Cycles: Soft minimum for dice rates

Use 0.5 as a soft minimum for dice rates to help from setting them too
low. Lower values can still be set by typing in the value.
This commit is contained in:
Mai Lavelle 2016-09-17 20:45:00 -04:00
parent 8f28441487
commit 799454821e

@ -367,14 +367,14 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
cls.dicing_rate = FloatProperty(
name="Dicing Rate",
description="Size of a micropolygon in pixels",
min=0.1, max=1000.0,
min=0.1, max=1000.0, soft_min=0.5,
default=1.0,
subtype="PIXEL"
)
cls.preview_dicing_rate = FloatProperty(
name="Preview Dicing Rate",
description="Size of a micropolygon in pixels during preview render",
min=0.1, max=1000.0,
min=0.1, max=1000.0, soft_min=0.5,
default=8.0,
subtype="PIXEL"
)
@ -1011,7 +1011,7 @@ class CyclesObjectSettings(bpy.types.PropertyGroup):
cls.dicing_rate = FloatProperty(
name="Dicing Scale",
description="Multiplier for scene dicing rate (located in the Geometry Panel)",
min=0.1, max=1000.0,
min=0.1, max=1000.0, soft_min=0.5,
default=1.0,
)