forked from bartvdbraak/blender
Fix [#28436] ID mask creates 'feather' around ID even with AA turned off.
Perhaps not the ideal solution, but it works, is easy to undo if/when we have a better one, and I’m pretty sure it won’t break anything...
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@ -1538,6 +1538,7 @@ static void node_composit_buts_map_uv(uiLayout *layout, bContext *UNUSED(C), Poi
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static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "index", 0, NULL, ICON_NONE);
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uiItemR(layout, ptr, "smooth_mask", 0, NULL, ICON_NONE);
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}
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static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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@ -1874,6 +1874,11 @@ static void def_cmp_id_mask(StructRNA *srna)
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RNA_def_property_range(prop, 0, 10000);
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RNA_def_property_ui_text(prop, "Index", "Pass index number to convert to alpha");
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RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
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prop = RNA_def_property(srna, "smooth_mask", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "custom2", 0);
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RNA_def_property_ui_text(prop, "Smooth Mask", "Apply an anti-aliasing filter to the mask");
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RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
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}
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static void def_cmp_map_uv(StructRNA *srna)
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@ -99,7 +99,7 @@ static void node_composit_exec_idmask(void *data, bNode *node, bNodeStack **in,
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stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); /* allocs */;
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if(rd->scemode & R_FULL_SAMPLE)
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if((rd->scemode & R_FULL_SAMPLE) || node->custom2 == 0)
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do_idmask_fsa(stackbuf, cbuf, (float)node->custom1);
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else
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do_idmask(stackbuf, cbuf, (float)node->custom1);
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