Further tweaks to the textframe drawing code... it was unnecessarily

complicated...
This commit is contained in:
Alexander Ewering 2007-01-15 22:31:22 +00:00
parent 2526702368
commit 71a503f31d

@ -3951,7 +3951,7 @@ void draw_object(Base *base, int flag)
else
BIF_ThemeColor(TH_WIRE);
vec1[0] = cu->tb[i].x;
vec1[1] = cu->tb[i].y + cu->linedist*cu->fsize;
vec1[1] = cu->tb[i].y + cu->fsize;
vec1[2] = 0.001;
glBegin(GL_LINE_STRIP);
glVertex3fv(vec1);