Code cleanup: use bool instead of int

This commit is contained in:
Sergey Sharybin 2014-06-18 16:05:42 +06:00
parent 87930eb7c2
commit 7259ac821e

@ -98,8 +98,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
SubsurfModifierData *smd = (SubsurfModifierData *) md;
SubsurfFlags subsurf_flags = 0;
DerivedMesh *result;
const int useRenderParams = flag & MOD_APPLY_RENDER;
const int isFinalCalc = flag & MOD_APPLY_USECACHE;
const bool useRenderParams = (flag & MOD_APPLY_RENDER) != 0;
const bool isFinalCalc = (flag & MOD_APPLY_USECACHE) != 0;
if (useRenderParams)
subsurf_flags |= SUBSURF_USE_RENDER_PARAMS;