Node Editor: Another missing glLineWidth reset

Caused too thick outlines around nodes and around preview image in node.
This commit is contained in:
Julian Eisel 2016-02-10 00:41:45 +01:00
parent 5a45ccaf3e
commit 7efd45eecd

@ -819,6 +819,8 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
}
#endif
glLineWidth(1.0f);
UI_draw_roundbox_corner_set(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT);
UI_draw_roundbox(rct->xmin, rct->ymax - NODE_DY, rct->xmax, rct->ymax, BASIS_RAD);