Polyfill2d: Switch directions on concave triangles

Better topology and minor speedup
This commit is contained in:
Campbell Barton 2014-06-11 10:14:40 +10:00
parent f0f45eea2e
commit 7529e36f49

@ -53,6 +53,8 @@
/* avoid fan-fill topology */
#define USE_CLIP_EVEN
#define USE_CONVEX_SKIP
/* sweep back-and-forth about convex ears (avoids lop-sided fans) */
#define USE_CLIP_SWEEP
// #define USE_CONVEX_SKIP_TEST
// #define DEBUG_TIME
@ -94,11 +96,17 @@ typedef struct PolyIndex {
/* based on libgdx 2013-11-28, apache 2.0 licensed */
static void pf_coord_sign_calc(PolyFill *pf, PolyIndex *pi);
static PolyIndex *pf_ear_tip_find(
PolyFill *pf
#ifdef USE_CLIP_EVEN
static PolyIndex *pf_ear_tip_find(PolyFill *pf, PolyIndex *pi_ear_init);
#else
static PolyIndex *pf_ear_tip_find(PolyFill *pf);
, PolyIndex *pi_ear_init
#endif
#ifdef USE_CLIP_SWEEP
, bool reverse
#endif
);
static bool pf_ear_tip_check(PolyFill *pf, PolyIndex *pi_ear_tip);
static void pf_ear_tip_cut(PolyFill *pf, PolyIndex *pi_ear_tip);
@ -158,17 +166,37 @@ static void pf_triangulate(PolyFill *pf)
/* localize */
PolyIndex *pi_ear;
#ifdef USE_CLIP_EVEN
PolyIndex *pi_ear_init = pf->indices;
#endif
#ifdef USE_CLIP_SWEEP
bool reverse = false;
#endif
while (pf->coords_tot > 3) {
PolyIndex *pi_prev, *pi_next;
eSign sign_orig_prev, sign_orig_next;
pi_ear = pf_ear_tip_find(
pf
#ifdef USE_CLIP_EVEN
pi_ear = pf_ear_tip_find(pf, pi_ear_init);
, pi_ear_init
#endif
#ifdef USE_CLIP_SWEEP
, reverse
#endif
);
#ifdef USE_CLIP_SWEEP
#ifdef USE_CLIP_EVEN
if (pi_ear != pi_ear_init) {
reverse = !reverse;
}
#else
pi_ear = pf_ear_tip_find(pf);
if (pi_ear != pf->indices) {
reverse = !reverse;
}
#endif
#endif
#ifdef USE_CONVEX_SKIP
@ -206,8 +234,13 @@ static void pf_triangulate(PolyFill *pf)
}
#ifdef USE_CLIP_EVEN
#ifdef USE_CLIP_SWEEP
pi_ear_init = reverse ? pi_next->next : pi_prev->prev;
#else
pi_ear_init = pi_next->next;
#endif
#endif
}
if (pf->coords_tot == 3) {
@ -233,11 +266,15 @@ static void pf_coord_sign_calc(PolyFill *pf, PolyIndex *pi)
coords[pi->next->index]);
}
static PolyIndex *pf_ear_tip_find(
PolyFill *pf
#ifdef USE_CLIP_EVEN
static PolyIndex *pf_ear_tip_find(PolyFill *pf, PolyIndex *pi_ear_init)
#else
static PolyIndex *pf_ear_tip_find(PolyFill *pf)
, PolyIndex *pi_ear_init
#endif
#ifdef USE_CLIP_SWEEP
, bool reverse
#endif
)
{
/* localize */
const unsigned int coords_tot = pf->coords_tot;
@ -256,7 +293,11 @@ static PolyIndex *pf_ear_tip_find(PolyFill *pf)
if (pf_ear_tip_check(pf, pi_ear)) {
return pi_ear;
}
#ifdef USE_CLIP_SWEEP
pi_ear = reverse ? pi_ear->prev : pi_ear->next;
#else
pi_ear = pi_ear->next;
#endif
}
/* Desperate mode: if no vertex is an ear tip, we are dealing with a degenerate polygon (e.g. nearly collinear).