forked from bartvdbraak/blender
Cleanup: redundant comments
Class names are readable, no need for explanations of each one.
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@ -1177,11 +1177,7 @@ class VIEW3D_MT_angle_control(Menu):
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layout.prop(tex_slot, "use_random", text="Random")
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# ********** Add menu **********
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# XXX: INFO_MT_ names used to keep backwards compatibility (Add-ons etc. that hook into the menu)
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class INFO_MT_mesh_add(Menu):
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bl_idname = "INFO_MT_mesh_add"
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bl_label = "Mesh"
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@ -1840,7 +1836,6 @@ class VIEW3D_MT_object_game(Menu):
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layout.operator("object.game_property_clear")
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# ********** Brush menu **********
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class VIEW3D_MT_brush(Menu):
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bl_label = "Brush"
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@ -1911,7 +1906,6 @@ class VIEW3D_MT_brush_paint_modes(Menu):
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layout.prop(brush, "use_paint_image", text="Texture Paint")
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# ********** Vertex paint menu **********
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class VIEW3D_MT_paint_vertex(Menu):
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bl_label = "Paint"
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@ -1987,8 +1981,6 @@ class VIEW3D_MT_vertex_group(Menu):
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layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True
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# ********** Weight paint menu **********
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class VIEW3D_MT_paint_weight(Menu):
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bl_label = "Weights"
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@ -2031,9 +2023,6 @@ class VIEW3D_MT_paint_weight(Menu):
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layout.operator("paint.weight_set")
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# ********** Sculpt menu **********
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class VIEW3D_MT_sculpt(Menu):
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bl_label = "Sculpt"
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@ -2105,9 +2094,6 @@ class VIEW3D_MT_hide_mask(Menu):
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props = layout.operator("paint.mask_lasso_gesture", text="Lasso Mask")
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# ********** Particle menu **********
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class VIEW3D_MT_particle(Menu):
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bl_label = "Particle"
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@ -2195,9 +2181,6 @@ class VIEW3D_MT_particle_showhide(ShowHideMenu, Menu):
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_operator_name = "particle"
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# ********** Pose Menu **********
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class VIEW3D_MT_pose(Menu):
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bl_label = "Pose"
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