Replaced powf to (float)pow in zblur.c. Was giving problems with MSVC (the rest of the code base uses pow too).

MSVC 6.0 Projectfile changes for zblur and new files in ketsji.

Also adding BL_src projectfile to the commit, apparently it's not up to date with transform_conversions.c but I have it ok here and don't get any diffs.
This commit is contained in:
Martin Poirier 2005-04-23 22:45:34 +00:00
parent 7fa7826da7
commit 7a4ae00da2
3 changed files with 13 additions and 1 deletions

@ -159,6 +159,10 @@ SOURCE=..\..\..\source\blender\render\intern\source\vanillaRenderPipe.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\source\zblur.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\source\zbuf.c
# End Source File
# Begin Source File

@ -339,6 +339,10 @@ SOURCE=..\..\..\source\gameengine\Ketsji\KX_Scene.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp
# End Source File
# Begin Source File
@ -591,6 +595,10 @@ SOURCE=..\..\..\source\gameengine\Ketsji\KX_Scene.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h
# End Source File
# Begin Source File

@ -267,7 +267,7 @@ static void imgf_gamma(Image *src, float gamma)
i = 4 * src->x * src->y;
to= (float *) src->data;
while(i--) {
*to = powf(*to, gamma);
*to = (float)pow(*to, gamma);
to++;
}
}