forked from bartvdbraak/blender
Pampering the stupid MSVC compiler again, it fails to build valid C code.
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@ -4086,7 +4086,10 @@ static bool shape_cut_test_point(PEData *data, ParticleCacheKey *key)
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{
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BVHTreeFromMesh *shape_bvh = &data->shape_bvh;
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const float dir[3] = {1.0f, 0.0f, 0.0f};
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PointInsideBVH userdata = { data->shape_bvh, 0 };
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PointInsideBVH userdata;
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userdata.bvhdata = data->shape_bvh;
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userdata.num_hits = 0;
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BLI_bvhtree_ray_cast_all(shape_bvh->tree, key->co, dir, 0.0f, point_inside_bvh_cb, &userdata);
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