True:
if WITH_BF_QUICKTIME:
if USE_QTKIT:
PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QTKit']
else:
PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QuickTime']
@ -313,14 +313,14 @@ if WITH_BF_3DMOUSE:
#note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4
LLIBS = ['stdc++', 'SystemStubs']
# some flags shuffling for different Os versions
# some flags shuffling for different OS versions
if MAC_MIN_VERS == '10.3':
CFLAGS = ['-fuse-cxa-atexit']+CFLAGS
CXXFLAGS = ['-fuse-cxa-atexit']+CXXFLAGS
PLATFORM_LINKFLAGS = ['-fuse-cxa-atexit']+PLATFORM_LINKFLAGS
LLIBS.append('crt3.o')
if USE_SDK==True:
if USE_SDK:
SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS,'-arch',MACOSX_ARCHITECTURE]
PLATFORM_LINKFLAGS = ['-mmacosx-version-min='+MAC_MIN_VERS,'-Wl','-isysroot',MACOSX_SDK,'-arch',MACOSX_ARCHITECTURE]+PLATFORM_LINKFLAGS
CCFLAGS=SDK_FLAGS+CCFLAGS