forked from bartvdbraak/blender
Fix build error on Windows 32bit, alignment was wrong.
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@ -1278,13 +1278,11 @@ typedef struct KernelFilm {
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float mist_start;
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float mist_inv_depth;
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float mist_falloff;
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int pass_denoising_data;
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int pass_denoising_clean;
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int denoising_flags;
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int pad1, pad2;
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/* XYZ to rendering color space transform. float4 instead of float3 to
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* ensure consistent padding/alignment across devices. */
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float4 xyz_to_r;
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