forked from bartvdbraak/blender
Adding ANIM_validate_keyingset to stubs.c so the Blenderplayer builds again.
This commit is contained in:
parent
9b5c0f65aa
commit
750e754604
@ -229,6 +229,7 @@ int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks){re
|
||||
struct ListBase builtin_keyingsets;
|
||||
void ANIM_keyingset_info_register (struct KeyingSetInfo *ksi){}
|
||||
void ANIM_keyingset_info_unregister (const struct bContext *C, struct KeyingSetInfo *ksi){}
|
||||
short ANIM_validate_keyingset (struct bContext *C, struct ListBase *dsources, struct KeyingSet *ks){return 0;}
|
||||
short ANIM_add_driver(struct ID *id, const char rna_path[], int array_index, short flag, int type){return 0;}
|
||||
short ANIM_remove_driver (struct ID *id, const char rna_path[], int array_index, short flag){return 0;}
|
||||
void ED_space_image_release_buffer(struct SpaceImage *sima, void *lock){}
|
||||
|
Loading…
Reference in New Issue
Block a user