forked from bartvdbraak/blender
Fix renaming the pose bone
The name from the pose bone needs to be changed in pose mode.
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91914320ca
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6d60207537
@ -1115,10 +1115,10 @@ class TOPBAR_PT_name(Panel):
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else:
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else:
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if mode == 'POSE' or (mode == 'WEIGHT_PAINT' and context.pose_object):
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if mode == 'POSE' or (mode == 'WEIGHT_PAINT' and context.pose_object):
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layout.label(text="Bone Name")
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layout.label(text="Bone Name")
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item = getattr(context.active_pose_bone, "bone", None)
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item = context.active_pose_bone
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if item:
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if item:
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row = row_with_icon(layout, 'BONE_DATA')
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row = row_with_icon(layout, 'BONE_DATA')
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row.prop(item, "name", text="", icon='OBJECT_DATA')
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row.prop(item, "name", text="")
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found = True
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found = True
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elif mode == 'EDIT_ARMATURE':
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elif mode == 'EDIT_ARMATURE':
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layout.label(text="Bone Name")
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layout.label(text="Bone Name")
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