forked from bartvdbraak/blender
* Some layout tweaks for the Solidify Modifier.
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@ -602,16 +602,24 @@ class DATA_PT_modifiers(DataButtonsPanel):
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layout.label(text="See Soft Body panel.")
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def SOLIDIFY(self, layout, ob, md, wide_ui):
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layout.prop(md, "offset")
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split = layout.split()
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col = split.column()
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col.prop(md, "offset")
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col.label(text="Crease:")
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col.prop(md, "edge_crease_inner",text="Inner")
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col.prop(md, "edge_crease_outer", text="Outer")
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col.prop(md, "edge_crease_rim", text="Rim")
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if wide_ui:
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col = split.column()
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col.label()
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col.prop(md, "use_rim")
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col.prop(md, "use_even_offset")
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col.prop(md, "use_quality_normals")
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col.prop(md, "edge_crease_inner")
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col.prop(md, "edge_crease_outer")
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col.prop(md, "edge_crease_rim")
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# col = layout.column()
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# col.label(text="Vertex Group:")
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# col.prop_object(md, "vertex_group", ob, "vertex_groups", text="")
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@ -720,4 +728,4 @@ class DATA_PT_modifiers(DataButtonsPanel):
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col.prop(md, "width", slider=True)
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col.prop(md, "narrowness", slider=True)
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bpy.types.register(DATA_PT_modifiers)
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bpy.types.register(DATA_PT_modifiers)
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