- enum for convex hull and triangle mesh were swapped

- python pedantry
This commit is contained in:
Campbell Barton 2009-09-01 16:37:23 +00:00
parent add244bca8
commit 6d5f824518
3 changed files with 15 additions and 15 deletions

@ -141,8 +141,8 @@ class TIME_MT_autokey(bpy.types.Menu):
layout.active = tools.enable_auto_key
layout.item_enumR(tools, "autokey_mode", "ADD_REPLACE_KEYS")
layout.item_enumR(tools, "autokey_mode", "REPLACE_KEYS")
layout.item_enumR(tools, "autokey_mode", 'ADD_REPLACE_KEYS')
layout.item_enumR(tools, "autokey_mode", 'REPLACE_KEYS')
bpy.types.register(TIME_HT_header)
bpy.types.register(TIME_MT_view)

@ -42,7 +42,7 @@ class VIEW3D_HT_header(bpy.types.Header):
# ********** Utilities **********
class VIEW3D_MT_showhide(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__space_type__ = 'VIEW_3D'
__label__ = "Show/Hide"
_operator_name = ""
@ -54,7 +54,7 @@ class VIEW3D_MT_showhide(bpy.types.Menu):
layout.item_booleanO("%s.hide" % self._operator_name, "unselected", True, text="Hide Unselected")
class VIEW3D_MT_snap(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__space_type__ = 'VIEW_3D'
__label__ = "Snap"
def draw(self, context):
@ -136,7 +136,7 @@ class VIEW3D_MT_view_navigation(bpy.types.Menu):
layout.item_floatO("view3d.zoom", "delta", -1.0, text="Zoom Out")
class VIEW3D_MT_view_align(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__space_type__ = 'VIEW_3D'
__label__ = "Align View"
def draw(self, context):
@ -145,7 +145,7 @@ class VIEW3D_MT_view_align(bpy.types.Menu):
layout.itemO("view3d.view_center")
class VIEW3D_MT_view_cameras(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__space_type__ = 'VIEW_3D'
__label__ = "Cameras"
def draw(self, context):
@ -580,7 +580,7 @@ class VIEW3D_MT_PARTICLE_showhide(VIEW3D_MT_showhide):
# ********** Pose Menu **********
class VIEW3D_MT_POSE(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__space_type__ = 'VIEW_3D'
__label__ = "Pose"
def draw(self, context):
@ -638,7 +638,7 @@ class VIEW3D_MT_POSE(bpy.types.Menu):
layout.item_menu_enumO("pose.flags_set", 'mode', text="Bone Settings")
class VIEW3D_MT_POSE_transform(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__space_type__ = 'VIEW_3D'
__label__ = "Clear Transform"
def draw(self, context):
@ -653,7 +653,7 @@ class VIEW3D_MT_POSE_transform(bpy.types.Menu):
layout.itemL(text="Origin")
class VIEW3D_MT_POSE_pose(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__space_type__ = 'VIEW_3D'
__label__ = "Pose Library"
def draw(self, context):
@ -668,7 +668,7 @@ class VIEW3D_MT_POSE_pose(bpy.types.Menu):
layout.itemO("poselib.pose_remove", text="Remove Pose...")
class VIEW3D_MT_POSE_motion(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__space_type__ = 'VIEW_3D'
__label__ = "Motion Paths"
def draw(self, context):
@ -678,7 +678,7 @@ class VIEW3D_MT_POSE_motion(bpy.types.Menu):
layout.itemO("pose.paths_clear", text="Clear")
class VIEW3D_MT_POSE_group(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__space_type__ = 'VIEW_3D'
__label__ = "Bone Groups"
def draw(self, context):
@ -693,7 +693,7 @@ class VIEW3D_MT_POSE_group(bpy.types.Menu):
class VIEW3D_MT_POSE_ik(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__space_type__ = 'VIEW_3D'
__label__ = "Inverse Kinematics"
def draw(self, context):
@ -703,7 +703,7 @@ class VIEW3D_MT_POSE_ik(bpy.types.Menu):
layout.itemO("pose.ik_clear")
class VIEW3D_MT_POSE_constraints(bpy.types.Menu):
__space_type__ = "VIEW_3D"
__space_type__ = 'VIEW_3D'
__label__ = "Constraints"
def draw(self, context):

@ -774,8 +774,8 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
{OB_BOUND_SPHERE, "SPHERE", 0, "Sphere", ""},
{OB_BOUND_CYLINDER, "CYLINDER", 0, "Cylinder", ""},
{OB_BOUND_CONE, "CONE", 0, "Cone", ""},
{OB_BOUND_POLYH, "CONVEX_HULL", 0, "Convex Hull", ""},
{OB_BOUND_POLYT, "TRIANGLE_MESH", 0, "Triangle Mesh", ""},
{OB_BOUND_POLYT, "CONVEX_HULL", 0, "Convex Hull", ""},
{OB_BOUND_POLYH, "TRIANGLE_MESH", 0, "Triangle Mesh", ""},
//{OB_DYN_MESH, "DYNAMIC_MESH", 0, "Dynamic Mesh", ""},
{0, NULL, 0, NULL, NULL}};