Fix Buttons context, invalid object data access

Another instance of T44376.
Crash where the Python context would access a stale pointer to the active object.
This commit is contained in:
Campbell Barton 2015-05-04 18:02:56 +10:00
parent c9e5e81064
commit 74dc4e87a6
7 changed files with 47 additions and 68 deletions

@ -808,25 +808,11 @@ void BKE_object_unlink(Object *ob)
}
}
}
else if (sl->spacetype == SPACE_OUTLINER) {
#if 0
else if (ELEM(sl->spacetype, SPACE_OUTLINER, SPACE_BUTS, SPACE_NODE)) {
/* now handled by WM_main_remove_editor_id_reference */
}
else if (sl->spacetype == SPACE_BUTS) {
SpaceButs *sbuts = (SpaceButs *)sl;
if (sbuts->pinid == (ID *)ob) {
sbuts->flag &= ~SB_PIN_CONTEXT;
sbuts->pinid = NULL;
}
}
else if (sl->spacetype == SPACE_NODE) {
SpaceNode *snode = (SpaceNode *)sl;
if (snode->from == (ID *)ob) {
snode->flag &= ~SNODE_PIN;
snode->from = NULL;
}
}
#endif
}
sa = sa->next;

@ -799,36 +799,6 @@ Scene *BKE_scene_set_name(Main *bmain, const char *name)
return NULL;
}
static void scene_unlink_space_node(SpaceNode *snode, Scene *sce)
{
if (snode->id == &sce->id) {
/* nasty DNA logic for SpaceNode:
* ideally should be handled by editor code, but would be bad level call
*/
bNodeTreePath *path, *path_next;
for (path = snode->treepath.first; path; path = path_next) {
path_next = path->next;
MEM_freeN(path);
}
BLI_listbase_clear(&snode->treepath);
snode->id = NULL;
snode->from = NULL;
snode->nodetree = NULL;
snode->edittree = NULL;
}
}
static void scene_unlink_space_buts(SpaceButs *sbuts, Scene *sce)
{
if (sbuts->pinid == &sce->id) {
sbuts->pinid = NULL;
sbuts->flag &= ~SB_PIN_CONTEXT;
}
BKE_spacedata_id_unref((SpaceLink *)sbuts, &sce->id);
}
void BKE_scene_unlink(Main *bmain, Scene *sce, Scene *newsce)
{
Scene *sce1;
@ -853,24 +823,11 @@ void BKE_scene_unlink(Main *bmain, Scene *sce, Scene *newsce)
/* all screens */
for (screen = bmain->screen.first; screen; screen = screen->id.next) {
ScrArea *area;
if (screen->scene == sce)
if (screen->scene == sce) {
screen->scene = newsce;
for (area = screen->areabase.first; area; area = area->next) {
SpaceLink *space_link;
for (space_link = area->spacedata.first; space_link; space_link = space_link->next) {
switch (space_link->spacetype) {
case SPACE_NODE:
scene_unlink_space_node((SpaceNode *)space_link, sce);
break;
case SPACE_BUTS:
scene_unlink_space_buts((SpaceButs *)space_link, sce);
break;
}
}
}
/* editors are handled by WM_main_remove_editor_id_reference */
}
BKE_libblock_free(bmain, sce);

@ -103,6 +103,8 @@ void ED_node_set_active(struct Main *bmain, struct bNodeTree *ntree, struct bNod
void ED_node_composite_job(const struct bContext *C, struct bNodeTree *nodetree, struct Scene *scene_owner);
void ED_node_id_unref(struct SpaceNode *snode, const ID *id);
/* node_ops.c */
void ED_operatormacros_node(void);

@ -1183,6 +1183,11 @@ ID *buttons_context_id_path(const bContext *C)
void ED_buttons_id_unref(SpaceButs *sbuts, const ID *id)
{
if (sbuts->pinid == id) {
sbuts->pinid = NULL;
sbuts->flag &= ~SB_PIN_CONTEXT;
}
if (sbuts->path) {
ButsContextPath *path = sbuts->path;
int i;

@ -740,6 +740,34 @@ void ED_node_set_active(Main *bmain, bNodeTree *ntree, bNode *node)
}
}
void ED_node_id_unref(SpaceNode *snode, const ID *id)
{
if (GS(id->name) == ID_SCE) {
if (snode->id == id) {
/* nasty DNA logic for SpaceNode:
* ideally should be handled by editor code, but would be bad level call
*/
bNodeTreePath *path, *path_next;
for (path = snode->treepath.first; path; path = path_next) {
path_next = path->next;
MEM_freeN(path);
}
BLI_listbase_clear(&snode->treepath);
snode->id = NULL;
snode->from = NULL;
snode->nodetree = NULL;
snode->edittree = NULL;
}
}
else if (GS(id->name) == ID_OB) {
if (snode->from == id) {
snode->flag &= ~SNODE_PIN;
snode->from = NULL;
}
}
}
void ED_node_post_apply_transform(bContext *UNUSED(C), bNodeTree *UNUSED(ntree))
{
/* XXX This does not work due to layout functions relying on node->block,

@ -62,6 +62,7 @@
#include "ED_buttons.h"
#include "ED_image.h"
#include "ED_mesh.h"
#include "ED_node.h"
#include "ED_object.h"
#include "ED_outliner.h"
#include "ED_paint.h"
@ -330,6 +331,7 @@ void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *ar, void *arg_info
*/
void ED_spacedata_id_unref(struct SpaceLink *sl, const ID *id)
{
switch (sl->spacetype) {
case SPACE_OUTLINER:
ED_outliner_id_unref((SpaceOops *)sl, id);
@ -337,5 +339,8 @@ void ED_spacedata_id_unref(struct SpaceLink *sl, const ID *id)
case SPACE_BUTS:
ED_buttons_id_unref((SpaceButs *)sl, id);
break;
case SPACE_NODE:
ED_node_id_unref((SpaceNode *)sl, id);
break;
}
}

@ -246,11 +246,7 @@ void WM_main_remove_editor_id_reference(const ID *id)
SpaceLink *sl;
for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_OUTLINER) {
SpaceOops *so = (SpaceOops *)sl;
ED_outliner_id_unref(so, id);
}
ED_spacedata_id_unref(sl, id);
}
}
}