updated msvc projectfiles: added texture.c and removed some others..

This commit is contained in:
Roel Spruit 2003-12-21 22:43:10 +00:00
parent d012036c1f
commit 80622fca55

@ -123,7 +123,7 @@ SOURCE=..\..\..\source\blender\render\intern\source\pixelshading.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\source\RE_basicShadowBuffer.cpp
SOURCE=..\..\..\source\blender\render\intern\source\ray.c
# End Source File
# Begin Source File
@ -131,10 +131,6 @@ SOURCE=..\..\..\source\blender\render\intern\source\RE_callbacks.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\source\RE_DummyShadowBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\source\rendercore.c
# End Source File
# Begin Source File
@ -155,7 +151,7 @@ SOURCE=..\..\..\source\blender\render\intern\source\shadbuf.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\source\shadowBuffer.cpp
SOURCE=..\..\..\source\blender\render\intern\source\texture.c
# End Source File
# Begin Source File
@ -167,10 +163,6 @@ SOURCE=..\..\..\source\blender\render\intern\source\zbuf.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\source\ray.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\source\zbufferdatastruct.c
# End Source File
# End Group
@ -223,22 +215,10 @@ SOURCE=..\..\..\source\blender\render\intern\include\pixelshading.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\include\RE_basicShadowBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\include\RE_callbacks.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\include\RE_DummyShadowBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\include\RE_ShadowBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\include\rendercore.h
# End Source File
# Begin Source File
@ -259,10 +239,6 @@ SOURCE=..\..\..\source\blender\render\intern\include\shadbuf.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\include\shadowBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\render\intern\include\texture.h
# End Source File
# Begin Source File