forked from bartvdbraak/blender
Depsgraph: Correction for the previous local view commit
Need to flush layers from components back to ID node.
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25ab3aac9d
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6c42079b78
@ -349,15 +349,24 @@ void DEG_graph_on_visible_update(Main *bmain, Scene *scene)
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/* Special trick to get local view to work. */
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/* Special trick to get local view to work. */
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LINKLIST_FOREACH (Base *, base, &scene->base) {
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LINKLIST_FOREACH (Base *, base, &scene->base) {
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Object *object = base->object;
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Object *object = base->object;
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DEG::IDDepsNode *node = graph->find_id_node(&object->id);
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DEG::IDDepsNode *id_node = graph->find_id_node(&object->id);
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node->layers = 0;
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id_node->layers = 0;
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}
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}
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LINKLIST_FOREACH (Base *, base, &scene->base) {
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LINKLIST_FOREACH (Base *, base, &scene->base) {
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Object *object = base->object;
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Object *object = base->object;
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DEG::IDDepsNode *node = graph->find_id_node(&object->id);
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DEG::IDDepsNode *id_node = graph->find_id_node(&object->id);
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node->layers |= base->lay;
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id_node->layers |= base->lay;
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}
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}
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DEG::deg_graph_build_flush_layers(graph);
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DEG::deg_graph_build_flush_layers(graph);
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LINKLIST_FOREACH (Base *, base, &scene->base) {
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Object *object = base->object;
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DEG::IDDepsNode *id_node = graph->find_id_node(&object->id);
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GHASH_FOREACH_BEGIN(DEG::ComponentDepsNode *, comp, id_node->components)
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{
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id_node->layers |= comp->layers;
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}
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GHASH_FOREACH_END();
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}
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}
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}
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void DEG_on_visible_update(Main *bmain, const bool UNUSED(do_time))
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void DEG_on_visible_update(Main *bmain, const bool UNUSED(do_time))
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