forked from bartvdbraak/blender
Justin improved clipping at extreme zoomlevels. when you were fully zoomed in you couldn't see all the geometry (correctly).
This commit is contained in:
parent
4712655080
commit
7e3c4dd0bb
@ -84,6 +84,7 @@
|
||||
#include "render.h"
|
||||
|
||||
#define TRACKBALLSIZE (1.1)
|
||||
#define BL_NEAR_CLIP 0.001
|
||||
|
||||
void persp_general(int a)
|
||||
{
|
||||
@ -172,7 +173,7 @@ void project_short(float *vec, short *adr) /* clips */
|
||||
|
||||
Mat4MulVec4fl(G.vd->persmat, vec4);
|
||||
|
||||
if( vec4[3]>0.1 ) {
|
||||
if( vec4[3]>BL_NEAR_CLIP ) { /* 0.001 is the NEAR clipping cutoff for picking */
|
||||
fx= (curarea->winx/2)+(curarea->winx/2)*vec4[0]/vec4[3];
|
||||
|
||||
if( fx>0 && fx<curarea->winx) {
|
||||
@ -197,7 +198,7 @@ void project_short_noclip(float *vec, short *adr)
|
||||
|
||||
Mat4MulVec4fl(G.vd->persmat, vec4);
|
||||
|
||||
if( vec4[3]>0.1 ) {
|
||||
if( vec4[3]>BL_NEAR_CLIP ) { /* 0.001 is the NEAR clipping cutoff for picking */
|
||||
fx= (curarea->winx/2)+(curarea->winx/2)*vec4[0]/vec4[3];
|
||||
|
||||
if( fx>-32700 && fx<32700) {
|
||||
@ -222,7 +223,7 @@ void project_float(float *vec, float *adr)
|
||||
|
||||
Mat4MulVec4fl(G.vd->persmat, vec4);
|
||||
|
||||
if( vec4[3]>0.1 ) {
|
||||
if( vec4[3]>BL_NEAR_CLIP ) {
|
||||
adr[0]= (curarea->winx/2.0)+(curarea->winx/2.0)*vec4[0]/vec4[3];
|
||||
adr[1]= (curarea->winy/2.0)+(curarea->winy/2.0)*vec4[1]/vec4[3];
|
||||
}
|
||||
@ -548,10 +549,10 @@ void setwinmatrixview3d(rctf *rect) /* rect: for picking */
|
||||
short orth;
|
||||
|
||||
lens= G.vd->lens;
|
||||
near= G.vd->near;
|
||||
far= G.vd->far;
|
||||
|
||||
if(G.vd->persp==2) {
|
||||
near= G.vd->near;
|
||||
far= G.vd->far;
|
||||
if(G.vd->camera) {
|
||||
if(G.vd->camera->type==OB_LAMP ) {
|
||||
Lamp *la;
|
||||
@ -578,6 +579,9 @@ void setwinmatrixview3d(rctf *rect) /* rect: for picking */
|
||||
}
|
||||
}
|
||||
}
|
||||
}else{
|
||||
near= G.vd->near*G.vd->dist;
|
||||
far= G.vd->far*G.vd->dist;
|
||||
}
|
||||
|
||||
if(v3d_windowmode) {
|
||||
|
Loading…
Reference in New Issue
Block a user