forked from bartvdbraak/blender
Patch #17675: Tooltips for fluid control panel - provided by Kai Kostack
This commit is contained in:
parent
7c94eed4cb
commit
7eae8d0c7b
@ -5417,16 +5417,16 @@ static void object_panel_fluidsim(Object *ob)
|
||||
|
||||
uiDefBut ( block, LABEL, 0, "Attraction force:", 0,yline,100,objHeight, NULL, 0.0, 0, 0, 0, "" );
|
||||
uiBlockBeginAlign ( block );
|
||||
uiDefButF ( block, NUM, B_DIFF, "Strength:", 120, yline,90,objHeight, &fss->attractforceStrength, -10.0, 10.0, 10, 0, "Specifies time when the control particles are activated." );
|
||||
uiDefButF ( block, NUM, B_DIFF, "Radius:", 210, yline,90,objHeight, &fss->attractforceRadius, 0.0, 10.0, 10, 0, "Specifies time when the control particles are deactivated." );
|
||||
uiDefButF ( block, NUM, B_DIFF, "Strength:", 120, yline,90,objHeight, &fss->attractforceStrength, -10.0, 10.0, 10, 0, "Force strength for directional attraction towards the control object." );
|
||||
uiDefButF ( block, NUM, B_DIFF, "Radius:", 210, yline,90,objHeight, &fss->attractforceRadius, 0.0, 10.0, 10, 0, "Specifies the force field radius around the control object." );
|
||||
uiBlockEndAlign ( block );
|
||||
yline -= lineHeight;
|
||||
yline -= separateHeight;
|
||||
|
||||
uiDefBut ( block, LABEL, 0, "Velocity force:", 0,yline,100,objHeight, NULL, 0.0, 0, 0, 0, "" );
|
||||
uiBlockBeginAlign ( block );
|
||||
uiDefButF ( block, NUM, B_DIFF, "Strength:", 120, yline,90,objHeight, &fss->velocityforceStrength, 0.0, 10.0, 10, 0, "Specifies time when the control particles are activated." );
|
||||
uiDefButF ( block, NUM, B_DIFF, "Radius:", 210, yline,90,objHeight, &fss->velocityforceRadius, 0.0, 10.0, 10, 0, "Specifies time when the control particles are deactivated." );
|
||||
uiDefButF ( block, NUM, B_DIFF, "Strength:", 120, yline,90,objHeight, &fss->velocityforceStrength, 0.0, 10.0, 10, 0, "Force strength of how much of the control object's velocity is influencing the fluid velocity." );
|
||||
uiDefButF ( block, NUM, B_DIFF, "Radius:", 210, yline,90,objHeight, &fss->velocityforceRadius, 0.0, 10.0, 10, 0, "Specifies the force field radius around the control object." );
|
||||
uiBlockEndAlign ( block );
|
||||
yline -= lineHeight;
|
||||
yline -= separateHeight;
|
||||
|
Loading…
Reference in New Issue
Block a user