BGE Script template for a python module (set EOL to native this time)

BGE PyAPI use defines for error return values
 - del gameOb['var'] error message was wrong.
This commit is contained in:
Campbell Barton 2009-05-26 07:41:34 +00:00
parent 5f82855a07
commit 7ba91ddcc3
4 changed files with 59 additions and 14 deletions

@ -0,0 +1,45 @@
#!BPY
"""
Name: 'GameLogic Module'
Blender: 249
Group: 'ScriptTemplate'
Tooltip: 'Basic template for new game logic modules'
"""
from Blender import Window
import bpy
script_data = \
'''
# This module can be accessed by a python controller with
# its execution method set to 'Module'
# * Set the module string to "gamelogic_module.main" (without quotes)
# * When renaming the script it MUST have a .py extension
# * External text modules are supported as long as they are at
# the same location as the blendfile or one of its libraries.
import GameLogic
# variables defined here will only be set once when the
# module is first imported. Set object spesific vars
# inside the function if you intend to use the module
# with multiple objects.
def main(cont):
own = cont.owner
sens = cont.sensors['mySensor']
actu = cont.actuators['myActuator']
if sens.positive:
cont.activate(actu)
else:
cont.deactivate(actu)
# dont call main(GameLogic.getCurrentController()), the py controller will
'''
new_text = bpy.data.texts.new('gamelogic_module.py')
new_text.write(script_data)
bpy.data.texts.active = new_text
Window.RedrawAll()

@ -362,12 +362,12 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
if (!PySequence_Check(value))
{
PyErr_Format(PyExc_TypeError, "expected a sequence for attribute \"%s\"", attrdef->m_name);
return 1;
return PY_SET_ATTR_FAIL;
}
if (PySequence_Size(value) != attrdef->m_length)
{
PyErr_Format(PyExc_TypeError, "incorrect number of elements in sequence for attribute \"%s\"", attrdef->m_name);
return 1;
return PY_SET_ATTR_FAIL;
}
switch (attrdef->m_type)
{
@ -375,7 +375,7 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
if (attrdef->m_setFunction == NULL)
{
PyErr_Format(PyExc_AttributeError, "function attribute without function for attribute \"%s\", report to blender.org", attrdef->m_name);
return 1;
return PY_SET_ATTR_FAIL;
}
return (*attrdef->m_setFunction)(self, attrdef, value);
case KX_PYATTRIBUTE_TYPE_BOOL:
@ -394,7 +394,7 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
default:
// should not happen
PyErr_Format(PyExc_AttributeError, "Unsupported attribute type for attribute \"%s\", report to blender.org", attrdef->m_name);
return 1;
return PY_SET_ATTR_FAIL;
}
// let's implement a smart undo method
bufferSize *= attrdef->m_length;
@ -542,12 +542,12 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
memcpy(sourceBuffer, undoBuffer, bufferSize);
free(undoBuffer);
}
return 1;
return PY_SET_ATTR_FAIL;
}
}
if (undoBuffer)
free(undoBuffer);
return 0;
return PY_SET_ATTR_SUCCESS;
}
else // simple attribute value
{
@ -556,7 +556,7 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
if (attrdef->m_setFunction == NULL)
{
PyErr_Format(PyExc_AttributeError, "function attribute without function \"%s\", report to blender.org", attrdef->m_name);
return 1;
return PY_SET_ATTR_FAIL;
}
return (*attrdef->m_setFunction)(self, attrdef, value);
}
@ -589,7 +589,7 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
break;
default:
PyErr_Format(PyExc_AttributeError, "unknown type for attribute \"%s\", report to blender.org", attrdef->m_name);
return 1;
return PY_SET_ATTR_FAIL;
}
if (bufferSize)
{
@ -712,7 +712,7 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
if (!PySequence_Check(value) || PySequence_Size(value) != 3)
{
PyErr_Format(PyExc_TypeError, "expected a sequence of 3 floats for attribute \"%s\"", attrdef->m_name);
return 1;
return PY_SET_ATTR_FAIL;
}
MT_Vector3 *var = reinterpret_cast<MT_Vector3*>(ptr);
for (int i=0; i<3; i++)

@ -662,7 +662,7 @@ int CValue::py_delattro(PyObject *attr)
return 0;
PyErr_Format(PyExc_AttributeError, "attribute \"%s\" dosnt exist", attr_str);
return 1;
return PY_SET_ATTR_MISSING;
}
int CValue::py_setattro(PyObject *attr, PyObject* pyobj)

@ -1342,7 +1342,7 @@ int KX_GameObject::Map_SetItem(PyObject *self_v, PyObject *key, PyObject *val)
if (del==0) {
if(attr_str) PyErr_Format(PyExc_KeyError, "gameOb[key] = value: KX_GameObject, key \"%s\" could not be set", attr_str);
else PyErr_SetString(PyExc_KeyError, "gameOb[key] = value: KX_GameObject, key could not be set");
else PyErr_SetString(PyExc_KeyError, "del gameOb[key]: KX_GameObject, key could not be deleted");
return -1;
}
else if (self->m_attr_dict) {
@ -1902,13 +1902,13 @@ int KX_GameObject::py_delattro(PyObject *attr)
char *attr_str= PyString_AsString(attr);
if (RemoveProperty(attr_str)) // XXX - should call CValues instead but its only 2 lines here
return 0;
return PY_SET_ATTR_SUCCESS;
if (m_attr_dict && (PyDict_DelItem(m_attr_dict, attr) == 0))
return 0;
return PY_SET_ATTR_SUCCESS;
PyErr_Format(PyExc_AttributeError, "del gameOb.myAttr: KX_GameObject, attribute \"%s\" dosnt exist", attr_str);
return 1;
return PY_SET_ATTR_MISSING;
}