forked from bartvdbraak/blender
CUDA / sm_20:
* Enable Lamp MIS again, it works on a GTX 570 (which is sm_20) with latest SVN. Tested by vitos1k in IRC:. Feedback from GTX 580 users would be appreciated on this.
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@ -44,7 +44,6 @@ CCL_NAMESPACE_BEGIN
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#define __KERNEL_SHADING__
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#define __KERNEL_ADV_SHADING__
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#define __NON_PROGRESSIVE__
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#define __LAMP_MIS__
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#define __HAIR__
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#ifdef WITH_OSL
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#define __OSL__
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@ -56,9 +55,6 @@ CCL_NAMESPACE_BEGIN
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#if __CUDA_ARCH__ >= 200
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#define __KERNEL_ADV_SHADING__
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#endif
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#if __CUDA_ARCH__ >= 210
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#define __LAMP_MIS__
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#endif
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#endif
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#ifdef __KERNEL_OPENCL__
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@ -116,6 +112,7 @@ CCL_NAMESPACE_BEGIN
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#define __TRANSPARENT_SHADOWS__
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#define __PASSES__
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#define __BACKGROUND_MIS__
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#define __LAMP_MIS__
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#define __AO__
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#define __ANISOTROPIC__
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#define __CAMERA_MOTION__
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