Code cleanup:

* Forgot to remove RNA/DNA in r59043. No need to keep this here, we never used it in Trunk.
This commit is contained in:
Thomas Dinges 2013-08-18 02:35:39 +00:00
parent ee2d95f850
commit 7cce556344
2 changed files with 0 additions and 14 deletions

@ -937,10 +937,6 @@ typedef struct NodeShaderNormalMap {
#define SHD_WAVE_BANDS 0 #define SHD_WAVE_BANDS 0
#define SHD_WAVE_RINGS 1 #define SHD_WAVE_RINGS 1
#define SHD_WAVE_SINE 0
#define SHD_WAVE_SAW 1
#define SHD_WAVE_TRI 2
/* image/environment texture */ /* image/environment texture */
#define SHD_COLORSPACE_NONE 0 #define SHD_COLORSPACE_NONE 0
#define SHD_COLORSPACE_COLOR 1 #define SHD_COLORSPACE_COLOR 1

@ -159,7 +159,6 @@ EnumPropertyItem node_sampler_type_items[] = {
{0, NULL, 0, NULL, NULL} {0, NULL, 0, NULL, NULL}
}; };
EnumPropertyItem prop_noise_basis_items[] = { EnumPropertyItem prop_noise_basis_items[] = {
{SHD_NOISE_PERLIN, "PERLIN", 0, "Perlin", ""}, {SHD_NOISE_PERLIN, "PERLIN", 0, "Perlin", ""},
{SHD_NOISE_VORONOI_F1, "VORONOI_F1", 0, "Voronoi F1", ""}, {SHD_NOISE_VORONOI_F1, "VORONOI_F1", 0, "Voronoi F1", ""},
@ -178,15 +177,6 @@ EnumPropertyItem prop_noise_type_items[] = {
{0, NULL, 0, NULL, NULL} {0, NULL, 0, NULL, NULL}
}; };
#if 0
EnumPropertyItem prop_wave_items[] = {
{SHD_WAVE_SINE, "SINE", 0, "Sine", "Use a sine wave to produce bands"},
{SHD_WAVE_SAW, "SAW", 0, "Saw", "Use a saw wave to produce bands"},
{SHD_WAVE_TRI, "TRI", 0, "Tri", "Use a triangle wave to produce bands"},
{0, NULL, 0, NULL, NULL}
};
#endif
#ifdef RNA_RUNTIME #ifdef RNA_RUNTIME
#include "BLI_linklist.h" #include "BLI_linklist.h"