Fix debug mode assert in subd code after recent refactoring.

This commit is contained in:
Brecht Van Lommel 2016-05-29 11:16:27 +02:00
parent e1003c2ead
commit 7cd18dda7d
2 changed files with 13 additions and 2 deletions

@ -876,6 +876,11 @@ static void xml_read_mesh(const XMLReadState& state, pugi::xml_node node)
/* create vertices */
mesh->verts = P;
size_t num_triangles = 0;
for(size_t i = 0; i < nverts.size(); i++)
num_triangles += nverts[i]-2;
mesh->reserve_mesh(mesh->verts.size(), num_triangles);
/* create triangles */
int index_offset = 0;

@ -48,7 +48,7 @@ void EdgeDice::reserve(int num_verts, int num_tris)
vert_offset = mesh->verts.size();
tri_offset = mesh->triangles.size();
mesh->resize_mesh(vert_offset + num_verts, tri_offset + num_tris);
mesh->resize_mesh(vert_offset + num_verts, tri_offset);
Attribute *attr_vN = mesh->attributes.add(ATTR_STD_VERTEX_NORMAL);
@ -80,7 +80,13 @@ int EdgeDice::add_vert(Patch *patch, float2 uv)
void EdgeDice::add_triangle(Patch *patch, int v0, int v1, int v2)
{
params.mesh->add_triangle(v0, v1, v2, params.shader, params.smooth, false);
Mesh *mesh = params.mesh;
/* todo: optimize so we can reserve in advance, this is like push_back_slow() */
if(mesh->triangles.size() == mesh->triangles.capacity())
mesh->reserve_mesh(mesh->verts.size(), size_t(max(mesh->triangles.size() + 1, 1) * 1.2));
mesh->add_triangle(v0, v1, v2, params.shader, params.smooth, false);
if(params.ptex) {
Attribute *attr_ptex_face_id = params.mesh->attributes.add(ATTR_STD_PTEX_FACE_ID);