forked from bartvdbraak/blender
2.5 - Fix for segfaults with entering text in normal number buttons (i.e. frame buttons in timeline header).
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5a3bd23e8e
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79a928682c
@ -1505,14 +1505,18 @@ int ui_set_but_string(bContext *C, uiBut *but, const char *str)
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#ifndef DISABLE_PYTHON
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{
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char str_unit_convert[256];
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int unit_type= RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop));
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Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
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char str_unit_convert[256];
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int unit_type;
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if (but->rnaprop)
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RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop));
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else
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unit_type= 0;
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if(scene->unit.system != USER_UNIT_NONE && unit_type) {
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/* ugly, use the draw string to get the value, this could cause problems if it includes some text which resolves to a unit */
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bUnit_ReplaceString(str_unit_convert, str, but->drawstr, ui_get_but_scale_unit(but, 1.0), scene->unit.system, unit_type);
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bUnit_ReplaceString(str_unit_convert, (char *)str, but->drawstr, ui_get_but_scale_unit(but, 1.0), scene->unit.system, unit_type);
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}
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else {
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strcpy(str_unit_convert, str);
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