fix for building with mingw/cmake

This commit is contained in:
Campbell Barton 2010-11-22 23:25:21 +00:00
parent 94e17ff01e
commit 837fedf372
2 changed files with 4 additions and 1 deletions

@ -83,9 +83,10 @@ ELSEIF(UNIX)
ELSEIF(WIN32)
IF(MSVC)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /WX")
LIST(APPEND INC ${WINTAB_INC})
ENDIF(MSVC)
LIST(APPEND INC ${WINTAB_INC})
LIST(APPEND SRC
./intern/GHOST_DisplayManagerWin32.cpp
./intern/GHOST_SystemWin32.cpp

@ -303,6 +303,8 @@ IF(WITH_INSTALL)
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\"
COMMAND if \"$(ConfigurationName)\" == \"\" copy /Y \"${LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\"
COMMAND if \"$(ConfigurationName)\" == \"\" xcopy /E /Y \"${LIBDIR}\\release\\python31\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
COMMAND if \"$(ConfigurationName)\" == \"Debug\" copy /Y \"${LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\"
COMMAND if \"$(ConfigurationName)\" == \"Debug\" xcopy /E /Y \"${LIBDIR}\\release\\python31_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
COMMAND if \"$(ConfigurationName)\" == \"RelWithDebInfo\" copy /Y \"${LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\"